Player Matchup

Da Ji
Da Ji
Aaves
Da Ji
Level 153
God Stats
1W - 0L
1,715 SR
Queue Stats
19W - 16L
1,500 Elo+
Solo
Artemis
Artemis
Aero96
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
Kreckee
Gilgamesh
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,392 Elo+
Party 2
Olorun
Olorun
ZaperixNs
Olorun
Level 136
God Stats
13W - 9L
1,573 SR
Queue Stats
88W - 121L
1,579 Elo+
Solo
Atlas
Atlas
joshtissu
Atlas
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,654 Elo+
Solo
Team Averages
Level 141
1,558 SR
1,536 Elo+

VS

Team Averages
Level 155
1,530 SR
1,672 Elo+
Horus
Horus
Afrobuffalo
Horus
Level 160
God Stats
1W - 1L
1,572 SR
Queue Stats
68W - 70L
1,719 Elo+
Party 1
Yemoja
Yemoja
Lubbs10
Yemoja
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 86L
1,942 Elo+
Solo
Mercury
Mercury
PirateMike
Mercury
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
59W - 60L
1,466 Elo+
Solo
Merlin
Merlin
Tralaland
Merlin
Level 154
God Stats
15W - 18L
1,580 SR
Queue Stats
203W - 237L
1,523 Elo+
Solo
Heimdallr
Heimdallr
Wayet
Heimdallr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aaves
Da Ji
15
5 / 3 / 9
9,025
820
10,496
13,548
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Aero96
Artemis
17
5 / 1 / 8
9,153
832
15,369
9,110
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Kreckee
Gilgamesh
16
4 / 0 / 11
9,022
820
11,131
13,375
8,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
ZaperixNs
Olorun
15
3 / 3 / 5
8,515
774
7,807
11,176
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
joshtissu
Atlas
15
1 / 2 / 12
8,757
796
12,715
14,000
14,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
7,821
711
4,241
18,794
19,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Lubbs10
Yemoja
14
1 / 3 / 4
8,126
739
7,933
13,272
10,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
PirateMike
Mercury
14
2 / 5 / 4
8,056
732
7,623
10,926
3,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Tralaland
Merlin
15
4 / 3 / 3
8,709
792
19,042
10,336
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Wayet
Heimdallr
14
2 / 4 / 3
7,753
705
7,945
11,643
4,735
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
18
Kills
9
9
Deaths
18
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aaves
Da Ji
5
3
9
3.17
W
Artemis
Aero96
Artemis
5
1
8
9
L
0
3
5
0.83
W
Gilgamesh
Kreckee
Gilgamesh
4
0
11
9.5
L
Yemoja
Lubbs10
Yemoja
1
3
4
1
L
Mercury
PirateMike
Mercury
2
5
4
0.8
L
Merlin
Tralaland
Merlin
4
3
3
1.83
L
Heimdallr
Wayet
Heimdallr
2
4
3
0.88
W
Olorun
ZaperixNs
Olorun
3
3
5
1.83
W
Atlas
joshtissu
Atlas
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,518
Damage
46,784
61,209
Taken
64,971
38,432
Mitigated
41,487
19,359
Healing
19,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aaves
Da Ji
10,496
2,369
0
1,216
13,548
7,164
0
4,666
8,702
0
19,029
W
Artemis
Aero96
Artemis
15,369
5,517
0
2,056
9,110
3,444
2,693
4,076
4,760
0
36,851
L
4,241
1,803
3,248
7,529
18,794
19,213
0
6,919
11,456
0
11,079
W
Gilgamesh
Kreckee
Gilgamesh
11,131
2,871
393
4,700
13,375
8,941
872
6,464
6,631
0
26,671
L
Yemoja
Lubbs10
Yemoja
7,933
1,802
3,280
3,019
13,272
10,158
15
4,812
8,341
18,139
0
L
Mercury
PirateMike
Mercury
7,623
1,587
0
546
10,926
3,540
0
2,997
7,841
0
23,461
L
Merlin
Tralaland
Merlin
19,042
1,115
0
967
10,336
3,841
0
2,926
7,326
42,371
0
L
Heimdallr
Wayet
Heimdallr
7,945
2,362
0
1,022
11,643
4,735
0
2,868
8,610
0
22,251
W
Olorun
ZaperixNs
Olorun
7,807
3,985
1,021
3,898
11,176
4,373
659
4,247
6,713
30,733
0
W
Atlas
joshtissu
Atlas
12,715
4,855
1,421
4,654
14,000
14,510
97
6,250
7,428
28,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,472
Gold Earned
40,465
189
Minions Killed
164
0
Camps Cleared
0
1,264,693
Distance Traveled
1,111,528
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,025
820
21
2
0
264,406
2
W
Artemis
9,153
832
56
5
0
220,799
1
L
Horus
7,821
711
17
2
0
226,770
1
W
Gilgamesh
9,022
820
38
3
0
302,432
1
L
Yemoja
8,126
739
24
2
0
201,267
4
L
Mercury
8,056
732
35
3
0
248,815
4
L
Merlin
8,709
792
60
5
0
219,272
3
L
Heimdallr
7,753
705
28
3
0
215,404
0
W
Olorun
8,515
774
42
4
0
227,178
4
W
Atlas
8,757
796
32
3
0
249,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role