Player Matchup

Ravana
Ravana
Cod1096
Ravana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,445 Elo+
Solo
Zeus
Zeus
DSK Storm6712
Zeus
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,268 Elo+
Party 2
Izanami
Izanami
Mikadavre
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,327 Elo+

VS

Team Averages
Level 85
1,500 SR
1,517 Elo+
Hera
Hera
JustPerineum
Hera
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
139W - 165L
1,506 Elo+
Party 1
Fenrir
Fenrir
Ramingoz
Fenrir
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 133L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
xJockerSmoker0x
Gilgamesh
Level 102
God Stats
9W - 16L
1,500 SR
Queue Stats
453W - 535L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cod1096
Ravana
12
2 / 7 / 6
8,602
662
6,297
14,019
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 6 / 2
9,462
728
16,016
9,761
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Mikadavre
Izanami
13
1 / 7 / 6
8,583
660
7,175
10,991
3,604
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 14
10,598
815
10,646
9,356
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Ramingoz
Fenrir
16
9 / 2 / 9
10,712
824
12,674
13,038
6,945
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
xJockerSmoker0x
Gilgamesh
14
5 / 4 / 9
9,938
764
6,671
13,760
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
8
Kills
20
20
Deaths
8
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
Cod1096
Ravana
2
7
6
0.71
L
5
6
2
1
W
6
2
14
6.5
L
Izanami
Mikadavre
Izanami
1
7
6
0.57
W
Fenrir
Ramingoz
Fenrir
9
2
9
6.75
W
Gilgamesh
xJockerSmoker0x
Gilgamesh
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,488
Damage
29,991
34,771
Taken
36,154
12,551
Mitigated
19,783
4,571
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Cod1096
Ravana
6,297
1,191
0
3,009
14,019
5,887
0
4,071
9,521
0
24,956
L
16,016
1,228
42
1,520
9,761
3,060
199
2,013
7,386
40,921
0
W
10,646
2,011
126
2,155
9,356
3,503
918
6,015
3,341
33,080
0
L
Izanami
Mikadavre
Izanami
7,175
4,413
0
0
10,991
3,604
174
3,948
6,453
0
24,288
W
Fenrir
Ramingoz
Fenrir
12,674
2,534
0
1,557
13,038
6,945
1,639
5,451
7,587
0
24,778
W
Gilgamesh
xJockerSmoker0x
Gilgamesh
6,671
701
0
2,520
13,760
9,335
414
5,246
8,514
0
25,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
31,248
143
Minions Killed
124
6
Camps Cleared
5
604,974
Distance Traveled
685,925
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,602
662
34
3
3
221,337
1
L
Zeus
9,462
728
68
5
2
200,615
1
W
Hera
10,598
815
49
4
0
216,429
4
L
Izanami
8,583
660
41
3
1
183,022
0
W
Fenrir
10,712
824
32
2
4
248,986
0
W
Gilgamesh
9,938
764
43
3
1
220,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role