Player Matchup

Hel
Hel
AdamBrownout42
Hel
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 180L
1,789 Elo+
Party 1
Ne Zha
Ne Zha
alex u irons
Ne Zha
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
277W - 176L
1,843 Elo+
Party 1
Cerberus
Cerberus
gingerlambourne
Cerberus
Level 30
God Stats
14W - 3L
1,913 SR
Queue Stats
317W - 229L
1,564 Elo+
Party 1
Team Averages
Level 90
1,638 SR
1,732 Elo+

VS

Team Averages
Level 104
1,642 SR
1,566 Elo+
Atlas
Atlas
Abdulah80
Atlas
Level 148
God Stats
30W - 18L
1,590 SR
Queue Stats
402W - 516L
1,487 Elo+
Solo
Zeus
Zeus
ShinyGiratina15
Zeus
Level 36
God Stats
12W - 7L
1,617 SR
Queue Stats
23W - 14L
1,615 Elo+
Party 2
Serqet
Serqet
TCOG-ApLiX313
Serqet
Level 128
God Stats
1W - 1L
1,720 SR
Queue Stats
118W - 108L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 9
13,014
685
15,449
20,561
9,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
19
6 / 9 / 4
14,332
754
20,409
26,063
11,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
18
3 / 6 / 6
13,984
736
7,612
27,311
33,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Abdulah80
Atlas
19
5 / 1 / 17
15,054
792
17,148
28,593
35,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
11 / 7 / 4
14,022
738
23,525
14,766
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 3 / 13
13,749
724
14,732
16,216
10,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
11
Kills
22
22
Deaths
11
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Atlas
Abdulah80
Atlas
5
1
17
13.5
W
2
7
9
0.93
L
11
7
4
1.86
L
6
3
13
4.17
W
Ne Zha
6
9
4
0.89
W
Cerberus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
55,405
73,935
Taken
59,575
55,119
Mitigated
50,726
30,120
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Abdulah80
Atlas
17,148
6,037
0
4,302
28,593
35,002
394
10,966
16,997
43,888
0
W
15,449
1,408
7,965
7,862
20,561
9,607
634
13,053
7,068
44,801
0
L
23,525
2,066
0
445
14,766
5,505
1,210
4,593
9,969
84,911
0
L
14,732
4,066
0
2,161
16,216
10,219
1,013
7,417
8,473
0
38,480
W
Ne Zha
20,409
4,495
768
9,905
26,063
11,676
1,639
13,264
11,742
0
70,625
W
Cerberus
7,612
420
124
3,496
27,311
33,836
218
14,484
12,415
22,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,330
Gold Earned
42,825
196
Minions Killed
206
1
Camps Cleared
14
1,049,343
Distance Traveled
1,025,637
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
15,054
792
35
2
0
355,098
4
W
Hel
13,014
685
82
4
1
358,888
4
L
Zeus
14,022
738
126
7
9
298,297
5
L
Serqet
13,749
724
45
2
5
372,242
4
W
Ne Zha
14,332
754
68
4
0
320,131
6
W
Cerberus
13,984
736
46
2
0
370,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role