Player Matchup

Bellona
Bellona
GandulfTG
Bellona
Level 6
God Stats
0W - 2L
1,260 SR
Queue Stats
4W - 16L
1,101 Elo+
Party 2
Kuzenbo
Kuzenbo
HorniOnMain
Kuzenbo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,101 Elo+
Party 2
Izanami
Izanami
PaarthX
Izanami
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,101 Elo+
Party 2
Discordia
Discordia
Salvoraa
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,101 Elo+
Party 2
Thanatos
Thanatos
p0p0aglatici
Thanatos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,101 Elo+
Party 2
Team Averages
Level 51
1,452 SR
1,101 Elo+

VS

Team Averages
Level 68
1,573 SR
1,804 Elo+
Sun Wukong
Sun Wukong
Elkghost
Sun Wukong
Level 85
God Stats
4W - 1L
1,703 SR
Queue Stats
81W - 49L
1,828 Elo+
Party 1
Medusa
Medusa
Kuzakii
Medusa
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 83L
1,870 Elo+
Party 1
Artio
Artio
Rinoki
Artio
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 71L
1,855 Elo+
Party 1
Ao Kuang
Ao Kuang
TadiXII
Ao Kuang
Level 36
God Stats
5W - 6L
1,396 SR
Queue Stats
66W - 32L
1,873 Elo+
Party 1
Ares
Ares
jounsel
Ares
Level 39
God Stats
21W - 15L
1,767 SR
Queue Stats
150W - 142L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GandulfTG
Bellona
16
1 / 8 / 3
10,348
414
5,661
17,888
15,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
HorniOnMain
Kuzenbo
17
3 / 6 / 6
11,739
470
10,177
22,535
32,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
PaarthX
Izanami
19
1 / 7 / 6
12,322
493
12,960
17,014
6,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Salvoraa
Discordia
18
4 / 9 / 1
12,133
485
9,058
15,115
6,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
p0p0aglatici
Thanatos
19
4 / 12 / 3
12,661
506
18,158
27,703
11,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elkghost
Sun Wukong
19
5 / 1 / 12
13,981
559
10,745
18,610
21,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Medusa
Kuzakii
Medusa
20
12 / 4 / 5
16,546
662
18,686
18,670
10,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Rinoki
Artio
20
9 / 3 / 13
15,274
611
13,633
28,344
18,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
TadiXII
Ao Kuang
20
9 / 2 / 9
14,457
578
10,953
19,274
11,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
jounsel
Ares
20
7 / 3 / 19
14,673
587
25,095
32,389
50,364
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
100
13
Kills
42
42
Deaths
13
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Elkghost
Sun Wukong
5
1
12
11
L
Bellona
GandulfTG
Bellona
1
8
3
0.31
L
Kuzenbo
HorniOnMain
Kuzenbo
3
6
6
1
W
Medusa
Kuzakii
Medusa
12
4
5
3.63
L
Izanami
PaarthX
Izanami
1
7
6
0.57
W
Artio
Rinoki
Artio
9
3
13
5.17
L
Discordia
Salvoraa
Discordia
4
9
1
0.5
W
Ao Kuang
TadiXII
Ao Kuang
9
2
9
6.75
W
Ares
jounsel
Ares
7
3
19
5.5
L
Thanatos
p0p0aglatici
Thanatos
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,014
Damage
79,112
100,255
Taken
117,287
72,176
Mitigated
111,794
24,674
Healing
42,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Elkghost
Sun Wukong
10,745
2,162
676
8,484
18,610
21,411
2,392
3,029
15,581
0
70,884
L
Bellona
GandulfTG
Bellona
5,661
1,307
0
1,149
17,888
15,896
0
9,723
8,078
0
35,332
L
Kuzenbo
HorniOnMain
Kuzenbo
10,177
3,817
0
3,122
22,535
32,036
0
8,236
14,123
22,801
0
W
Medusa
Kuzakii
Medusa
18,686
10,338
882
1,908
18,670
10,124
10,466
3,172
15,498
0
175,215
L
Izanami
PaarthX
Izanami
12,960
9,291
0
5,543
17,014
6,614
0
7,039
9,843
0
110,264
W
Artio
Rinoki
Artio
13,633
1,399
2,176
10,958
28,344
18,653
593
6,623
18,918
89,911
0
L
Discordia
Salvoraa
Discordia
9,058
445
0
145
15,115
6,415
0
9,690
5,063
64,644
0
W
Ao Kuang
TadiXII
Ao Kuang
10,953
3,379
740
9,884
19,274
11,242
1,553
2,070
16,793
73,974
13,477
W
Ares
jounsel
Ares
25,095
1,401
639
6,229
32,389
50,364
270
4,341
27,962
78,149
13,808
L
Thanatos
p0p0aglatici
Thanatos
18,158
7,616
0
14,715
27,703
11,215
0
11,547
15,952
0
90,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,203
Gold Earned
74,931
516
Minions Killed
802
0
Camps Cleared
0
2,153,123
Distance Traveled
2,396,848
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,981
559
130
5
0
477,092
0
L
Bellona
10,348
414
72
3
0
451,803
2
L
Kuzenbo
11,739
470
11
0
0
485,712
9
W
Medusa
16,546
662
270
11
0
447,317
2
L
Izanami
12,322
493
208
8
0
398,124
2
W
Artio
15,274
611
159
6
0
516,606
2
L
Discordia
12,133
485
115
5
0
417,982
1
W
Ao Kuang
14,457
578
137
5
0
473,881
3
W
Ares
14,673
587
106
4
0
481,952
4
L
Thanatos
12,661
506
110
4
0
399,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role