Player Matchup

Scylla
Scylla
GlitterFifi
Scylla
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 60L
1,173 Elo+
Solo
Sylvanus
Sylvanus
Guts95
Sylvanus
Level 6
God Stats
1W - 2L
1,242 SR
Queue Stats
4W - 9L
1,244 Elo+
Solo
Ravana
Ravana
ImAce
Ravana
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
298W - 162L
1,679 Elo+
Party 1
Izanami
Izanami
Marv392
Izanami
Level 47
God Stats
15W - 6L
1,910 SR
Queue Stats
20W - 7L
1,912 Elo+
Party 1
Hercules
Hercules
Ramspopo
Hercules
Level 85
God Stats
8W - 4L
1,500 SR
Queue Stats
51W - 30L
1,500 Elo+
Party 1
Team Averages
Level 62
1,530 SR
1,502 Elo+

VS

Team Averages
Level 85
1,638 SR
1,653 Elo+
Vamana
Vamana
CeruleanBifrost
Vamana
Level 67
God Stats
3W - 0L
1,843 SR
Queue Stats
34W - 19L
1,648 Elo+
Party 2
Persephone
Persephone
EisenSkrt
Persephone
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 40L
1,695 Elo+
Party 3
Nemesis
Nemesis
RotemCD
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,822 Elo+
Party 3
Izanami
Izanami
SunMirrow
Izanami
Level 129
God Stats
35W - 29L
1,587 SR
Queue Stats
136W - 128L
1,505 Elo+
Solo
Sobek
Sobek
TequilaToast
Sobek
Level 89
God Stats
4W - 0L
1,759 SR
Queue Stats
135W - 118L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 7 / 4
8,982
561
890
7,017
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Guts95
Sylvanus
18
2 / 6 / 13
11,215
701
8,825
25,717
27,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
ImAce
Ravana
20
9 / 4 / 7
12,044
753
21,693
24,974
18,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Marv392
Izanami
19
5 / 5 / 9
12,010
751
18,447
18,814
6,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Ramspopo
Hercules
18
3 / 5 / 10
10,960
685
10,325
25,457
24,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 8
13,601
850
30,092
22,818
21,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
EisenSkrt
Persephone
19
2 / 5 / 13
12,364
773
29,486
14,082
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
RotemCD
Nemesis
18
5 / 4 / 12
11,869
742
9,495
14,062
10,506
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SunMirrow
Izanami
19
3 / 5 / 8
12,019
751
10,235
11,356
5,060
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 4 / 13
12,143
759
13,000
23,257
33,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
81
19
Kills
27
27
Deaths
19
43
Assists
54
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
W
Persephone
EisenSkrt
Persephone
2
5
13
1.7
L
Scylla
0
7
4
0.29
L
Sylvanus
Guts95
Sylvanus
2
6
13
1.42
L
Ravana
ImAce
Ravana
9
4
7
3.13
L
Izanami
Marv392
Izanami
5
5
9
1.9
L
Hercules
Ramspopo
Hercules
3
5
10
1.6
W
Nemesis
RotemCD
Nemesis
5
4
12
2.75
W
Izanami
SunMirrow
Izanami
3
5
8
1.4
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,180
Damage
92,308
101,979
Taken
85,575
79,022
Mitigated
76,454
23,115
Healing
21,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,092
16,445
1,254
8,278
22,818
21,411
917
2,217
19,921
0
61,471
W
Persephone
EisenSkrt
Persephone
29,486
1,740
0
1,459
14,082
6,007
2,179
1,188
12,486
68,970
0
L
Scylla
890
398
0
221
7,017
1,671
0
2,229
4,629
4,158
0
L
Sylvanus
Guts95
Sylvanus
8,825
540
4,440
6,038
25,717
27,955
0
10,394
14,437
19,780
0
L
Ravana
ImAce
Ravana
21,693
5,130
0
2,277
24,974
18,208
0
9,459
14,856
0
44,019
L
Izanami
Marv392
Izanami
18,447
14,282
0
3,269
18,814
6,421
0
8,422
9,983
0
65,761
L
Hercules
Ramspopo
Hercules
10,325
2,178
859
6,011
25,457
24,767
0
10,820
13,911
0
22,325
W
Nemesis
RotemCD
Nemesis
9,495
3,274
586
1,676
14,062
10,506
1,786
2,765
10,722
0
22,086
W
Izanami
SunMirrow
Izanami
10,235
5,243
0
1,379
11,356
5,060
6,031
294
10,588
0
47,276
W
13,000
1,228
1,586
5,127
23,257
33,470
391
3,091
19,212
26,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,211
Gold Earned
61,996
195
Minions Killed
303
0
Camps Cleared
0
1,344,410
Distance Traveled
1,564,970
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,601
850
61
4
0
326,745
1
W
Persephone
12,364
773
104
7
0
314,109
3
L
Scylla
8,982
561
4
0
0
120,372
1
L
Sylvanus
11,215
701
20
1
0
269,230
4
L
Ravana
12,044
753
51
3
0
350,543
0
L
Izanami
12,010
751
88
6
0
286,827
0
L
Hercules
10,960
685
32
2
0
317,438
1
W
Nemesis
11,869
742
15
1
0
332,727
1
W
Izanami
12,019
751
95
6
0
287,722
3
W
Sobek
12,143
759
28
2
0
303,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role