Player Matchup

Geb
Geb
Anthmall
Geb
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,819 Elo+
Party 1
Xing Tian
Xing Tian
Dom3rd
Xing Tian
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,582 Elo+
Party 1
Hercules
Hercules
HammondMain
Hercules
Level 102
God Stats
17W - 9L
1,686 SR
Queue Stats
148W - 43L
1,766 Elo+
Party 1
Team Averages
Level 105
1,562 SR
1,722 Elo+

VS

Team Averages
Level 114
1,531 SR
1,537 Elo+
Hercules
Hercules
FALLENprophet3
Hercules
Level 148
God Stats
2W - 2L
1,841 SR
Queue Stats
177W - 128L
1,784 Elo+
Party 2
Nox
Nox
quis4412
Nox
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 79L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
vonRaensen
Danzaburou
Level 46
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 3L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 13
12,462
779
10,703
21,557
27,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
Dom3rd
Xing Tian
18
7 / 0 / 11
12,185
762
17,229
16,990
14,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
HammondMain
Hercules
16
7 / 3 / 10
11,756
735
17,472
25,713
21,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 4 / 2
9,512
595
13,054
25,541
18,367
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 4 / 2
9,921
620
15,981
11,397
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
vonRaensen
Danzaburou
12
0 / 10 / 2
8,912
557
9,026
15,307
5,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
18
Kills
4
4
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
W
Xing Tian
Dom3rd
Xing Tian
7
0
11
12.5
L
Hercules
2
4
2
0.75
W
Hercules
HammondMain
Hercules
7
3
10
4
L
2
4
2
0.75
L
Danzaburou
vonRaensen
Danzaburou
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,404
Damage
38,061
64,260
Taken
52,245
63,633
Mitigated
27,825
21,001
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,703
2,236
1,601
7,402
21,557
27,916
700
4,147
17,193
25,852
0
W
Xing Tian
Dom3rd
Xing Tian
17,229
903
0
1,007
16,990
14,271
1,181
6,381
10,211
61,224
0
L
Hercules
13,054
4,458
0
4,535
25,541
18,367
0
13,005
12,536
0
22,016
W
Hercules
HammondMain
Hercules
17,472
6,972
865
10,126
25,713
21,446
689
5,077
18,685
284
34,780
L
15,981
2,731
0
160
11,397
4,395
0
6,505
4,892
43,128
0
L
Danzaburou
vonRaensen
Danzaburou
9,026
3,884
0
3,085
15,307
5,063
0
8,878
6,429
0
28,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
28,345
159
Minions Killed
125
10
Camps Cleared
3
957,814
Distance Traveled
770,846
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,462
779
11
1
0
314,896
2
W
Xing Tian
12,185
762
110
7
8
328,663
2
L
Hercules
9,512
595
22
1
0
280,250
5
W
Hercules
11,756
735
38
2
2
314,255
3
L
Nox
9,921
620
74
5
3
256,844
0
L
Danzaburou
8,912
557
29
2
0
233,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role