Player Matchup

Bacchus
Bacchus
KAoS goHAM
Bacchus
Level 75
God Stats
1W - 0L
1,341 SR
Queue Stats
22W - 29L
1,160 Elo+
Party 1
Cupid
Cupid
Krundarr
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,249 Elo+
Party 1
Guan Yu
Guan Yu
Metro Freeze
Guan Yu
Level 23
God Stats
2W - 6L
1,304 SR
Queue Stats
12W - 17L
1,275 Elo+
Party 1
Nu Wa
Nu Wa
amonkeybrain
Nu Wa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,262 Elo+
Party 1
Bellona
Bellona
nightwing_42
Bellona
Level 103
God Stats
1W - 3L
1,444 SR
Queue Stats
26W - 25L
1,505 Elo+
Party 1
Team Averages
Level 67
1,418 SR
1,290 Elo+

VS

Team Averages
Level 17
1,383 SR
1,173 Elo+
Odin
Odin
Argiraspidas
Odin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,063 Elo+
Party 2
Bellona
Bellona
Neefaster
Bellona
Level 17
God Stats
0W - 2L
1,266 SR
Queue Stats
6W - 12L
1,166 Elo+
Party 2
Horus
Horus
RavenQueen27
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Solo
Merlin
Merlin
SagitariusX
Merlin
Level 6
God Stats
6W - 11L
1,150 SR
Queue Stats
13W - 18L
1,076 Elo+
Party 2
Ra
Ra
SaitoYuzo
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KAoS goHAM
Bacchus
13
0 / 1 / 9
7,585
843
3,596
10,290
13,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
Krundarr
Cupid
14
6 / 2 / 6
8,061
896
8,486
6,668
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Metro Freeze
Guan Yu
13
3 / 0 / 5
7,511
835
3,477
6,700
8,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 0 / 4
8,336
926
5,594
2,301
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
nightwing_42
Bellona
14
3 / 2 / 8
8,176
908
9,224
7,307
10,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
6,398
711
3,489
12,157
9,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Neefaster
Bellona
15
4 / 2 / 0
7,803
867
5,621
14,326
10,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,660
629
1,057
4,357
1,888
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
10
0 / 4 / 1
5,840
649
2,743
4,458
944
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,581
620
543
1,418
359
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
15
Kills
4
5
Deaths
15
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Bacchus
KAoS goHAM
Bacchus
0
1
9
4.5
W
Cupid
Krundarr
Cupid
6
2
6
4.5
W
Guan Yu
Metro Freeze
Guan Yu
3
0
5
5.5
L
Bellona
Neefaster
Bellona
4
2
0
2
L
0
3
0
0
L
Merlin
0
4
1
0.13
L
0
1
0
0
W
3
0
4
5
W
Bellona
nightwing_42
Bellona
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,377
Damage
13,453
33,266
Taken
36,716
36,173
Mitigated
23,182
9,077
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,489
1,105
0
1,301
12,157
9,616
0
2,704
9,075
0
9,622
W
Bacchus
KAoS goHAM
Bacchus
3,596
651
454
1,713
10,290
13,486
124
1,103
9,187
8,872
0
W
Cupid
Krundarr
Cupid
8,486
4,793
1,073
2,653
6,668
2,860
2,440
589
6,079
0
24,176
W
Guan Yu
Metro Freeze
Guan Yu
3,477
250
381
867
6,700
8,874
903
653
6,047
0
8,702
L
Bellona
Neefaster
Bellona
5,621
1,059
781
2,595
14,326
10,375
0
1,763
12,297
0
18,866
L
1,057
513
120
244
4,357
1,888
0
1,491
2,744
0
2,383
L
Merlin
2,743
138
0
175
4,458
944
0
1,922
2,305
9,886
0
L
543
138
65
73
1,418
359
0
648
698
1,450
0
W
5,594
1,122
0
500
2,301
731
2,849
178
2,123
33,856
0
W
Bellona
nightwing_42
Bellona
9,224
2,578
0
1,436
7,307
10,222
1,021
763
6,544
0
26,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,669
Gold Earned
31,282
158
Minions Killed
61
0
Camps Cleared
0
927,203
Distance Traveled
533,042
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,398
711
15
2
0
147,286
0
W
Bacchus
7,585
843
11
1
0
193,130
0
W
Cupid
8,061
896
29
3
0
157,001
2
W
Guan Yu
7,511
835
8
1
0
211,803
0
L
Bellona
7,803
867
22
2
0
190,926
1
L
Horus
5,660
629
5
1
0
75,876
1
L
Merlin
5,840
649
16
2
0
93,915
0
L
Ra
5,581
620
3
0
0
25,039
0
W
Nu Wa
8,336
926
72
8
0
173,616
1
W
Bellona
8,176
908
38
4
0
191,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role