Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
PaTos0
Tiamat
Level 78
God Stats
35W - 32L
1,829 SR
Queue Stats
343W - 348L
1,550 Elo+
Solo
Da Ji
Da Ji
TheSanicX
Da Ji
Level 46
God Stats
12W - 10L
1,506 SR
Queue Stats
36W - 57L
1,446 Elo+
Party 1
Nike
Nike
Twargoss
Nike
Level 30
God Stats
4W - 4L
1,473 SR
Queue Stats
27W - 49L
1,458 Elo+
Party 1
Izanami
Izanami
Zorgya
Izanami
Level 75
God Stats
2W - 2L
1,233 SR
Queue Stats
2W - 3L
1,126 Elo+
Party 3
Team Averages
Level 69
1,508 SR
1,416 Elo+

VS

Team Averages
Level 58
1,477 SR
1,637 Elo+
Ao Kuang
Ao Kuang
Kpyr FuryX
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,677 Elo+
Party 2
Chaac
Chaac
Kpyr WolF
Chaac
Level 50
God Stats
3W - 3L
1,444 SR
Queue Stats
5W - 6L
1,677 Elo+
Party 2
Anubis
Anubis
Kpyr sfab
Anubis
Level 26
God Stats
2W - 2L
1,440 SR
Queue Stats
3W - 4L
1,677 Elo+
Party 2
Neith
Neith
Varity Ziir
Neith
Level 29
God Stats
1W - 1L
1,502 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 2
Zeus
Zeus
mayyzan54
Zeus
Level 75
God Stats
3W - 5L
1,500 SR
Queue Stats
113W - 117L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 0 / 7
8,607
538
3,127
7,227
2,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
PaTos0
Tiamat
14
1 / 1 / 1
8,359
522
5,171
8,824
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
TheSanicX
Da Ji
16
13 / 2 / 0
9,899
619
13,278
12,402
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
13
0 / 4 / 5
7,947
497
4,665
10,430
4,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Zorgya
Izanami
15
8 / 0 / 1
9,129
571
10,064
10,230
3,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kpyr FuryX
Ao Kuang
13
4 / 6 / 0
7,707
482
5,952
15,320
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Kpyr WolF
Chaac
12
0 / 1 / 0
6,637
415
8,513
7,747
4,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Kpyr sfab
Anubis
12
1 / 6 / 1
7,317
457
4,704
10,594
3,356
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 6 / 0
5,972
373
3,231
7,817
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
13
2 / 4 / 0
7,971
498
6,612
11,077
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
23
Kills
7
7
Deaths
23
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
7
4.5
L
Ao Kuang
Kpyr FuryX
Ao Kuang
4
6
0
0.67
L
Chaac
Kpyr WolF
Chaac
0
1
0
0
L
Anubis
Kpyr sfab
Anubis
1
6
1
0.25
W
Tiamat
PaTos0
Tiamat
1
1
1
1.5
W
Da Ji
TheSanicX
Da Ji
13
2
0
6.5
W
Nike
0
4
5
0.63
L
0
6
0
0
W
Izanami
Zorgya
Izanami
8
0
1
8.5
L
Zeus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,305
Damage
29,012
49,113
Taken
52,555
19,709
Mitigated
16,901
19,424
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,127
1,063
5,011
4,151
7,227
2,838
994
322
6,905
16,062
0
L
Ao Kuang
Kpyr FuryX
Ao Kuang
5,952
1,615
87
5,577
15,320
4,097
0
771
14,549
42,478
0
L
Chaac
Kpyr WolF
Chaac
8,513
570
123
1,951
7,747
4,487
0
1,093
6,654
0
47,286
L
Anubis
Kpyr sfab
Anubis
4,704
385
0
1,805
10,594
3,356
234
0
10,594
36,417
0
W
Tiamat
PaTos0
Tiamat
5,171
345
0
3,820
8,824
4,218
487
5,398
3,426
49,389
0
W
Da Ji
TheSanicX
Da Ji
13,278
2,548
0
2,890
12,402
4,721
677
5,194
7,208
0
59,375
W
Nike
4,665
1,194
0
1,410
10,430
4,465
1,014
5,806
4,624
0
38,670
L
3,231
1,171
44
1,103
7,817
1,975
0
956
6,861
0
23,330
W
Izanami
Zorgya
Izanami
10,064
7,762
0
2,142
10,230
3,467
2,885
548
9,682
0
72,841
L
Zeus
6,612
1,442
0
4,141
11,077
2,986
68
5,478
5,599
52,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,941
Gold Earned
35,604
417
Minions Killed
378
0
Camps Cleared
0
1,533,304
Distance Traveled
1,393,308
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,607
538
22
1
0
315,896
6
L
Ao Kuang
7,707
482
78
5
0
287,292
0
L
Chaac
6,637
415
78
5
0
337,576
0
L
Anubis
7,317
457
71
4
0
239,053
0
W
Tiamat
8,359
522
89
6
0
297,825
4
W
Da Ji
9,899
619
84
5
0
343,428
0
W
Nike
7,947
497
75
5
0
266,011
0
L
Neith
5,972
373
51
3
0
277,473
0
W
Izanami
9,129
571
147
9
0
310,144
4
L
Zeus
7,971
498
100
6
0
251,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role