Player Matchup

Izanami
Izanami
Baphomet6733
Izanami
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,214 Elo+
Party 4
Merlin
Merlin
BigDoinks679
Merlin
Level 7
God Stats
3W - 6L
1,408 SR
Queue Stats
3W - 12L
1,365 Elo+
Party 4
Ymir
Ymir
JEDA_06
Ymir
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
225W - 228L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Midnight Ingram
Tsukuyomi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,735 Elo+
Party 4
Amaterasu
Amaterasu
Necih
Amaterasu
Level 25
God Stats
13W - 17L
1,487 SR
Queue Stats
35W - 42L
1,401 Elo+
Party 1
Team Averages
Level 74
1,479 SR
1,433 Elo+

VS

Team Averages
Level 56
1,471 SR
1,508 Elo+
Nike
Nike
 
Nike
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Carlosmlndz503
Ares
Level 38
God Stats
6W - 5L
1,500 SR
Queue Stats
248W - 267L
1,680 Elo+
Party 3
Anhur
Anhur
THSoldier_Steve1
Anhur
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
236W - 218L
1,606 Elo+
Party 3
The Morrigan
The Morrigan
ToxicKib
The Morrigan
Level 83
God Stats
1W - 1L
1,134 SR
Queue Stats
127W - 141L
1,432 Elo+
Party 2
Da Ji
Da Ji
ingrownhair69
Da Ji
Level 17
God Stats
1W - 1L
1,720 SR
Queue Stats
10W - 16L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baphomet6733
Izanami
9
4 / 1 / 0
5,564
556
3,865
3,110
656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
8
1 / 1 / 4
5,272
527
4,043
3,275
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
JEDA_06
Ymir
9
1 / 0 / 5
5,315
532
3,204
5,703
2,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Midnight Ingram
Tsukuyomi
9
2 / 1 / 4
5,758
576
2,106
5,858
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Necih
Amaterasu
12
3 / 0 / 1
6,837
684
5,261
4,690
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 2 / 0
4,686
469
2,343
6,908
2,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 2 / 0
4,829
483
2,150
5,948
2,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
4,914
491
1,809
5,537
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
ToxicKib
The Morrigan
10
1 / 3 / 2
5,658
566
2,480
4,580
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
2 / 3 / 1
5,313
531
3,451
5,877
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
3
3
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
0
0
W
Izanami
Baphomet6733
Izanami
4
1
0
4
W
Merlin
1
1
4
3
L
0
2
0
0
W
Ymir
JEDA_06
Ymir
1
0
5
3.5
W
Tsukuyomi
Midnight Ingram
Tsukuyomi
2
1
4
4
W
Amaterasu
Necih
Amaterasu
3
0
1
3.5
L
0
1
0
0
L
The Morrigan
ToxicKib
The Morrigan
1
3
2
0.67
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,479
Damage
12,233
22,636
Taken
28,850
8,880
Mitigated
9,418
7,738
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,343
965
0
953
6,908
2,535
0
513
6,351
0
17,136
W
Izanami
Baphomet6733
Izanami
3,865
2,138
0
1,324
3,110
656
0
620
2,383
0
23,151
W
Merlin
4,043
56
0
1,243
3,275
821
0
780
2,458
20,900
0
L
2,150
127
921
787
5,948
2,402
198
2,692
3,146
9,256
0
W
Ymir
JEDA_06
Ymir
3,204
498
112
1,150
5,703
2,719
0
1,802
3,727
19,733
0
W
Tsukuyomi
Midnight Ingram
Tsukuyomi
2,106
447
0
729
5,858
1,494
0
690
5,168
0
27,938
W
Amaterasu
Necih
Amaterasu
5,261
2,819
0
3,180
4,690
3,190
700
0
4,378
0
33,981
L
1,809
710
0
2,476
5,537
1,198
0
757
4,740
0
32,159
L
The Morrigan
ToxicKib
The Morrigan
2,480
866
0
948
4,580
1,547
0
1,890
2,346
29,437
4,608
L
3,451
403
0
1,647
5,877
1,736
0
843
5,020
0
23,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
25,400
257
Minions Killed
219
0
Camps Cleared
0
982,375
Distance Traveled
918,775
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,686
469
29
3
0
198,031
0
W
Izanami
5,564
556
51
5
0
189,108
2
W
Merlin
5,272
527
50
5
0
193,026
4
L
Ares
4,829
483
14
1
0
183,235
0
W
Ymir
5,315
532
26
3
0
189,155
2
W
Tsukuyomi
5,758
576
57
6
0
216,604
0
W
Amaterasu
6,837
684
73
7
0
194,482
4
L
Anhur
4,914
491
65
7
0
162,596
0
L
The Morrigan
5,658
566
64
6
0
170,701
4
L
Da Ji
5,313
531
47
5
0
204,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role