Player Matchup

Khepri
Khepri
Gold I
Dist0rTionF
Khepri
Gold I
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 36L
1,893 MMR
Solo
Scylla
Scylla
Platinum I
DutchWhisperer
Scylla
Platinum I
Level 118
God Stats
68W - 72L
1,900 SR
Queue Stats
977W - 958L
1,960 MMR
Solo
Tyr
Tyr
Platinum IV
Joomppe
Tyr
Platinum IV
Level 137
God Stats
11W - 15L
1,621 SR
Queue Stats
206W - 215L
1,858 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Shoxyy
Tsukuyomi
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,976 MMR
Solo
Cernunnos
Cernunnos
Platinum V
vαnnski
Cernunnos
Platinum V
Level 160
God Stats
6W - 3L
1,707 SR
Queue Stats
163W - 138L
1,909 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,646 SR
1,919 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,626 SR
1,737 MMR
Bastet
Bastet
Platinum II
 
Bastet
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold III
OnlyFreeSkin
Olorun
Gold III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 96L
1,816 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
TRXMV
Kuzenbo
Gold II
Level 160
God Stats
8W - 2L
1,894 SR
Queue Stats
143W - 140L
1,816 MMR
Party 2
Aphrodite
Aphrodite
Diamond V
yanarossy
Aphrodite
Diamond V
Level 160
God Stats
81W - 75L
1,738 SR
Queue Stats
395W - 412L
2,052 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 2 / 5
8,863
466
3,804
13,420
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
1 / 4 / 4
9,123
480
10,880
10,698
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
16
2 / 5 / 0
10,570
556
7,539
20,332
18,735
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Tsukuyomi
Shoxyy
Tsukuyomi
16
1 / 6 / 4
9,446
497
7,104
15,051
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
vαnnski
Cernunnos
17
2 / 6 / 3
10,748
566
9,052
18,604
6,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
SobekBellonaArtioCliodhna

VS

Bans
GilgameshThothCamazotzLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
9 / 2 / 8
12,582
662
21,283
17,628
7,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
 
Hou Yi
18
7 / 3 / 7
12,102
637
17,234
12,937
4,565
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Olorun
19
5 / 1 / 2
11,974
630
9,171
11,333
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
TRXMV
Kuzenbo
15
2 / 2 / 11
10,534
554
6,092
19,481
25,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
yanarossy
Aphrodite
17
0 / 0 / 9
11,098
584
6,471
7,688
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
8
Kills
23
23
Deaths
8
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
2
8
6.5
W
Hou Yi
 
Hou Yi
7
3
7
3.5
L
Khepri
2
2
5
2.25
L
1
4
4
0.75
L
Tyr
2
5
0
0.4
W
Olorun
5
1
2
6
L
Tsukuyomi
Shoxyy
Tsukuyomi
1
6
4
0.5
W
Kuzenbo
TRXMV
Kuzenbo
2
2
11
3.75
L
Cernunnos
vαnnski
Cernunnos
2
6
3
0.58
W
Aphrodite
yanarossy
Aphrodite
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,379
Damage
60,251
78,105
Taken
69,067
50,028
Mitigated
48,606
20,398
Healing
34,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,283
5,964
0
7,531
17,628
7,994
1,536
2,350
15,234
0
96,556
W
Hou Yi
 
Hou Yi
17,234
9,911
0
1,990
12,937
4,565
3,522
3,736
9,035
0
97,133
L
Khepri
3,804
142
0
1,949
13,420
17,710
0
6,049
7,371
15,636
0
L
10,880
506
0
500
10,698
2,590
0
3,118
7,580
57,485
0
L
Tyr
7,539
441
0
6,258
20,332
18,735
0
6,012
14,320
0
69,904
W
Olorun
9,171
4,889
1,018
7,599
11,333
5,116
2,211
2,286
8,991
93,849
0
L
Tsukuyomi
Shoxyy
Tsukuyomi
7,104
2,577
0
4,463
15,051
4,948
0
1,446
13,605
0
75,268
W
Kuzenbo
TRXMV
Kuzenbo
6,092
1,922
775
4,952
19,481
25,924
377
5,965
13,287
24,924
0
L
Cernunnos
vαnnski
Cernunnos
9,052
4,992
0
7,228
18,604
6,045
0
5,109
13,495
0
92,474
W
Aphrodite
yanarossy
Aphrodite
6,471
1,072
5,213
5,151
7,688
5,007
1,629
475
7,213
71,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,750
Gold Earned
58,290
597
Minions Killed
607
0
Camps Cleared
0
1,844,246
Distance Traveled
1,975,206
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,582
662
137
7
0
464,770
1
W
Hou Yi
12,102
637
131
7
0
362,661
8
L
Khepri
8,863
466
15
1
0
377,726
4
L
Scylla
9,123
480
128
7
0
370,430
5
L
Tyr
10,570
556
157
8
0
403,425
6
W
Olorun
11,974
630
173
9
0
343,358
4
L
Tsukuyomi
9,446
497
113
6
0
381,021
1
W
Kuzenbo
10,534
554
32
2
0
403,948
7
L
Cernunnos
10,748
566
184
10
0
311,644
9
W
Aphrodite
11,098
584
134
7
0
400,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role