Player Matchup

Kuzenbo
Kuzenbo
GloopyTube
Kuzenbo
Level 33
God Stats
2W - 2L
1,299 SR
Queue Stats
22W - 23L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
LottieShawttie
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,601 Elo+
Party 2
Baron Samedi
Baron Samedi
V01dAegis
Baron Samedi
Level 15
God Stats
1W - 0L
1,483 SR
Queue Stats
8W - 8L
1,601 Elo+
Party 2
Rama
Rama
mranxiety
Rama
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,530 Elo+
Party 3
Chronos
Chronos
razonator007
Chronos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 58L
1,479 Elo+
Party 3
Team Averages
Level 45
1,456 SR
1,562 Elo+

VS

Team Averages
Level 29
1,462 SR
1,405 Elo+
Neith
Neith
BAMALORD
Neith
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 119L
1,499 Elo+
Party 1
Yemoja
Yemoja
JankDankins
Yemoja
Level 29
God Stats
14W - 20L
1,422 SR
Queue Stats
303W - 332L
1,420 Elo+
Party 1
Agni
Agni
Loffty
Agni
Level 10
God Stats
3W - 5L
1,387 SR
Queue Stats
3W - 6L
1,390 Elo+
Party 1
Poseidon
Poseidon
MRMCGAGGLEHEIM
Poseidon
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,280 Elo+
Party 1
Bakasura
Bakasura
bigg Papa Loco
Bakasura
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GloopyTube
Kuzenbo
19
3 / 2 / 12
12,211
814
11,829
19,930
24,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
LottieShawttie
Gilgamesh
19
6 / 3 / 5
12,260
817
10,781
19,182
15,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
V01dAegis
Baron Samedi
20
7 / 6 / 5
12,050
803
13,520
16,967
9,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
12
0 / 0 / 0
8,426
562
0
0
0
Chronos
razonator007
Chronos
20
8 / 5 / 7
12,179
812
11,658
13,355
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BAMALORD
Neith
18
6 / 5 / 6
11,509
767
18,639
12,745
4,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
18
1 / 3 / 5
10,880
725
8,772
13,150
10,192
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
Loffty
Agni
16
1 / 9 / 8
9,855
657
6,659
14,061
7,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
19
7 / 6 / 6
11,975
798
16,017
13,634
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
16
1 / 2 / 6
10,137
676
1,759
8,886
5,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
47
24
Kills
16
16
Deaths
25
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
BAMALORD
Neith
6
5
6
1.8
W
Kuzenbo
GloopyTube
Kuzenbo
3
2
12
4.5
L
Yemoja
1
3
5
1.17
L
Agni
Loffty
Agni
1
9
8
0.56
W
Gilgamesh
LottieShawttie
Gilgamesh
6
3
5
2.83
L
Poseidon
7
6
6
1.67
W
Baron Samedi
V01dAegis
Baron Samedi
7
6
5
1.58
L
Bakasura
1
2
6
2
W
Rama
0
0
0
0
W
Chronos
razonator007
Chronos
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,788
Damage
51,846
69,434
Taken
62,476
54,146
Mitigated
33,114
18,818
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BAMALORD
Neith
18,639
7,497
0
2,264
12,745
4,984
1,400
9,273
3,472
0
44,880
W
Kuzenbo
GloopyTube
Kuzenbo
11,829
2,459
0
3,066
19,930
24,197
227
8,426
11,444
30,173
0
L
Yemoja
8,772
1,225
1,401
1,807
13,150
10,192
441
9,498
3,652
36,343
0
L
Agni
Loffty
Agni
6,659
1,079
0
0
14,061
7,202
0
7,624
6,437
20,616
0
W
Gilgamesh
LottieShawttie
Gilgamesh
10,781
4,166
1,823
4,558
19,182
15,372
1,806
8,901
10,071
529
41,011
L
Poseidon
16,017
3,208
0
0
13,634
5,703
551
8,879
4,755
46,519
0
W
Baron Samedi
V01dAegis
Baron Samedi
13,520
573
2,185
5,132
16,967
9,741
587
9,103
7,864
40,663
0
L
Bakasura
1,759
1,057
0
1,415
8,886
5,033
933
2,262
6,624
0
20,163
W
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
razonator007
Chronos
11,658
5,530
0
2,054
13,355
4,836
4,314
5,018
8,337
39,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,126
Gold Earned
54,356
223
Minions Killed
248
0
Camps Cleared
0
1,101,439
Distance Traveled
1,438,598
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,509
767
57
4
0
256,164
1
W
Kuzenbo
12,211
814
29
2
0
289,205
2
L
Yemoja
10,880
725
53
4
0
259,859
1
L
Agni
9,855
657
27
2
0
267,548
1
W
Gilgamesh
12,260
817
62
4
0
303,119
0
L
Poseidon
11,975
798
75
5
0
311,177
1
W
Baron Samedi
12,050
803
73
5
0
254,765
3
L
Bakasura
10,137
676
36
2
0
343,850
1
W
Rama
8,426
562
0
0
0
0
0
W
Chronos
12,179
812
59
4
0
254,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role