Player Matchup

Cernunnos
Cernunnos
CarryMVP
Cernunnos
Level 148
God Stats
4W - 2L
1,606 SR
Queue Stats
279W - 204L
1,889 Elo+
Party 1
Sun Wukong
Sun Wukong
JaguarPaw777
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 98L
1,397 Elo+
Solo
Hercules
Hercules
KriVro98
Hercules
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
223W - 150L
1,812 Elo+
Party 1
Poseidon
Poseidon
StaIone
Poseidon
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 122L
1,833 Elo+
Party 1
Baron Samedi
Baron Samedi
TEJolkins
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 16L
1,983 Elo+
Party 1
Team Averages
Level 79
1,521 SR
1,783 Elo+

VS

Team Averages
Level 75
1,500 SR
1,562 Elo+
Olorun
Olorun
BAD_KHALIFA
Olorun
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 59L
1,572 Elo+
Solo
Zeus
Zeus
Blues2
Zeus
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 98L
1,667 Elo+
Party 2
Ganesha
Ganesha
Platinhand
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
ZAKAROVSKY_81
Kukulkan
Level 124
God Stats
6W - 5L
1,500 SR
Queue Stats
472W - 520L
1,586 Elo+
Solo
Sol
Sol
ildsjel
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CarryMVP
Cernunnos
20
9 / 3 / 19
12,692
793
26,390
20,482
10,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
JaguarPaw777
Sun Wukong
18
3 / 3 / 10
11,340
709
7,425
13,779
7,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
KriVro98
Hercules
20
5 / 1 / 17
12,833
802
8,964
23,185
33,756
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
StaIone
Poseidon
20
15 / 4 / 11
13,756
860
20,762
13,782
6,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
TEJolkins
Baron Samedi
16
2 / 7 / 9
10,452
653
7,349
14,784
9,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
4 / 5 / 4
11,990
749
10,234
15,649
6,847
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
Blues2
Zeus
19
10 / 7 / 4
12,611
788
24,169
12,677
5,142
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Platinhand
Ganesha
18
0 / 6 / 9
10,894
681
7,561
19,723
27,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
ZAKAROVSKY_81
Kukulkan
15
1 / 8 / 7
9,817
614
10,379
11,060
4,398
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
17
2 / 8 / 10
10,524
658
13,128
14,294
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
34
Kills
17
18
Deaths
34
66
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
5
4
1.2
L
Zeus
Blues2
Zeus
10
7
4
1.71
W
Cernunnos
CarryMVP
Cernunnos
9
3
19
6.17
W
Sun Wukong
JaguarPaw777
Sun Wukong
3
3
10
2.67
W
Hercules
KriVro98
Hercules
5
1
17
13.5
L
Ganesha
Platinhand
Ganesha
0
6
9
0.75
W
Poseidon
StaIone
Poseidon
15
4
11
5.13
W
Baron Samedi
TEJolkins
Baron Samedi
2
7
9
0.93
L
Kukulkan
ZAKAROVSKY_81
Kukulkan
1
8
7
0.56
L
Sol
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,890
Damage
65,471
86,012
Taken
73,403
68,311
Mitigated
49,144
40,357
Healing
18,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
10,234
4,421
3,314
5,807
15,649
6,847
559
6,536
8,866
35,572
0
L
Zeus
Blues2
Zeus
24,169
630
518
1,320
12,677
5,142
294
4,242
8,264
44,225
0
W
Cernunnos
CarryMVP
Cernunnos
26,390
14,417
1,730
10,145
20,482
10,104
2,601
17,949
2,533
0
45,901
W
Sun Wukong
JaguarPaw777
Sun Wukong
7,425
483
2,524
3,066
13,779
7,916
931
9,061
4,718
0
27,700
W
Hercules
KriVro98
Hercules
8,964
1,361
1,130
11,646
23,185
33,756
168
16,934
6,251
0
20,673
L
Ganesha
Platinhand
Ganesha
7,561
749
0
1,107
19,723
27,659
92
7,830
11,091
12,286
0
W
Poseidon
StaIone
Poseidon
20,762
2,731
1,776
4,203
13,782
6,807
2,837
8,462
5,320
51,798
0
W
Baron Samedi
TEJolkins
Baron Samedi
7,349
112
1,052
3,085
14,784
9,728
254
13,065
1,719
12,146
0
L
Kukulkan
ZAKAROVSKY_81
Kukulkan
10,379
537
2,362
836
11,060
4,398
0
3,346
7,578
29,599
0
L
Sol
13,128
3,460
1,004
1,919
14,294
5,098
834
5,458
8,574
20,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,073
Gold Earned
55,836
181
Minions Killed
169
0
Camps Cleared
0
1,422,686
Distance Traveled
1,203,255
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,990
749
46
3
0
227,828
5
L
Zeus
12,611
788
58
4
0
236,822
0
W
Cernunnos
12,692
793
38
2
0
242,316
1
W
Sun Wukong
11,340
709
46
3
0
307,559
2
W
Hercules
12,833
802
19
1
0
318,249
2
L
Ganesha
10,894
681
0
0
0
239,883
0
W
Poseidon
13,756
860
61
4
0
308,198
1
W
Baron Samedi
10,452
653
17
1
0
246,364
0
L
Kukulkan
9,817
614
41
3
0
242,283
5
L
Sol
10,524
658
24
2
0
256,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role