Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Freddiomave
Medusa
Level 66
God Stats
3W - 3L
1,269 SR
Queue Stats
65W - 66L
1,460 Elo+
Solo
Nemesis
Nemesis
IvanLp11
Nemesis
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 180L
1,497 Elo+
Party 1
Athena
Athena
MyGodLikeHands
Athena
Level 100
God Stats
5W - 6L
1,702 SR
Queue Stats
298W - 291L
1,494 Elo+
Solo
Chang'e
Chang'e
XNEZUKO_X
Chang'e
Level 128
God Stats
134W - 118L
1,563 SR
Queue Stats
209W - 217L
1,521 Elo+
Party 1
Team Averages
Level 97
1,507 SR
1,495 Elo+

VS

Team Averages
Level 114
1,504 SR
1,534 Elo+
Freya
Freya
 
Freya
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Borkers
Gilgamesh
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,534 Elo+
Party 2
Izanami
Izanami
Mr Magiic z
Izanami
Level 69
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 2L
1,693 Elo+
Party 2
Sobek
Sobek
Ramon1098
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,387 Elo+
Solo
Tyr
Tyr
YodelMeister4
Tyr
Level 104
God Stats
4W - 7L
1,718 SR
Queue Stats
173W - 173L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 0
6,422
642
4,994
5,880
2,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
11
6 / 0 / 3
7,088
709
8,151
4,722
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
IvanLp11
Nemesis
12
3 / 0 / 3
6,623
662
3,070
4,931
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 0 / 9
6,451
645
2,379
3,507
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
XNEZUKO_X
Chang'e
10
2 / 2 / 0
5,840
584
3,541
3,433
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 2 / 2
5,132
513
1,307
6,937
2,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Borkers
Gilgamesh
10
0 / 1 / 0
5,009
501
3,259
9,167
3,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Mr Magiic z
Izanami
8
0 / 5 / 0
4,472
447
1,751
5,259
668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Ramon1098
Sobek
7
0 / 3 / 0
4,434
443
1,819
7,311
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 0
5,601
560
1,880
6,560
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
2
2
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
L
Freya
 
Freya
0
2
2
0.5
L
Gilgamesh
Borkers
Gilgamesh
0
1
0
0
W
Medusa
6
0
3
7.5
W
Nemesis
IvanLp11
Nemesis
3
0
3
4.5
L
Izanami
Mr Magiic z
Izanami
0
5
0
0
W
1
0
9
5.5
L
Sobek
Ramon1098
Sobek
0
3
0
0
W
Chang'e
XNEZUKO_X
Chang'e
2
2
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,135
Damage
10,016
22,473
Taken
35,234
9,062
Mitigated
12,666
10,794
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,994
2,206
0
4,041
5,880
2,838
0
0
5,256
0
35,875
L
Freya
 
Freya
1,307
598
0
3,082
6,937
2,157
0
1,831
4,926
24,433
0
L
Gilgamesh
Borkers
Gilgamesh
3,259
894
0
4,478
9,167
3,734
0
342
8,825
0
22,451
W
Medusa
8,151
3,233
0
2,968
4,722
1,467
0
1,627
3,095
0
51,373
W
Nemesis
IvanLp11
Nemesis
3,070
1,128
0
841
4,931
1,451
0
0
4,607
0
38,713
L
Izanami
Mr Magiic z
Izanami
1,751
1,169
0
1,229
5,259
668
0
426
4,833
0
22,125
W
2,379
702
281
1,222
3,507
2,399
0
657
2,850
12,536
0
L
Sobek
Ramon1098
Sobek
1,819
322
23
1,905
7,311
3,425
0
1,071
6,224
10,427
0
W
Chang'e
XNEZUKO_X
Chang'e
3,541
47
317
1,124
3,433
907
448
842
2,591
25,166
0
L
1,880
292
0
3,330
6,560
2,682
0
1,862
4,506
0
28,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
24,648
340
Minions Killed
229
0
Camps Cleared
0
1,071,424
Distance Traveled
996,705
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,422
642
74
7
0
221,446
6
L
Freya
5,132
513
52
5
0
193,787
0
L
Gilgamesh
5,009
501
44
4
0
197,369
2
W
Medusa
7,088
709
103
10
0
199,390
3
W
Nemesis
6,623
662
83
8
0
243,813
3
L
Izanami
4,472
447
57
6
0
182,463
0
W
Athena
6,451
645
24
2
0
235,614
3
L
Sobek
4,434
443
9
1
0
197,264
4
W
Chang'e
5,840
584
56
6
0
171,161
0
L
Tyr
5,601
560
67
7
0
225,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role