Player Matchup

Pele
Pele
Dragogamers248
Pele
Level 69
God Stats
6W - 3L
1,834 SR
Queue Stats
107W - 105L
1,718 Elo+
Party 1
Tyr
Tyr
Its__Quick
Tyr
Level 93
God Stats
12W - 17L
1,297 SR
Queue Stats
245W - 253L
1,529 Elo+
Party 1
Bastet
Bastet
eljosu20
Bastet
Level 109
God Stats
10W - 6L
1,405 SR
Queue Stats
174W - 155L
1,567 Elo+
Party 1
Ra
Ra
frana5240-frana
Ra
Level 36
God Stats
12W - 6L
1,615 SR
Queue Stats
15W - 9L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
quickdown1212
Guan Yu
Level 6
God Stats
4W - 3L
1,677 SR
Queue Stats
8W - 11L
1,482 Elo+
Party 1
Team Averages
Level 63
1,566 SR
1,569 Elo+

VS

Team Averages
Level 76
1,472 SR
1,499 Elo+
Achilles
Achilles
KoganeMasamune
Achilles
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
159W - 103L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
LeCrayonOdin7
Jormungandr
Level 28
God Stats
40W - 22L
1,384 SR
Queue Stats
40W - 22L
1,341 Elo+
Party 2
King Arthur
King Arthur
TheBlueGame
King Arthur
Level 107
God Stats
1W - 3L
1,474 SR
Queue Stats
91W - 55L
1,453 Elo+
Party 2
Bakasura
Bakasura
Zeblots4
Bakasura
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 87L
1,727 Elo+
Party 3
Nu Wa
Nu Wa
Zlatanjesper
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 2 / 4
6,358
636
6,606
8,782
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
5,923
592
3,975
6,195
4,263
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
eljosu20
Bastet
9
1 / 1 / 8
5,319
532
4,215
6,223
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
6 / 0 / 5
6,098
610
6,828
5,007
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
8
4 / 3 / 5
5,273
527
3,635
7,227
3,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 1 / 1
5,886
589
4,234
7,149
8,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
LeCrayonOdin7
Jormungandr
9
2 / 4 / 2
5,341
534
5,925
9,881
3,777
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
TheBlueGame
King Arthur
8
0 / 3 / 2
4,892
489
4,348
8,884
4,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Zeblots4
Bakasura
8
1 / 5 / 0
5,118
512
3,072
8,818
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
4,444
444
2,713
5,068
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
19
Kills
5
6
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
0
0
0
0
L
Achilles
2
1
1
2.5
L
Jormungandr
LeCrayonOdin7
Jormungandr
2
4
2
0.75
L
King Arthur
TheBlueGame
King Arthur
0
3
2
0.33
L
Bakasura
Zeblots4
Bakasura
1
5
0
0.2
L
0
6
0
0
W
Bastet
eljosu20
Bastet
1
1
8
5
W
6
0
5
8.5
W
Guan Yu
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,259
Damage
20,292
33,434
Taken
39,800
13,693
Mitigated
19,974
13,336
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,606
1,994
0
1,429
8,782
2,504
0
1,718
6,707
0
31,807
W
3,975
356
0
3,629
6,195
4,263
0
92
6,095
0
36,592
L
Achilles
4,234
824
0
3,109
7,149
8,560
0
0
7,149
0
27,599
L
Jormungandr
LeCrayonOdin7
Jormungandr
5,925
1,567
0
2,413
9,881
3,777
0
797
9,056
25,421
0
L
King Arthur
TheBlueGame
King Arthur
4,348
326
0
1,867
8,884
4,033
0
351
8,498
0
22,389
L
Bakasura
Zeblots4
Bakasura
3,072
1,958
0
1,154
8,818
2,528
0
3,620
4,878
0
18,313
L
2,713
840
0
190
5,068
1,076
0
2,082
2,796
12,974
0
W
Bastet
eljosu20
Bastet
4,215
1,163
431
3,245
6,223
1,629
0
2,564
3,651
0
23,492
W
6,828
1,115
0
2,134
5,007
1,484
51
1,748
2,939
27,517
0
W
Guan Yu
3,635
459
1,161
1,307
7,227
3,813
26
2,244
4,920
956
13,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
25,681
266
Minions Killed
218
0
Camps Cleared
0
1,053,445
Distance Traveled
921,395
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,358
636
53
5
0
207,443
0
W
Tyr
5,923
592
95
10
0
224,700
5
L
Achilles
5,886
589
48
5
0
182,273
5
L
Jormungandr
5,341
534
56
6
0
180,584
1
L
King Arthur
4,892
489
38
4
0
189,812
0
L
Bakasura
5,118
512
43
4
0
216,036
2
L
Nu Wa
4,444
444
33
3
0
152,690
0
W
Bastet
5,319
532
39
4
0
218,337
2
W
Ra
6,098
610
48
5
0
206,402
2
W
Guan Yu
5,273
527
31
3
0
196,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role