Player Matchup

Ravana
Ravana
Beer__Daehmir
Ravana
Level 148
God Stats
320W - 256L
1,751 SR
Queue Stats
696W - 684L
1,645 Elo+
Solo
Artemis
Artemis
Syzgzy
Artemis
Level 153
God Stats
3W - 3L
1,691 SR
Queue Stats
43W - 44L
1,633 Elo+
Solo
Cabrakan
Cabrakan
Texan Jake Park
Cabrakan
Level 138
God Stats
11W - 7L
1,124 SR
Queue Stats
61W - 69L
1,472 Elo+
Solo
Nemesis
Nemesis
UnwindingSole
Nemesis
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
939W - 734L
1,713 Elo+
Party 1
Thoth
Thoth
undercover2345
Thoth
Level 137
God Stats
5W - 7L
1,539 SR
Queue Stats
92W - 92L
1,800 Elo+
Party 1
Team Averages
Level 145
1,521 SR
1,653 Elo+

VS

Team Averages
Level 134
1,644 SR
1,574 Elo+
Nemesis
Nemesis
AFirelye
Nemesis
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 71L
1,612 Elo+
Solo
Fenrir
Fenrir
Gernard
Fenrir
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 130L
1,588 Elo+
Party 2
Sol
Sol
Jester Kami
Sol
Level 157
God Stats
59W - 45L
1,665 SR
Queue Stats
705W - 510L
1,560 Elo+
Party 2
Chronos
Chronos
ThanIsTheMan
Chronos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
408W - 402L
1,545 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vRoKaneki
Tsukuyomi
Level 110
God Stats
7W - 5L
2,056 SR
Queue Stats
14W - 15L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
7,304
487
3,483
3,717
1,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
Syzgzy
Artemis
13
2 / 1 / 0
7,862
524
4,357
6,722
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
11
2 / 3 / 6
7,390
493
5,948
13,619
15,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
13
2 / 3 / 4
7,508
501
6,146
11,170
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 1
7,357
490
8,599
7,110
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AFirelye
Nemesis
13
2 / 2 / 3
7,917
528
6,398
10,208
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Gernard
Fenrir
10
3 / 4 / 2
7,075
472
3,664
12,651
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 1 / 2
8,933
596
10,859
10,294
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
ThanIsTheMan
Chronos
14
3 / 2 / 1
8,719
581
7,441
9,235
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
vRoKaneki
Tsukuyomi
15
0 / 1 / 0
8,568
571
2,467
6,622
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
10
Kills
11
11
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AFirelye
Nemesis
2
2
3
1.75
L
1
0
0
1
W
Fenrir
Gernard
Fenrir
3
4
2
1
W
3
1
2
4
L
Artemis
Syzgzy
Artemis
2
1
0
2
L
Cabrakan
2
3
6
1.67
W
Chronos
ThanIsTheMan
Chronos
3
2
1
1.75
L
Nemesis
2
3
4
1.33
L
3
4
1
0.88
W
Tsukuyomi
vRoKaneki
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,533
Damage
30,829
42,338
Taken
49,010
25,513
Mitigated
24,938
13,790
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AFirelye
Nemesis
6,398
1,445
0
1,088
10,208
3,029
0
3,765
6,443
0
58,289
L
3,483
1,040
0
1,995
3,717
1,901
0
0
3,390
0
38,647
W
Fenrir
Gernard
Fenrir
3,664
1,027
337
3,248
12,651
10,103
13
4,317
8,334
0
14,801
W
10,859
4,481
0
5,332
10,294
2,661
1,168
5,024
5,270
71,721
0
L
Artemis
Syzgzy
Artemis
4,357
2,324
0
3,896
6,722
2,281
0
3,865
2,857
0
46,351
L
Cabrakan
5,948
1,117
0
2,575
13,619
15,141
0
7,355
6,264
21,717
0
W
Chronos
ThanIsTheMan
Chronos
7,441
3,215
0
3,114
9,235
3,610
328
1,441
7,794
64,743
0
L
Nemesis
6,146
2,282
0
4,419
11,170
3,759
0
3,430
7,740
0
43,875
L
8,599
402
0
905
7,110
2,431
0
3,650
3,460
46,858
0
W
Tsukuyomi
vRoKaneki
Tsukuyomi
2,467
752
0
3,820
6,622
5,535
0
0
6,622
0
60,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,421
Gold Earned
41,212
412
Minions Killed
506
0
Camps Cleared
0
1,337,856
Distance Traveled
1,475,066
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,917
528
92
6
0
360,771
1
L
Ravana
7,304
487
97
6
0
213,595
3
W
Fenrir
7,075
472
21
1
0
270,842
0
W
Sol
8,933
596
136
9
0
285,253
0
L
Artemis
7,862
524
109
7
0
223,365
1
L
Cabrakan
7,390
493
17
1
0
291,201
9
W
Chronos
8,719
581
115
8
0
257,972
0
L
Nemesis
7,508
501
97
6
0
335,961
3
L
Thoth
7,357
490
92
6
0
273,734
5
W
Tsukuyomi
8,568
571
142
9
0
300,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role