Player Matchup

Jing Wei
Jing Wei
Alchemicals_
Jing Wei
Level 27
God Stats
10W - 16L
1,575 SR
Queue Stats
19W - 45L
1,460 Elo+
Party 3
Zeus
Zeus
Jrocksz
Zeus
Level 48
God Stats
6W - 6L
1,403 SR
Queue Stats
22W - 16L
1,508 Elo+
Party 2
Thor
Thor
SVT4L
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,499 Elo+
Party 2
Nike
Nike
Skullsmasher472
Nike
Level 129
God Stats
0W - 5L
1,180 SR
Queue Stats
128W - 130L
1,496 Elo+
Party 3
Hel
Hel
megazilla2
Hel
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 34L
1,523 Elo+
Solo
Team Averages
Level 53
1,432 SR
1,497 Elo+

VS

Team Averages
Level 76
1,663 SR
1,604 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
FurryFurIocity
Zhong Kui
Level 27
God Stats
18W - 13L
1,677 SR
Queue Stats
116W - 94L
1,590 Elo+
Party 1
Skadi
Skadi
JonathanDarke
Skadi
Level 6
God Stats
2W - 2L
1,805 SR
Queue Stats
2W - 3L
1,760 Elo+
Party 1
Ravana
Ravana
QuanODiNero
Ravana
Level 28
God Stats
3W - 0L
1,835 SR
Queue Stats
15W - 10L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alchemicals_
Jing Wei
13
0 / 6 / 4
7,018
702
4,261
9,347
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
Jrocksz
Zeus
15
5 / 4 / 3
8,087
809
13,519
5,739
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
SVT4L
Thor
12
0 / 4 / 2
6,709
671
1,458
7,600
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
5 / 3 / 5
8,789
879
7,590
12,066
7,897
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 7 / 1
6,405
641
1,334
9,360
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 1 / 7
9,400
940
6,315
6,190
2,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
14
3 / 3 / 12
8,544
854
8,754
11,062
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
FurryFurIocity
Zhong Kui
14
3 / 2 / 8
7,936
794
6,273
7,914
5,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 6
6,898
690
2,345
5,938
2,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
16
12 / 1 / 7
9,601
960
14,448
7,547
4,162
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
10
Kills
24
24
Deaths
10
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
7
9.5
W
Atlas
 
Atlas
3
3
12
3
L
Jing Wei
Alchemicals_
Jing Wei
0
6
4
0.33
W
Zhong Kui
FurryFurIocity
Zhong Kui
3
2
8
3.5
W
0
3
6
1
L
Zeus
Jrocksz
Zeus
5
4
3
1.63
W
Ravana
12
1
7
15.5
L
Thor
SVT4L
Thor
0
4
2
0.25
L
5
3
5
2.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,162
Damage
38,135
44,112
Taken
38,651
18,088
Mitigated
24,569
6,810
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,315
1,010
0
2,695
6,190
2,685
3,252
1,331
4,793
0
37,525
W
Atlas
 
Atlas
8,754
2,347
145
1,228
11,062
10,509
0
3,987
6,807
15,718
0
L
Jing Wei
Alchemicals_
Jing Wei
4,261
3,480
0
768
9,347
2,974
571
3,191
6,156
0
19,023
W
Zhong Kui
FurryFurIocity
Zhong Kui
6,273
179
0
634
7,914
5,150
780
4,931
2,683
16,259
0
W
2,345
652
0
500
5,938
2,063
0
2,154
3,677
0
13,893
L
Zeus
Jrocksz
Zeus
13,519
1,276
0
426
5,739
1,785
245
2,217
3,522
27,348
0
W
Ravana
14,448
4,796
0
1,053
7,547
4,162
0
1,604
5,615
0
33,621
L
Thor
SVT4L
Thor
1,458
343
0
235
7,600
3,109
289
2,088
5,512
0
14,612
L
7,590
756
438
1,048
12,066
7,897
0
4,359
7,707
0
27,165
L
1,334
156
2,244
1,651
9,360
2,323
45
3,172
6,188
8,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,008
Gold Earned
42,379
168
Minions Killed
184
0
Camps Cleared
0
920,462
Distance Traveled
954,423
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,400
940
73
7
0
203,482
1
W
Atlas
8,544
854
13
1
0
163,061
0
L
Jing Wei
7,018
702
24
2
0
192,075
0
W
Zhong Kui
7,936
794
26
3
0
195,714
0
W
Skadi
6,898
690
26
3
0
161,542
0
L
Zeus
8,087
809
48
5
0
171,511
0
W
Ravana
9,601
960
46
5
0
230,624
3
L
Thor
6,709
671
24
2
0
169,014
0
L
Nike
8,789
879
57
6
0
215,101
2
L
Hel
6,405
641
15
2
0
172,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role