Player Matchup

Vamana
Vamana
DiploMatty
Vamana
Level 69
God Stats
1W - 1L
1,592 SR
Queue Stats
19W - 31L
1,500 Elo+
Party 2
Ra
Ra
ItsAllOdinNow
Ra
Level 109
God Stats
0W - 1L
1,275 SR
Queue Stats
32W - 40L
1,500 Elo+
Party 2
Rama
Rama
NOVANICKZ
Rama
Level 86
God Stats
1W - 2L
1,522 SR
Queue Stats
47W - 67L
1,327 Elo+
Party 2
Sylvanus
Sylvanus
TheHachiPlan
Sylvanus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iQCrystalZz
Tsukuyomi
Level 127
God Stats
1W - 1L
1,351 SR
Queue Stats
33W - 38L
1,500 Elo+
Party 2
Team Averages
Level 100
1,448 SR
1,465 Elo+

VS

Team Averages
Level 72
1,490 SR
1,624 Elo+
Izanami
Izanami
Aviaa
Izanami
Level 18
God Stats
4W - 3L
1,718 SR
Queue Stats
9W - 6L
1,788 Elo+
Party 3
Guan Yu
Guan Yu
CROWSBL00D
Guan Yu
Level 123
God Stats
6W - 0L
1,579 SR
Queue Stats
48W - 32L
1,759 Elo+
Solo
Eset
Eset
PanRaptor
Eset
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,385 Elo+
Party 1
Kuzenbo
Kuzenbo
SteamRollerJ
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,609 Elo+
Party 3
Medusa
Medusa
wioslarz
Medusa
Level 95
God Stats
1W - 2L
1,152 SR
Queue Stats
29W - 30L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DiploMatty
Vamana
14
0 / 8 / 2
8,642
665
8,455
18,527
14,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 5 / 6
9,452
727
9,088
11,565
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
15
1 / 2 / 1
8,369
644
9,392
12,149
3,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
TheHachiPlan
Sylvanus
14
1 / 4 / 3
8,358
643
9,136
14,990
18,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
iQCrystalZz
Tsukuyomi
17
6 / 5 / 2
10,029
771
16,373
14,952
5,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aviaa
Izanami
16
2 / 3 / 9
10,080
775
6,042
9,500
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
CROWSBL00D
Guan Yu
17
4 / 1 / 11
10,257
789
9,107
17,715
27,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
17
5 / 5 / 11
10,450
804
13,022
13,009
5,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
SteamRollerJ
Kuzenbo
18
4 / 0 / 17
11,203
862
12,909
18,041
32,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
wioslarz
Medusa
19
9 / 0 / 9
11,259
866
20,654
11,888
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
9
Kills
24
24
Deaths
9
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aviaa
Izanami
2
3
9
2.17
W
Guan Yu
CROWSBL00D
Guan Yu
4
1
11
9.5
L
Vamana
DiploMatty
Vamana
0
8
2
0.13
L
1
5
6
0.8
L
Rama
1
2
1
0.75
W
Eset
5
5
11
2.1
W
Kuzenbo
SteamRollerJ
Kuzenbo
4
0
17
12.5
L
Sylvanus
TheHachiPlan
Sylvanus
1
4
3
0.63
L
Tsukuyomi
iQCrystalZz
Tsukuyomi
6
5
2
1.4
W
Medusa
wioslarz
Medusa
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,444
Damage
61,734
72,183
Taken
70,153
46,466
Mitigated
74,676
13,708
Healing
32,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aviaa
Izanami
6,042
3,856
0
1,758
9,500
3,401
945
2,604
6,896
0
34,090
W
Guan Yu
CROWSBL00D
Guan Yu
9,107
535
6,318
6,741
17,715
27,672
541
3,142
14,573
389
23,462
L
Vamana
DiploMatty
Vamana
8,455
5,004
1,073
2,470
18,527
14,940
286
5,486
12,935
0
24,923
L
9,088
556
946
691
11,565
3,717
264
4,651
6,772
44,821
0
L
Rama
9,392
4,287
0
2,367
12,149
3,524
0
3,281
8,684
0
33,739
W
Eset
13,022
708
4,565
2,942
13,009
5,762
1,918
4,181
8,828
33,811
0
W
Kuzenbo
SteamRollerJ
Kuzenbo
12,909
4,150
0
5,066
18,041
32,207
386
4,638
13,403
30,958
0
L
Sylvanus
TheHachiPlan
Sylvanus
9,136
1,819
1,616
3,596
14,990
18,553
0
5,398
9,419
17,224
0
L
Tsukuyomi
iQCrystalZz
Tsukuyomi
16,373
3,881
0
949
14,952
5,732
455
7,068
7,744
0
43,439
W
Medusa
wioslarz
Medusa
20,654
9,031
0
4,666
11,888
5,634
6,400
3,659
8,229
0
68,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,850
Gold Earned
53,249
213
Minions Killed
275
0
Camps Cleared
0
1,209,171
Distance Traveled
1,382,497
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,080
775
69
5
0
251,360
0
W
Guan Yu
10,257
789
28
2
0
309,630
3
L
Vamana
8,642
665
23
2
0
230,410
0
L
Ra
9,452
727
70
5
0
268,105
0
L
Rama
8,369
644
48
4
0
239,875
0
W
Eset
10,450
804
54
4
0
265,061
0
W
Kuzenbo
11,203
862
28
2
0
291,536
2
L
Sylvanus
8,358
643
9
1
0
198,249
1
L
Tsukuyomi
10,029
771
63
5
0
272,532
0
W
Medusa
11,259
866
96
7
0
264,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role