Player Matchup

Ao Kuang
Ao Kuang
AlfiRaptor
Ao Kuang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 90L
1,499 Elo+
Party 1
Sol
Sol
Carracer12
Sol
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 117L
1,676 Elo+
Party 3
Chiron
Chiron
Genesis4791
Chiron
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 177L
1,491 Elo+
Party 1
Osiris
Osiris
Seekatt
Osiris
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
433W - 335L
1,517 Elo+
Party 3
Atlas
Atlas
Wilkí
Atlas
Level 79
God Stats
9W - 16L
1,487 SR
Queue Stats
104W - 106L
1,496 Elo+
Party 3
Team Averages
Level 70
1,497 SR
1,536 Elo+

VS

Team Averages
Level 72
1,512 SR
1,568 Elo+
Bastet
Bastet
DarKxKiss
Bastet
Level 87
God Stats
14W - 10L
1,382 SR
Queue Stats
17W - 15L
1,593 Elo+
Party 2
Neith
Neith
Tadesky
Neith
Level 61
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 19L
1,640 Elo+
Party 2
Ymir
Ymir
Totalautist04
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,525 Elo+
Party 2
Agni
Agni
ZIKNS
Agni
Level 109
God Stats
23W - 15L
1,701 SR
Queue Stats
30W - 26L
1,620 Elo+
Party 2
Osiris
Osiris
malikalkir
Osiris
Level 97
God Stats
19W - 11L
1,693 SR
Queue Stats
166W - 163L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlfiRaptor
Ao Kuang
11
1 / 11 / 2
7,130
396
4,016
17,006
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 9 / 2
7,001
389
4,696
15,390
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
17
10 / 6 / 4
11,392
633
12,659
14,931
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Seekatt
Osiris
17
4 / 3 / 2
10,368
576
10,536
13,515
12,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Wilkí
Atlas
11
2 / 3 / 5
8,047
447
7,053
16,106
14,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DarKxKiss
Bastet
15
9 / 1 / 13
9,925
551
15,346
14,674
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Tadesky
Neith
13
4 / 6 / 10
8,586
477
7,703
9,052
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 4 / 17
8,330
463
4,917
14,220
13,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
ZIKNS
Agni
16
17 / 2 / 9
10,884
605
25,998
8,441
3,485
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
malikalkir
Osiris
15
1 / 4 / 4
8,837
491
4,313
13,991
14,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
17
Kills
32
32
Deaths
17
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AlfiRaptor
Ao Kuang
1
11
2
0.18
L
0
9
2
0.11
W
Bastet
DarKxKiss
Bastet
9
1
13
15.5
L
Chiron
10
6
4
2
L
Osiris
Seekatt
Osiris
4
3
2
1.67
W
Neith
Tadesky
Neith
4
6
10
1.5
W
1
4
17
2.38
L
Atlas
Wilkí
Atlas
2
3
5
1.5
W
Agni
ZIKNS
Agni
17
2
9
10.75
W
Osiris
malikalkir
Osiris
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,960
Damage
58,277
76,948
Taken
60,378
41,390
Mitigated
40,804
22,839
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AlfiRaptor
Ao Kuang
4,016
543
0
3,536
17,006
5,251
0
5,798
11,208
24,691
0
L
4,696
1,838
0
3,408
15,390
4,282
658
7,393
7,997
34,903
0
W
Bastet
DarKxKiss
Bastet
15,346
2,984
0
7,414
14,674
5,591
1,080
5,326
9,348
0
59,033
L
Chiron
12,659
7,893
367
6,415
14,931
5,459
0
4,415
10,480
0
73,163
L
Osiris
Seekatt
Osiris
10,536
3,132
92
6,085
13,515
12,276
0
5,038
8,477
0
65,984
W
Neith
Tadesky
Neith
7,703
3,046
0
561
9,052
3,889
1,244
1,816
7,236
0
30,544
W
4,917
2,075
0
886
14,220
13,803
165
4,223
9,997
13,143
0
L
Atlas
Wilkí
Atlas
7,053
2,504
596
2,340
16,106
14,122
0
8,395
7,632
20,744
4,753
W
Agni
ZIKNS
Agni
25,998
1,507
0
500
8,441
3,485
1,037
2,765
5,676
62,567
0
W
Osiris
malikalkir
Osiris
4,313
1,276
131
6,291
13,991
14,036
1,146
549
13,442
2,395
55,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,938
Gold Earned
46,562
409
Minions Killed
365
0
Camps Cleared
0
1,582,745
Distance Traveled
1,735,978
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,130
396
50
3
0
293,335
2
L
Sol
7,001
389
63
4
0
278,224
1
W
Bastet
9,925
551
87
5
0
397,087
4
L
Chiron
11,392
633
125
7
0
313,971
1
L
Osiris
10,368
576
133
7
0
350,203
5
W
Neith
8,586
477
54
3
0
300,913
2
W
Ymir
8,330
463
11
1
0
346,664
2
L
Atlas
8,047
447
38
2
0
347,012
7
W
Agni
10,884
605
87
5
0
347,023
0
W
Osiris
8,837
491
126
7
0
344,291
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role