Player Matchup

Yemoja
Yemoja
DankWash420
Yemoja
Level 125
God Stats
5W - 4L
1,294 SR
Queue Stats
261W - 261L
1,752 Elo+
Solo
Ah Puch
Ah Puch
LegitAssasin 2
Ah Puch
Level 136
God Stats
7W - 11L
1,499 SR
Queue Stats
117W - 156L
1,594 Elo+
Solo
Hun Batz
Hun Batz
SBmiraclez
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 139L
1,457 Elo+
Solo
Team Averages
Level 123
1,431 SR
1,601 Elo+

VS

Team Averages
Level 136
1,551 SR
1,668 Elo+
Sobek
Sobek
Brown_Medic
Sobek
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Skadi
Skadi
fer305xx
Skadi
Level 155
God Stats
8W - 8L
1,869 SR
Queue Stats
121W - 136L
1,878 Elo+
Solo
Persephone
Persephone
triscit biscuit
Persephone
Level 153
God Stats
20W - 10L
1,285 SR
Queue Stats
697W - 579L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 1 / 12
8,897
809
8,897
13,585
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
5 / 2 / 6
8,506
773
9,960
9,256
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
SBmiraclez
Hun Batz
13
8 / 1 / 3
9,237
840
8,264
11,466
4,140
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,515
683
5,353
13,971
8,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
fer305xx
Skadi
13
3 / 5 / 0
7,771
706
10,126
9,264
2,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
triscit biscuit
Persephone
11
0 / 4 / 3
7,409
674
8,178
7,177
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
4
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Yemoja
1
1
12
7
W
5
2
6
4
W
Hun Batz
SBmiraclez
Hun Batz
8
1
3
9.5
L
Skadi
fer305xx
Skadi
3
5
0
0.6
L
Persephone
triscit biscuit
Persephone
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,121
Damage
23,657
34,307
Taken
30,412
21,566
Mitigated
13,256
11,710
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,353
935
879
2,843
13,971
8,210
0
7,942
6,029
12,518
0
W
Yemoja
8,897
1,227
1,124
4,764
13,585
13,283
584
6,422
7,163
20,260
0
W
9,960
936
0
3,212
9,256
4,143
0
2,977
6,279
28,972
984
W
Hun Batz
SBmiraclez
Hun Batz
8,264
1,696
467
2,143
11,466
4,140
420
4,514
6,952
0
31,987
L
Skadi
fer305xx
Skadi
10,126
4,177
0
250
9,264
2,834
0
6,333
2,931
0
24,079
L
Persephone
triscit biscuit
Persephone
8,178
223
0
463
7,177
2,212
0
4,591
2,582
29,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
22,695
128
Minions Killed
113
6
Camps Cleared
4
623,509
Distance Traveled
610,225
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,515
683
20
2
1
215,491
2
W
Yemoja
8,897
809
24
2
0
193,399
0
W
Ah Puch
8,506
773
55
5
2
204,484
3
W
Hun Batz
9,237
840
49
4
4
225,626
5
L
Skadi
7,771
706
30
3
2
202,047
3
L
Persephone
7,409
674
63
6
1
192,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role