Player Matchup

Medusa
Medusa
AlbinoDaddy7
Medusa
Level 69
God Stats
16W - 17L
1,432 SR
Queue Stats
151W - 155L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
Eggdaddy78405
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
SwimmableAbyss7
Zhong Kui
Level 74
God Stats
13W - 9L
1,505 SR
Queue Stats
116W - 129L
1,458 Elo+
Party 1
Chaac
Chaac
okiee
Chaac
Level 39
God Stats
1W - 1L
1,264 SR
Queue Stats
38W - 42L
1,698 Elo+
Solo
Thanatos
Thanatos
peepeedoodoo
Thanatos
Level 56
God Stats
17W - 15L
1,709 SR
Queue Stats
127W - 157L
1,479 Elo+
Party 1
Team Averages
Level 51
1,482 SR
1,522 Elo+

VS

Team Averages
Level 93
1,681 SR
1,616 Elo+
Hachiman
Hachiman
Bear4546
Hachiman
Level 28
God Stats
6W - 3L
1,903 SR
Queue Stats
94W - 99L
1,759 Elo+
Party 2
Da Ji
Da Ji
Hentxi
Da Ji
Level 111
God Stats
4W - 3L
1,500 SR
Queue Stats
95W - 82L
1,555 Elo+
Party 2
Chaac
Chaac
HeyItsFredy
Chaac
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 15L
1,253 Elo+
Solo
Cthulhu
Cthulhu
ItsReallyIcy
Cthulhu
Level 94
God Stats
7W - 9L
1,686 SR
Queue Stats
142W - 111L
1,643 Elo+
Party 2
Hel
Hel
WorkOGxKILLER
Hel
Level 108
God Stats
0W - 1L
1,815 SR
Queue Stats
57W - 51L
1,870 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
4 / 2 / 5
5,935
594
6,536
5,850
1,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Eggdaddy78405
Sylvanus
9
2 / 1 / 6
5,755
576
2,690
5,471
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
SwimmableAbyss7
Zhong Kui
10
3 / 2 / 5
5,908
591
4,578
6,561
3,798
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
okiee
Chaac
10
1 / 1 / 1
5,537
554
2,462
5,615
2,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
peepeedoodoo
Thanatos
10
4 / 1 / 2
5,868
587
5,392
6,930
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bear4546
Hachiman
9
0 / 3 / 1
4,984
498
2,717
5,624
1,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
Hentxi
Da Ji
9
3 / 2 / 1
5,510
551
3,945
6,883
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,768
577
3,542
8,262
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
ItsReallyIcy
Cthulhu
5
1 / 3 / 2
4,460
446
2,049
5,509
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 4 / 2
5,405
541
3,255
5,482
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
7
7
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
2
5
3.25
L
Hachiman
Bear4546
Hachiman
0
3
1
0.17
W
Sylvanus
Eggdaddy78405
Sylvanus
2
1
6
5
L
Da Ji
Hentxi
Da Ji
3
2
1
1.75
L
1
2
0
0.5
L
Cthulhu
ItsReallyIcy
Cthulhu
1
3
2
0.67
W
Zhong Kui
SwimmableAbyss7
Zhong Kui
3
2
5
2.75
L
2
4
2
0.75
W
Chaac
okiee
Chaac
1
1
1
1.5
W
Thanatos
peepeedoodoo
Thanatos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,658
Damage
15,508
30,427
Taken
31,760
12,759
Mitigated
12,094
13,580
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,536
2,361
0
671
5,850
1,776
913
2,020
3,830
0
26,498
L
Hachiman
Bear4546
Hachiman
2,717
746
0
1,482
5,624
1,204
0
1,181
4,443
0
23,299
W
Sylvanus
Eggdaddy78405
Sylvanus
2,690
1,049
1,064
2,177
5,471
2,578
596
892
4,439
15,945
5,994
L
Da Ji
Hentxi
Da Ji
3,945
761
0
2,085
6,883
1,932
0
1,381
5,502
0
19,624
L
3,542
549
0
2,453
8,262
5,040
17
698
7,564
0
28,784
L
Cthulhu
ItsReallyIcy
Cthulhu
2,049
71
90
1,853
5,509
2,804
0
2,169
3,340
9,407
0
W
Zhong Kui
SwimmableAbyss7
Zhong Kui
4,578
520
0
2,063
6,561
3,798
168
1,676
4,845
24,445
0
L
3,255
131
478
1,801
5,482
1,114
185
1,493
3,989
21,363
0
W
Chaac
okiee
Chaac
2,462
846
0
1,538
5,615
2,656
0
0
5,258
0
22,711
W
Thanatos
peepeedoodoo
Thanatos
5,392
1,271
0
6,067
6,930
1,951
0
716
6,183
0
27,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,003
Gold Earned
26,127
243
Minions Killed
236
0
Camps Cleared
0
965,535
Distance Traveled
903,560
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,935
594
44
4
0
210,318
2
L
Hachiman
4,984
498
59
6
0
193,163
4
W
Sylvanus
5,755
576
43
4
0
184,837
6
L
Da Ji
5,510
551
41
4
0
195,215
2
L
Chaac
5,768
577
80
8
0
181,762
1
L
Cthulhu
4,460
446
13
1
0
132,506
1
W
Zhong Kui
5,908
591
50
5
0
184,667
3
L
Hel
5,405
541
43
4
0
200,914
0
W
Chaac
5,537
554
56
6
0
176,057
1
W
Thanatos
5,868
587
50
5
0
209,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role