Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
SheLovesKeed
Ao Kuang
Bronze III
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 MMR
Solo
Kali
Kali
Bronze III
dj04x3l
Kali
Bronze III
Level 68
God Stats
1W - 2L
1,814 SR
Queue Stats
5W - 5L
1,492 MMR
Solo
Merlin
Merlin
Bronze III
juggerdonk
Merlin
Bronze III
Level 156
God Stats
1W - 2L
1,661 SR
Queue Stats
20W - 21L
1,511 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,595 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,500 SR
1,503 MMR
King Arthur
King Arthur
Gold IV
Caughtlacking
King Arthur
Gold IV
Level 131
God Stats
2W - 2L
1,283 SR
Queue Stats
40W - 31L
1,489 MMR
Party 1
Izanami
Izanami
Gold IV
GoingInRole
Izanami
Gold IV
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 29L
1,489 MMR
Party 1
Scylla
Scylla
Bronze III
SSantoro10
Scylla
Bronze III
Level 109
God Stats
1W - 0L
1,504 SR
Queue Stats
15W - 11L
1,546 MMR
Party 3
Terra
Terra
Bronze III
WeHitHardOutHere
Terra
Bronze III
Level 102
God Stats
2W - 3L
1,661 SR
Queue Stats
3W - 6L
1,500 MMR
Party 3
Loki
Loki
Gold IV
iAtoKs
Loki
Gold IV
Level 110
God Stats
12W - 11L
1,553 SR
Queue Stats
224W - 223L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 2 / 1
8,405
600
5,229
9,552
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
 
Cerberus
10
0 / 2 / 1
6,570
469
2,734
10,449
4,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
SheLovesKeed
Ao Kuang
12
3 / 5 / 0
7,011
501
5,230
10,845
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
dj04x3l
Kali
12
0 / 6 / 1
6,600
471
3,024
10,382
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
juggerdonk
Merlin
12
0 / 4 / 1
7,247
518
6,563
7,249
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaFenrirArtioArachne

VS

Bans
CliodhnaAmaterasuOdinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caughtlacking
King Arthur
15
6 / 1 / 4
9,181
656
9,536
12,180
8,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
GoingInRole
Izanami
14
3 / 1 / 3
8,209
586
6,399
6,513
2,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
SSantoro10
Scylla
14
1 / 1 / 8
8,273
591
5,105
5,880
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 5
7,651
547
4,668
11,493
7,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
iAtoKs
Loki
14
6 / 1 / 7
8,546
610
8,502
8,234
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
19
19
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
1
1.25
L
Cerberus
 
Cerberus
0
2
1
0.25
W
King Arthur
Caughtlacking
King Arthur
6
1
4
8
W
Izanami
GoingInRole
Izanami
3
1
3
4.5
W
Scylla
SSantoro10
Scylla
1
1
8
5
L
Ao Kuang
SheLovesKeed
Ao Kuang
3
5
0
0.6
W
3
1
5
5.5
L
Kali
dj04x3l
Kali
0
6
1
0.08
W
Loki
iAtoKs
Loki
6
1
7
9.5
L
Merlin
juggerdonk
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
34,210
48,477
Taken
44,300
16,285
Mitigated
22,913
17,519
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,229
2,463
0
4,851
9,552
2,732
0
1,524
8,028
0
62,207
L
Cerberus
 
Cerberus
2,734
68
1,345
3,933
10,449
4,449
0
2,987
7,400
14,463
0
W
King Arthur
Caughtlacking
King Arthur
9,536
1,404
0
2,568
12,180
8,474
114
2,482
9,698
0
54,588
W
Izanami
GoingInRole
Izanami
6,399
4,723
0
3,320
6,513
2,064
1,307
1,608
4,905
0
60,888
W
Scylla
SSantoro10
Scylla
5,105
700
0
272
5,880
1,607
869
4,407
1,473
64,000
0
L
Ao Kuang
SheLovesKeed
Ao Kuang
5,230
1,120
0
4,567
10,845
3,064
0
1,839
8,936
40,237
0
W
4,668
824
2,447
5,131
11,493
7,650
0
3,935
7,558
20,644
0
L
Kali
dj04x3l
Kali
3,024
698
0
1,732
10,382
4,209
0
501
9,881
0
27,623
W
Loki
iAtoKs
Loki
8,502
3,041
0
3,066
8,234
3,118
334
1,771
6,463
0
50,695
L
Merlin
juggerdonk
Merlin
6,563
0
0
1,091
7,249
1,831
0
2,712
4,235
56,705
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
41,860
437
Minions Killed
487
0
Camps Cleared
0
1,357,063
Distance Traveled
1,466,160
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,405
600
138
10
0
273,825
3
L
Cerberus
6,570
469
58
4
0
275,351
1
W
King Arthur
9,181
656
109
8
0
300,928
4
W
Izanami
8,209
586
125
9
0
272,967
4
W
Scylla
8,273
591
130
9
0
282,971
4
L
Ao Kuang
7,011
501
78
6
0
286,358
6
W
Terra
7,651
547
35
3
0
272,154
4
L
Kali
6,600
471
45
3
0
272,095
6
W
Loki
8,546
610
88
6
0
337,140
1
L
Merlin
7,247
518
118
8
0
249,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role