Player Matchup

Khepri
Khepri
Crem76
Khepri
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 98L
1,580 Elo+
Party 2
Skadi
Skadi
DanishCanadian
Skadi
Level 28
God Stats
3W - 2L
1,915 SR
Queue Stats
20W - 27L
1,499 Elo+
Party 2
Rama
Rama
NightFire11
Rama
Level 129
God Stats
2W - 6L
1,736 SR
Queue Stats
132W - 126L
1,578 Elo+
Party 2
Thor
Thor
fairbully
Thor
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
227W - 255L
1,532 Elo+
Party 2
Janus
Janus
pouncer333
Janus
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 64L
1,584 Elo+
Party 2
Team Averages
Level 79
1,630 SR
1,554 Elo+

VS

Team Averages
Level 117
1,526 SR
1,447 Elo+
Aphrodite
Aphrodite
YkCrin
Aphrodite
Level 129
God Stats
53W - 37L
1,541 SR
Queue Stats
377W - 353L
1,612 Elo+
Party 1
Bastet
Bastet
flyingjakhammer
Bastet
Level 63
God Stats
1W - 2L
1,264 SR
Queue Stats
25W - 30L
1,488 Elo+
Solo
Sobek
Sobek
jumanji34
Sobek
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 190L
1,411 Elo+
Party 3
Neith
Neith
kingthomas0628
Neith
Level 113
God Stats
4W - 4L
1,500 SR
Queue Stats
51W - 46L
1,262 Elo+
Party 3
Chang'e
Chang'e
ykfate
Chang'e
Level 124
God Stats
68W - 51L
1,827 SR
Queue Stats
290W - 293L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Crem76
Khepri
14
2 / 5 / 6
10,329
470
5,032
18,019
21,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 8 / 1
10,877
494
13,553
19,805
6,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 2
10,606
482
13,128
13,232
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
16
2 / 8 / 1
10,233
465
7,419
20,607
7,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
17
2 / 4 / 1
11,371
517
16,617
11,561
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
YkCrin
Aphrodite
20
11 / 1 / 7
13,415
610
17,149
22,842
11,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 1 / 8
12,153
552
9,684
20,759
8,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
jumanji34
Sobek
17
3 / 3 / 15
11,430
520
6,211
29,062
36,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

19
7 / 5 / 9
12,343
561
22,763
17,893
6,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ykfate
Chang'e
19
3 / 1 / 5
12,301
559
10,697
14,658
14,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
11
Kills
29
29
Deaths
11
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
Crem76
Khepri
2
5
6
1
L
2
8
1
0.31
L
3
4
2
1
W
Aphrodite
YkCrin
Aphrodite
11
1
7
14.5
L
Thor
2
8
1
0.31
W
5
1
8
9
W
Sobek
jumanji34
Sobek
3
3
15
3.5
W
7
5
9
2.3
L
Janus
2
4
1
0.63
W
Chang'e
ykfate
Chang'e
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,749
Damage
66,504
83,224
Taken
105,214
43,401
Mitigated
78,406
16,662
Healing
60,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Crem76
Khepri
5,032
418
0
796
18,019
21,296
0
5,389
12,373
19,574
0
L
13,553
8,434
0
4,960
19,805
6,471
0
9,002
10,011
0
71,453
L
13,128
8,581
0
2,778
13,232
4,328
620
4,318
8,792
0
67,161
W
Aphrodite
YkCrin
Aphrodite
17,149
1,238
8,435
16,233
22,842
11,420
1,061
7,335
15,151
99,540
0
L
Thor
7,419
1,114
0
5,411
20,607
7,073
0
7,740
11,428
0
68,232
W
9,684
2,580
0
13,439
20,759
8,432
325
3,997
16,398
0
97,038
W
Sobek
jumanji34
Sobek
6,211
1,025
1,527
6,750
29,062
36,852
93
4,692
23,466
25,501
0
W
22,763
13,175
0
5,566
17,893
6,961
6,463
3,734
14,035
0
102,509
L
Janus
16,617
871
0
2,717
11,561
4,233
0
5,782
5,521
85,527
0
W
Chang'e
ykfate
Chang'e
10,697
359
2,314
6,564
14,658
14,741
66
939
13,709
77,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,416
Gold Earned
61,642
548
Minions Killed
610
0
Camps Cleared
0
1,856,545
Distance Traveled
2,206,146
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,329
470
14
1
0
359,015
2
L
Skadi
10,877
494
129
6
0
327,036
0
L
Rama
10,606
482
119
5
0
341,904
9
W
Aphrodite
13,415
610
187
9
0
436,484
2
L
Thor
10,233
465
122
6
0
423,937
0
W
Bastet
12,153
552
134
6
0
493,590
5
W
Sobek
11,430
520
20
1
0
454,513
6
W
Neith
12,343
561
130
6
0
378,476
1
L
Janus
11,371
517
164
7
0
404,653
2
W
Chang'e
12,301
559
139
6
0
443,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role