Player Matchup

Cthulhu
Cthulhu
Gatheron
Cthulhu
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Kwinked
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Neith
Neith
SirMun
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,500 Elo+

VS

Team Averages
Level 55
1,645 SR
1,475 Elo+
Thoth
Thoth
Sawyermanone
Thoth
Level 7
God Stats
19W - 23L
1,647 SR
Queue Stats
48W - 55L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
majik11
Ne Zha
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,509 Elo+
Party 1
Sobek
Sobek
pineaple453
Sobek
Level 20
God Stats
7W - 3L
1,788 SR
Queue Stats
24W - 35L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gatheron
Cthulhu
12
1 / 3 / 8
7,824
602
8,718
16,928
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
Kwinked
Kukulkan
12
7 / 3 / 2
8,972
690
9,354
8,180
2,033
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SirMun
Neith
12
2 / 5 / 8
8,521
655
9,440
9,212
2,067
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,609
662
8,847
7,234
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
majik11
Ne Zha
15
8 / 2 / 3
10,353
796
17,409
13,840
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 9
8,933
687
3,983
16,240
16,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
10
Kills
11
11
Deaths
10
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gatheron
Cthulhu
1
3
8
1.67
L
Kukulkan
Kwinked
Kukulkan
7
3
2
2.67
W
2
3
3
1.17
L
Neith
SirMun
Neith
2
5
8
1.2
W
Ne Zha
majik11
Ne Zha
8
2
3
4.75
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
30,239
34,320
Taken
37,314
12,495
Mitigated
26,259
12,674
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gatheron
Cthulhu
8,718
1,223
34
8,531
16,928
8,395
216
6,557
8,904
17,821
0
L
Kukulkan
Kwinked
Kukulkan
9,354
856
0
1,687
8,180
2,033
318
1,952
5,800
32,631
0
W
8,847
182
0
581
7,234
2,339
104
3,753
3,361
34,555
0
L
Neith
SirMun
Neith
9,440
2,278
348
2,074
9,212
2,067
0
3,422
5,176
0
25,050
W
Ne Zha
majik11
Ne Zha
17,409
4,087
910
3,985
13,840
7,151
245
5,089
8,275
0
41,887
W
3,983
404
498
2,514
16,240
16,769
131
8,005
7,606
6,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,317
Gold Earned
27,895
121
Minions Killed
126
3
Camps Cleared
5
655,850
Distance Traveled
687,711
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,824
602
13
1
0
261,653
0
L
Kukulkan
8,972
690
67
5
3
201,101
2
W
Thoth
8,609
662
76
6
0
204,129
0
L
Neith
8,521
655
41
3
0
193,096
3
W
Ne Zha
10,353
796
46
4
5
244,683
3
W
Sobek
8,933
687
4
0
0
238,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role