Player Matchup

Tiamat
Tiamat
Cocmo
Tiamat
Level 135
God Stats
0W - 1L
1,488 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
LeedleLeeFTW
Merlin
Level 24
God Stats
2W - 2L
1,492 SR
Queue Stats
17W - 15L
1,564 Elo+
Solo
Danzaburou
Danzaburou
MaraKinarah
Danzaburou
Level 55
God Stats
4W - 2L
1,389 SR
Queue Stats
4W - 2L
1,690 Elo+
Party 1
Artio
Artio
MountainCreek
Artio
Level 104
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 6L
1,216 Elo+
Party 1
Gilgamesh
Gilgamesh
Naidden
Gilgamesh
Level 28
God Stats
1W - 1L
1,650 SR
Queue Stats
4W - 1L
1,690 Elo+
Party 1
Team Averages
Level 69
1,548 SR
1,532 Elo+

VS

Team Averages
Level 91
1,572 SR
1,555 Elo+
Zeus
Zeus
QuarterWaters
Zeus
Level 142
God Stats
29W - 22L
1,596 SR
Queue Stats
120W - 101L
1,601 Elo+
Party 2
Charybdis
Charybdis
SunnyVice20
Charybdis
Level 123
God Stats
59W - 46L
1,626 SR
Queue Stats
85W - 71L
1,570 Elo+
Party 2
Geb
Geb
Varguba
Geb
Level 10
God Stats
12W - 6L
1,518 SR
Queue Stats
29W - 19L
1,622 Elo+
Party 2
Artemis
Artemis
WOLF3826
Artemis
Level 149
God Stats
12W - 9L
1,617 SR
Queue Stats
151W - 120L
1,569 Elo+
Party 2
Ares
Ares
WaterMelonMan00
Ares
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 125L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cocmo
Tiamat
14
2 / 3 / 1
7,307
731
7,787
9,373
5,581
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
13
2 / 4 / 1
7,279
728
6,619
8,944
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
MaraKinarah
Danzaburou
13
1 / 5 / 2
7,220
722
3,965
9,370
3,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 4 / 5
6,661
666
2,401
12,639
13,346
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Naidden
Gilgamesh
12
1 / 3 / 2
6,702
670
4,168
11,826
4,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
8,999
900
21,564
5,791
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
SunnyVice20
Charybdis
16
3 / 1 / 6
8,455
846
7,267
6,492
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
13
1 / 2 / 9
7,799
780
4,173
7,356
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
WOLF3826
Artemis
16
5 / 0 / 7
8,624
862
8,849
3,877
1,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 12
7,656
766
6,510
12,600
8,321
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
6
Kills
19
19
Deaths
6
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cocmo
Tiamat
2
3
1
0.83
L
Merlin
2
4
1
0.63
L
Danzaburou
MaraKinarah
Danzaburou
1
5
2
0.4
L
0
4
5
0.63
L
Gilgamesh
Naidden
Gilgamesh
1
3
2
0.67
W
9
1
5
11.5
W
Charybdis
SunnyVice20
Charybdis
3
1
6
6
W
Geb
1
2
9
2.75
W
Artemis
WOLF3826
Artemis
5
0
7
8.5
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,940
Damage
48,363
52,152
Taken
36,116
30,254
Mitigated
21,434
7,849
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cocmo
Tiamat
7,787
972
0
1,931
9,373
5,581
133
4,683
4,485
25,385
0
L
Merlin
6,619
686
0
1,298
8,944
3,332
140
4,128
4,717
17,860
0
L
Danzaburou
MaraKinarah
Danzaburou
3,965
1,053
0
277
9,370
3,146
0
6,571
2,479
0
14,887
L
2,401
275
730
1,315
12,639
13,346
0
7,277
5,095
7,178
0
L
Gilgamesh
Naidden
Gilgamesh
4,168
703
0
2,298
11,826
4,849
0
8,437
3,129
0
8,339
W
21,564
970
526
862
5,791
1,946
930
1,744
4,027
40,754
0
W
Charybdis
SunnyVice20
Charybdis
7,267
3,586
346
2,214
6,492
2,600
1,600
3,059
3,271
0
32,281
W
Geb
4,173
334
321
1,151
7,356
7,061
134
3,268
3,960
8,602
0
W
Artemis
WOLF3826
Artemis
8,849
2,384
0
862
3,877
1,506
972
1,917
1,907
0
26,656
W
6,510
913
42
3,772
12,600
8,321
750
6,222
6,144
12,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,169
Gold Earned
41,533
113
Minions Killed
205
0
Camps Cleared
0
936,732
Distance Traveled
1,009,192
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,307
731
42
4
0
203,653
0
L
Merlin
7,279
728
29
3
0
169,031
0
L
Danzaburou
7,220
722
21
2
0
179,158
1
L
Artio
6,661
666
8
1
0
192,246
0
L
Gilgamesh
6,702
670
13
1
0
192,644
0
W
Zeus
8,999
900
65
7
0
194,369
1
W
Charybdis
8,455
846
66
7
0
180,946
0
W
Geb
7,799
780
11
1
0
206,967
0
W
Artemis
8,624
862
54
5
0
207,887
1
W
Ares
7,656
766
9
1
0
219,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role