Player Matchup

Fenrir
Fenrir
DWOLF3399
Fenrir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 34L
1,500 Elo+
Party 1
Bellona
Bellona
Homer2712
Bellona
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 100L
1,437 Elo+
Solo
Ah Puch
Ah Puch
JiggityJ1138
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
KWIGYBOBALO
Zeus
Level 148
God Stats
2W - 0L
1,702 SR
Queue Stats
14W - 6L
1,500 Elo+
Party 1
Scylla
Scylla
SteveyPleb
Scylla
Level 160
God Stats
1W - 0L
1,758 SR
Queue Stats
27W - 13L
1,500 Elo+
Party 1
Team Averages
Level 140
1,592 SR
1,487 Elo+

VS

Team Averages
Level 119
1,497 SR
1,513 Elo+
Cu Chulainn
Cu Chulainn
Hellsing27
Cu Chulainn
Level 106
God Stats
1W - 4L
1,271 SR
Queue Stats
148W - 141L
1,539 Elo+
Solo
Anhur
Anhur
TridentOfSeas
Anhur
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
293W - 304L
1,423 Elo+
Party 3
Merlin
Merlin
VIPetee
Merlin
Level 126
God Stats
11W - 14L
1,715 SR
Queue Stats
602W - 580L
1,551 Elo+
Party 2
Ullr
Ullr
leftherdrippinn
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,592 Elo+
Party 2
Nu Wa
Nu Wa
wanabeagnome
Nu Wa
Level 157
God Stats
4W - 6L
1,500 SR
Queue Stats
581W - 581L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DWOLF3399
Fenrir
14
6 / 3 / 13
8,639
864
6,562
9,075
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Homer2712
Bellona
16
1 / 1 / 21
8,940
894
6,559
16,438
11,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
JiggityJ1138
Ah Puch
14
4 / 2 / 14
8,664
866
5,074
8,262
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 3 / 13
8,771
877
10,638
6,167
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
SteveyPleb
Scylla
18
11 / 1 / 10
10,534
1,053
12,298
6,307
2,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hellsing27
Cu Chulainn
16
6 / 5 / 4
8,823
882
7,528
14,611
7,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 6 / 3
6,759
676
3,117
8,812
2,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
VIPetee
Merlin
14
3 / 7 / 5
8,130
813
10,120
10,312
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
5,901
590
606
2,657
868
14
1 / 5 / 1
7,900
790
6,992
7,793
2,534
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
26
Kills
10
10
Deaths
26
71
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DWOLF3399
Fenrir
6
3
13
4.17
L
Cu Chulainn
Hellsing27
Cu Chulainn
6
5
4
1.6
W
Bellona
Homer2712
Bellona
1
1
21
11.5
W
Ah Puch
JiggityJ1138
Ah Puch
4
2
14
5.5
W
4
3
13
3.5
W
Scylla
SteveyPleb
Scylla
11
1
10
16
L
0
6
3
0.25
L
Merlin
VIPetee
Merlin
3
7
5
0.79
L
0
3
1
0.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,131
Damage
28,363
46,249
Taken
44,185
28,819
Mitigated
17,122
24,884
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DWOLF3399
Fenrir
6,562
1,185
679
1,641
9,075
9,404
207
3,647
4,998
70
7,697
L
Cu Chulainn
Hellsing27
Cu Chulainn
7,528
725
545
3,907
14,611
7,283
0
9,164
4,976
2,692
15,036
W
Bellona
Homer2712
Bellona
6,559
1,411
2,617
8,172
16,438
11,492
1,094
5,844
10,594
40
15,945
W
Ah Puch
JiggityJ1138
Ah Puch
5,074
112
1,599
3,184
8,262
3,045
397
2,882
5,380
14,973
0
W
10,638
538
2,025
840
6,167
2,364
2,339
3,390
2,777
25,808
0
W
Scylla
SteveyPleb
Scylla
12,298
198
2,291
1,836
6,307
2,514
987
2,636
3,671
32,807
0
L
3,117
668
198
616
8,812
2,819
0
4,790
3,694
0
7,296
L
Merlin
VIPetee
Merlin
10,120
269
213
1,334
10,312
3,618
0
7,130
2,944
18,857
0
L
606
167
0
0
2,657
868
0
1,953
638
0
606
L
6,992
1,239
269
1,034
7,793
2,534
0
5,018
2,468
19,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,548
Gold Earned
37,513
135
Minions Killed
82
0
Camps Cleared
0
949,227
Distance Traveled
612,633
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,639
864
4
0
0
194,314
1
L
Cu Chulainn
8,823
882
25
3
0
169,457
0
W
Bellona
8,940
894
19
2
0
210,053
1
W
Ah Puch
8,664
866
26
3
0
194,719
1
W
Zeus
8,771
877
35
4
0
148,632
1
W
Scylla
10,534
1,053
51
5
0
201,509
4
L
Anhur
6,759
676
17
2
0
137,553
0
L
Merlin
8,130
813
18
2
0
136,670
0
L
Ullr
5,901
590
0
0
0
34,734
0
L
Nu Wa
7,900
790
22
2
0
134,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role