Player Matchup

Charybdis
Charybdis
BigDaddyDrexx
Charybdis
Level 129
God Stats
3W - 5L
1,158 SR
Queue Stats
34W - 32L
1,112 Elo+
Party 3
Set
Set
DirePantz
Set
Level 18
God Stats
2W - 3L
1,158 SR
Queue Stats
12W - 10L
1,112 Elo+
Party 3
Athena
Athena
Falcry
Athena
Level 88
God Stats
3W - 3L
1,158 SR
Queue Stats
48W - 37L
1,112 Elo+
Party 3
The Morrigan
The Morrigan
LegendWarriorQc
The Morrigan
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 87L
1,526 Elo+
Party 1
Vamana
Vamana
T3AM_LaGx_morin
Vamana
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 62L
1,509 Elo+
Party 1
Team Averages
Level 76
1,295 SR
1,274 Elo+

VS

Team Averages
Level 76
1,494 SR
1,500 Elo+
Sobek
Sobek
Amaryah
Sobek
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 31L
1,623 Elo+
Party 2
Izanami
Izanami
ConsumeMyRice
Izanami
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
197W - 181L
1,401 Elo+
Party 2
Hera
Hera
GotBlurryF4ce
Hera
Level 62
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 4L
1,504 Elo+
Party 2
Osiris
Osiris
Mtrkhart
Osiris
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 68L
1,623 Elo+
Party 2
Kali
Kali
cep9641
Kali
Level 43
God Stats
0W - 2L
1,271 SR
Queue Stats
33W - 42L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigDaddyDrexx
Charybdis
17
3 / 5 / 4
10,457
523
9,202
12,673
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 4
9,329
466
7,805
11,745
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
Falcry
Athena
16
4 / 1 / 4
10,426
521
6,599
19,176
17,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
LegendWarriorQc
The Morrigan
17
3 / 4 / 1
10,270
514
5,623
9,902
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 3
10,945
547
10,698
15,484
14,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Amaryah
Sobek
14
2 / 2 / 7
9,898
495
6,512
15,369
15,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
17
5 / 6 / 5
11,397
570
16,944
14,137
6,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 0
9,832
492
6,452
7,674
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Mtrkhart
Osiris
17
1 / 2 / 1
10,243
512
8,232
15,666
11,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
cep9641
Kali
15
2 / 1 / 3
9,191
460
6,036
14,107
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
13
Kills
14
14
Deaths
13
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
Amaryah
Sobek
2
2
7
2.75
W
Charybdis
BigDaddyDrexx
Charybdis
3
5
4
1
L
Izanami
5
6
5
1.25
W
0
4
4
0.5
W
Athena
Falcry
Athena
4
1
4
6
L
4
2
0
2
W
The Morrigan
LegendWarriorQc
The Morrigan
3
4
1
0.88
L
Osiris
Mtrkhart
Osiris
1
2
1
0.75
W
3
0
3
4.5
L
Kali
cep9641
Kali
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
44,176
68,980
Taken
66,953
44,048
Mitigated
41,840
24,285
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Amaryah
Sobek
6,512
718
285
6,419
15,369
15,799
644
3,713
11,365
36,257
0
W
Charybdis
BigDaddyDrexx
Charybdis
9,202
5,097
0
6,255
12,673
3,215
2,972
1,948
10,725
0
76,332
L
Izanami
16,944
10,444
0
2,496
14,137
6,480
2,931
4,031
10,084
0
105,010
W
7,805
3,217
0
4,455
11,745
4,543
0
2,193
9,516
0
65,627
W
Athena
Falcry
Athena
6,599
1,686
938
3,141
19,176
17,762
87
3,747
15,343
38,253
0
L
6,452
1,172
0
2,478
7,674
2,293
126
2,311
5,025
48,910
0
W
The Morrigan
LegendWarriorQc
The Morrigan
5,623
567
40
1,809
9,902
4,055
558
4,130
5,536
61,901
1,774
L
Osiris
Mtrkhart
Osiris
8,232
2,892
0
4,759
15,666
11,976
818
1,628
13,128
1,452
73,236
W
10,698
3,634
252
7,395
15,484
14,473
368
1,852
13,569
10,783
59,814
L
Kali
cep9641
Kali
6,036
4,132
0
2,669
14,107
5,292
0
2,566
11,371
0
55,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,427
Gold Earned
50,561
561
Minions Killed
551
0
Camps Cleared
0
2,013,158
Distance Traveled
1,952,012
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,898
495
57
3
0
413,713
5
W
Charybdis
10,457
523
140
7
0
367,441
4
L
Izanami
11,397
570
173
9
0
318,865
3
W
Set
9,329
466
117
6
0
384,823
0
W
Athena
10,426
521
37
2
0
466,916
5
L
Hera
9,832
492
113
6
0
398,923
2
W
The Morrigan
10,270
514
121
6
0
370,052
4
L
Osiris
10,243
512
129
6
0
369,363
1
W
Vamana
10,945
547
146
7
0
423,926
3
L
Kali
9,191
460
79
4
0
451,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role