Player Matchup

Neith
Neith
Grikk
Neith
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Ramtetas
Sylvanus
Level 49
God Stats
14W - 16L
1,450 SR
Queue Stats
133W - 114L
1,695 Elo+
Party 2
Ra
Ra
castornatero
Ra
Level 154
God Stats
145W - 112L
1,544 SR
Queue Stats
1,027W - 993L
1,556 Elo+
Solo
Ravana
Ravana
deteldort
Ravana
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
70W - 68L
1,570 Elo+
Solo
Ymir
Ymir
thriftyparadox
Ymir
Level 128
God Stats
4W - 11L
1,127 SR
Queue Stats
356W - 333L
1,555 Elo+
Party 2
Team Averages
Level 116
1,424 SR
1,575 Elo+

VS

Team Averages
Level 70
1,375 SR
1,473 Elo+
Vulcan
Vulcan
BATS190
Vulcan
Level 26
God Stats
14W - 15L
1,305 SR
Queue Stats
197W - 199L
1,399 Elo+
Party 3
Serqet
Serqet
Eggdaddy78405
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,478 Elo+
Party 1
Neith
Neith
SwimmableAbyss7
Neith
Level 74
God Stats
0W - 6L
1,277 SR
Queue Stats
116W - 129L
1,485 Elo+
Party 1
King Arthur
King Arthur
jairo12342
King Arthur
Level 149
God Stats
0W - 2L
1,292 SR
Queue Stats
79W - 77L
1,408 Elo+
Party 3
Jormungandr
Jormungandr
temp-313614
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 148L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grikk
Neith
10
3 / 1 / 5
6,023
602
5,497
3,608
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Ramtetas
Sylvanus
10
5 / 0 / 3
6,231
623
3,577
5,210
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
5 / 0 / 1
7,528
753
2,922
2,559
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
deteldort
Ravana
10
3 / 0 / 4
6,047
605
3,205
2,815
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 2
6,805
681
4,396
6,622
5,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BATS190
Vulcan
7
0 / 6 / 0
4,628
463
223
4,988
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,813
481
2,470
6,407
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 0
4,658
466
1,666
3,475
709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
jairo12342
King Arthur
9
0 / 4 / 0
5,149
515
3,919
7,418
2,852
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
temp-313614
Jormungandr
7
0 / 4 / 0
4,272
427
1,653
6,774
3,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
19
Kills
1
1
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BATS190
Vulcan
0
6
0
0
L
0
3
1
0.17
W
Neith
Grikk
Neith
3
1
5
5.5
W
Sylvanus
Ramtetas
Sylvanus
5
0
3
6.5
L
1
3
0
0.33
W
5
0
1
5.5
W
Ravana
deteldort
Ravana
3
0
4
5
L
King Arthur
jairo12342
King Arthur
0
4
0
0
L
Jormungandr
temp-313614
Jormungandr
0
4
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,597
Damage
9,931
20,814
Taken
29,062
10,954
Mitigated
9,653
8,521
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BATS190
Vulcan
223
0
50
244
4,988
1,366
0
2,645
2,343
17,294
0
L
2,470
639
0
1,873
6,407
1,484
0
584
5,823
0
22,653
W
Neith
Grikk
Neith
5,497
2,314
137
1,619
3,608
1,045
605
712
2,513
0
22,586
W
Sylvanus
Ramtetas
Sylvanus
3,577
1,074
378
2,486
5,210
2,566
267
624
4,129
22,197
7,725
L
1,666
585
0
401
3,475
709
0
856
2,619
0
16,054
W
2,922
134
73
1,184
2,559
844
0
111
2,448
52,203
1,612
W
Ravana
deteldort
Ravana
3,205
882
0
134
2,815
881
0
112
2,603
0
28,623
L
King Arthur
jairo12342
King Arthur
3,919
1,123
0
1,266
7,418
2,852
0
4,247
3,171
0
27,200
L
Jormungandr
temp-313614
Jormungandr
1,653
180
0
542
6,774
3,242
0
2,289
4,485
14,516
0
W
4,396
1,705
0
2,510
6,622
5,618
0
0
6,622
33,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
23,520
361
Minions Killed
217
0
Camps Cleared
0
918,809
Distance Traveled
920,950
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,628
463
42
4
0
172,701
1
L
Serqet
4,813
481
53
5
0
217,954
7
W
Neith
6,023
602
38
4
0
174,009
0
W
Sylvanus
6,231
623
76
8
0
176,632
5
L
Neith
4,658
466
34
3
0
174,855
1
W
Ra
7,528
753
111
11
0
197,144
5
W
Ravana
6,047
605
58
6
0
215,104
2
L
King Arthur
5,149
515
62
6
0
184,571
1
L
Jormungandr
4,272
427
26
3
0
170,869
0
W
Ymir
6,805
681
78
8
0
155,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role