Player Matchup

Horus
Horus
 
Horus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Dw-MANIAC0
Guan Yu
Level 76
God Stats
1W - 3L
1,681 SR
Queue Stats
192W - 266L
1,288 Elo+
Party 2
Fenrir
Fenrir
Dw-jack
Fenrir
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 62L
1,177 Elo+
Party 2
Apollo
Apollo
LIONS_Freyr
Apollo
Level 108
God Stats
20W - 17L
1,489 SR
Queue Stats
440W - 436L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
pedrinho_roots
Zhong Kui
Level 107
God Stats
2W - 3L
1,265 SR
Queue Stats
85W - 93L
1,419 Elo+
Party 2
Team Averages
Level 81
1,487 SR
1,367 Elo+

VS

Team Averages
Level 104
1,484 SR
1,518 Elo+
Merlin
Merlin
George4k162
Merlin
Level 123
God Stats
20W - 19L
1,228 SR
Queue Stats
41W - 58L
1,291 Elo+
Party 3
Atlas
Atlas
JocaDoMorrao
Atlas
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 18L
1,526 Elo+
Party 1
Cabrakan
Cabrakan
TheKillerCBP
Cabrakan
Level 144
God Stats
16W - 10L
1,694 SR
Queue Stats
114W - 124L
1,540 Elo+
Party 3
Jing Wei
Jing Wei
WearingProduct9
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,526 Elo+
Party 1
Ratatoskr
Ratatoskr
vetake
Ratatoskr
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 68L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 2 / 4
6,896
530
3,428
8,607
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Dw-MANIAC0
Guan Yu
14
7 / 1 / 2
8,528
656
6,782
8,377
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
Dw-jack
Fenrir
12
2 / 3 / 3
7,258
558
2,577
8,577
3,160
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
12
2 / 0 / 2
7,224
556
5,104
9,969
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
pedrinho_roots
Zhong Kui
13
2 / 0 / 5
7,850
604
6,252
8,828
5,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 2 / 0
6,728
518
5,361
5,215
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 1
5,313
409
6,079
6,721
3,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cabrakan
TheKillerCBP
Cabrakan
11
3 / 7 / 0
7,189
553
6,976
10,958
5,904
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
11
1 / 2 / 1
6,158
474
3,508
6,556
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
vetake
Ratatoskr
8
1 / 2 / 2
5,784
445
2,523
4,864
1,040
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
6
6
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
4
1.5
W
Guan Yu
Dw-MANIAC0
Guan Yu
7
1
2
8
W
Fenrir
Dw-jack
Fenrir
2
3
3
1.17
L
Merlin
0
2
0
0
L
1
1
1
1.5
W
Apollo
2
0
2
3
L
Cabrakan
TheKillerCBP
Cabrakan
3
7
0
0.43
L
Jing Wei
1
2
1
0.75
W
Zhong Kui
pedrinho_roots
Zhong Kui
2
0
5
4.5
L
Ratatoskr
vetake
Ratatoskr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,143
Damage
24,447
44,358
Taken
34,314
21,817
Mitigated
13,378
20,820
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,428
1,339
3,686
4,417
8,607
6,579
60
3,063
5,124
0
20,157
W
Guan Yu
Dw-MANIAC0
Guan Yu
6,782
1,680
478
1,849
8,377
3,670
0
2,376
5,915
0
57,218
W
Fenrir
Dw-jack
Fenrir
2,577
408
124
1,423
8,577
3,160
516
4,492
4,085
0
23,341
L
Merlin
5,361
127
0
174
5,215
1,325
0
3,077
2,138
39,907
0
L
6,079
2,145
0
1,568
6,721
3,635
0
820
5,901
17,902
0
W
Apollo
5,104
3,143
0
4,798
9,969
2,782
894
3,447
6,138
0
51,196
L
Cabrakan
TheKillerCBP
Cabrakan
6,976
607
0
942
10,958
5,904
0
374
10,584
34,504
0
L
Jing Wei
3,508
2,303
0
2,410
6,556
1,474
550
856
5,700
0
35,821
W
Zhong Kui
pedrinho_roots
Zhong Kui
6,252
181
0
4,045
8,828
5,626
12
3,752
4,680
48,483
0
L
Ratatoskr
vetake
Ratatoskr
2,523
787
0
2,100
4,864
1,040
0
1,125
3,739
0
22,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
31,172
392
Minions Killed
317
0
Camps Cleared
0
1,303,065
Distance Traveled
1,139,500
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,896
530
33
3
0
278,318
3
W
Guan Yu
8,528
656
99
8
0
316,525
4
W
Fenrir
7,258
558
60
5
0
230,289
0
L
Merlin
6,728
518
102
8
0
240,224
2
L
Atlas
5,313
409
14
1
0
257,003
3
W
Apollo
7,224
556
93
7
0
224,107
6
L
Cabrakan
7,189
553
78
6
0
221,353
0
L
Jing Wei
6,158
474
76
6
0
248,800
0
W
Zhong Kui
7,850
604
107
8
0
253,826
7
L
Ratatoskr
5,784
445
47
4
0
172,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role