Player Matchup

He Bo
He Bo
Alchemylord87
He Bo
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
298W - 296L
1,567 Elo+
Party 3
Osiris
Osiris
Catrop-_-
Osiris
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 90L
1,451 Elo+
Party 2
Poseidon
Poseidon
Frostymarcus3287
Poseidon
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
437W - 374L
1,488 Elo+
Party 3
Guan Yu
Guan Yu
TCG_LoideHs
Guan Yu
Level 85
God Stats
0W - 2L
1,229 SR
Queue Stats
3W - 7L
1,430 Elo+
Party 2
Sol
Sol
TCG_ySlbosiXz
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 101L
1,409 Elo+
Party 2
Team Averages
Level 93
1,446 SR
1,469 Elo+

VS

Team Averages
Level 106
1,641 SR
1,568 Elo+
Erlang Shen
Erlang Shen
ChinoAntrax13
Erlang Shen
Level 127
God Stats
9W - 6L
1,662 SR
Queue Stats
381W - 348L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
Crusher3636
Sun Wukong
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
127W - 143L
1,606 Elo+
Solo
Sobek
Sobek
Stoic_aura
Sobek
Level 125
God Stats
6W - 1L
1,823 SR
Queue Stats
147W - 127L
1,529 Elo+
Party 1
Apollo
Apollo
TaxEvasion11
Apollo
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,471 Elo+
Party 1
Poseidon
Poseidon
xxPerezJRxx
Poseidon
Level 108
God Stats
19W - 22L
1,719 SR
Queue Stats
161W - 152L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
10,149
483
13,373
17,331
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Catrop-_-
Osiris
16
3 / 6 / 3
10,512
501
14,785
23,272
22,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 5 / 1
11,290
538
10,318
12,317
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TCG_LoideHs
Guan Yu
11
0 / 5 / 3
7,886
376
3,858
15,955
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 5 / 2
9,498
452
12,559
14,394
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChinoAntrax13
Erlang Shen
20
5 / 4 / 11
12,304
586
11,231
20,798
11,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Crusher3636
Sun Wukong
18
3 / 4 / 6
11,840
564
15,189
19,125
15,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
18
4 / 0 / 12
11,750
560
11,783
20,991
29,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
20
8 / 0 / 1
12,940
616
12,595
17,000
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
xxPerezJRxx
Poseidon
19
6 / 2 / 4
11,978
570
12,911
9,423
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
10
Kills
26
26
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Osiris
Catrop-_-
Osiris
3
6
3
0.75
W
Erlang Shen
ChinoAntrax13
Erlang Shen
5
4
11
2.63
W
Sun Wukong
Crusher3636
Sun Wukong
3
4
6
1.5
L
4
5
1
0.9
W
Sobek
4
0
12
10
L
Guan Yu
TCG_LoideHs
Guan Yu
0
5
3
0.3
L
0
5
2
0.2
W
Apollo
8
0
1
8.5
W
Poseidon
xxPerezJRxx
Poseidon
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,893
Damage
63,709
83,269
Taken
87,337
52,709
Mitigated
66,933
24,717
Healing
36,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,373
631
96
5,125
17,331
5,362
40
4,515
12,540
71,041
0
L
Osiris
Catrop-_-
Osiris
14,785
8,634
0
8,404
23,272
22,998
466
4,400
18,520
0
67,149
W
Erlang Shen
ChinoAntrax13
Erlang Shen
11,231
4,433
0
4,671
20,798
11,314
0
9,263
11,535
0
96,734
W
Sun Wukong
Crusher3636
Sun Wukong
15,189
4,948
84
8,695
19,125
15,423
0
4,659
14,466
0
74,029
L
10,318
1,412
0
2,299
12,317
4,282
0
4,660
7,657
104,087
0
W
Sobek
11,783
1,082
969
9,602
20,991
29,906
0
8,084
12,907
40,913
3,384
L
Guan Yu
TCG_LoideHs
Guan Yu
3,858
498
720
2,444
15,955
14,270
0
5,776
10,179
0
11,769
L
12,559
2,828
0
5,629
14,394
5,797
1,055
3,893
10,501
59,427
11,334
W
Apollo
12,595
6,274
0
10,578
17,000
6,579
1,175
8,889
8,111
0
118,472
W
Poseidon
xxPerezJRxx
Poseidon
12,911
1,310
0
1,421
9,423
3,711
66
4,260
5,163
96,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,335
Gold Earned
60,812
588
Minions Killed
688
0
Camps Cleared
0
1,833,103
Distance Traveled
2,177,610
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,149
483
118
6
0
398,516
6
L
Osiris
10,512
501
137
7
0
359,145
1
W
Erlang Shen
12,304
586
134
6
0
453,117
3
W
Sun Wukong
11,840
564
148
7
0
417,151
3
L
Poseidon
11,290
538
183
9
0
387,360
7
W
Sobek
11,750
560
49
2
0
430,240
8
L
Guan Yu
7,886
376
15
1
0
338,813
3
L
Sol
9,498
452
135
6
0
349,269
1
W
Apollo
12,940
616
184
9
0
417,085
11
W
Poseidon
11,978
570
173
8
0
460,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role