Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Adamantine_Blade
Danzaburou
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,674 Elo+
Solo
Izanami
Izanami
DaSkidii
Izanami
Level 115
God Stats
9W - 20L
1,407 SR
Queue Stats
665W - 585L
1,666 Elo+
Solo
Team Averages
Level 139
1,469 SR
1,613 Elo+

VS

Team Averages
Level 101
1,544 SR
1,392 Elo+
Guan Yu
Guan Yu
ANIMEmanXP
Guan Yu
Level 127
God Stats
42W - 20L
1,890 SR
Queue Stats
460W - 511L
1,704 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElSuperDorito
Ah Muzen Cab
Level 73
God Stats
21W - 22L
1,482 SR
Queue Stats
87W - 138L
1,322 Elo+
Solo
Chang'e
Chang'e
Theus_Gerrard
Chang'e
Level 102
God Stats
6W - 6L
1,258 SR
Queue Stats
33W - 39L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 2 / 3
6,218
622
5,176
3,655
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Adamantine_Blade
Danzaburou
11
2 / 2 / 2
6,879
688
6,001
6,156
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
DaSkidii
Izanami
10
2 / 0 / 1
6,445
645
5,157
4,175
1,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ANIMEmanXP
Guan Yu
13
3 / 0 / 0
7,816
782
5,970
9,631
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
ElSuperDorito
Ah Muzen Cab
12
0 / 0 / 3
6,729
673
3,480
8,769
3,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
9
1 / 4 / 2
6,493
649
2,670
7,233
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
4
Kills
4
4
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
3
0.75
W
Guan Yu
ANIMEmanXP
Guan Yu
3
0
0
3
L
Danzaburou
Adamantine_Blade
Danzaburou
2
2
2
1.5
L
Izanami
DaSkidii
Izanami
2
0
1
2.5
W
Ah Muzen Cab
ElSuperDorito
Ah Muzen Cab
0
0
3
1.5
W
Chang'e
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,334
Damage
12,120
13,986
Taken
25,633
3,770
Mitigated
14,335
830
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,176
200
0
0
3,655
627
0
858
2,797
15,595
0
W
Guan Yu
ANIMEmanXP
Guan Yu
5,970
85
1,550
5,049
9,631
9,276
52
1,459
8,104
2,742
15,613
L
Danzaburou
Adamantine_Blade
Danzaburou
6,001
1,540
0
786
6,156
1,903
0
1,997
4,159
0
24,105
L
Izanami
DaSkidii
Izanami
5,157
1,962
0
44
4,175
1,240
0
957
3,218
0
18,369
W
Ah Muzen Cab
ElSuperDorito
Ah Muzen Cab
3,480
1,086
633
4,237
8,769
3,125
1,065
2,767
5,870
0
28,721
W
Chang'e
2,670
206
1,569
2,314
7,233
1,934
138
1,335
5,790
9,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,542
Gold Earned
21,038
113
Minions Killed
102
4
Camps Cleared
5
402,527
Distance Traveled
516,543
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,218
622
35
4
0
121,533
2
W
Guan Yu
7,816
782
19
2
3
214,602
5
L
Danzaburou
6,879
688
48
5
3
148,061
2
L
Izanami
6,445
645
30
3
1
132,933
4
W
Ah Muzen Cab
6,729
673
64
6
1
141,831
0
W
Chang'e
6,493
649
19
2
1
160,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role