Player Matchup

Cthulhu
Cthulhu
Blair Hollar
Cthulhu
Level 45
God Stats
17W - 9L
1,770 SR
Queue Stats
20W - 10L
1,652 Elo+
Party 1
Vamana
Vamana
Falxkilla
Vamana
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 90L
1,428 Elo+
Solo
Bellona
Bellona
Trey zx
Bellona
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 122L
1,707 Elo+
Party 1
Izanami
Izanami
kiwiIV
Izanami
Level 44
God Stats
1W - 5L
1,516 SR
Queue Stats
3W - 8L
1,294 Elo+
Solo
Agni
Agni
revoltking470
Agni
Level 142
God Stats
1W - 2L
1,283 SR
Queue Stats
141W - 93L
1,677 Elo+
Party 1
Team Averages
Level 84
1,514 SR
1,551 Elo+

VS

Team Averages
Level 66
1,711 SR
1,671 Elo+
Cthulhu
Cthulhu
Andersonpepinh0
Cthulhu
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,702 Elo+
Party 3
Bastet
Bastet
BirdModeOnly
Bastet
Level 16
God Stats
6W - 1L
1,650 SR
Queue Stats
16W - 14L
1,677 Elo+
Party 2
Danzaburou
Danzaburou
NHR_zenitsu656
Danzaburou
Level 106
God Stats
13W - 10L
1,712 SR
Queue Stats
657W - 684L
1,628 Elo+
Party 3
Ra
Ra
Oli TN
Ra
Level 115
God Stats
5W - 1L
1,764 SR
Queue Stats
62W - 56L
1,734 Elo+
Party 2
Pele
Pele
Şąłť
Pele
Level 70
God Stats
9W - 3L
1,927 SR
Queue Stats
71W - 65L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blair Hollar
Cthulhu
15
0 / 1 / 5
9,695
404
8,475
17,976
20,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Falxkilla
Vamana
16
0 / 6 / 0
9,828
410
11,760
24,178
18,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Trey zx
Bellona
17
4 / 5 / 2
11,037
460
11,665
19,581
13,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
kiwiIV
Izanami
16
2 / 5 / 3
10,016
417
10,884
20,044
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 5 / 3
10,909
455
17,640
14,579
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 8
12,695
529
11,053
16,376
19,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
20
4 / 0 / 11
14,462
603
20,059
23,086
14,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
NHR_zenitsu656
Danzaburou
20
1 / 3 / 5
12,999
542
12,429
16,559
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
20
8 / 1 / 5
15,413
642
25,246
21,275
9,500
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
19
5 / 2 / 3
12,700
529
7,501
19,151
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
7
Kills
22
22
Deaths
7
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Bastet
4
0
11
9.5
L
Cthulhu
Blair Hollar
Cthulhu
0
1
5
2.5
L
Vamana
Falxkilla
Vamana
0
6
0
0
W
Danzaburou
NHR_zenitsu656
Danzaburou
1
3
5
1.17
W
Ra
8
1
5
10.5
L
Bellona
Trey zx
Bellona
4
5
2
1
L
Izanami
kiwiIV
Izanami
2
5
3
0.7
L
1
5
3
0.5
W
Pele
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,424
Damage
76,288
96,358
Taken
96,447
63,145
Mitigated
57,320
21,789
Healing
49,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,053
475
354
4,870
16,376
19,062
274
6,101
10,275
34,597
4,374
W
Bastet
20,059
4,434
0
8,766
23,086
14,322
938
7,319
15,767
0
95,078
L
Cthulhu
Blair Hollar
Cthulhu
8,475
125
1,459
2,913
17,976
20,553
54
7,327
10,649
36,727
0
L
Vamana
Falxkilla
Vamana
11,760
6,183
0
5,773
24,178
18,248
672
6,670
17,508
7,226
73,959
W
Danzaburou
NHR_zenitsu656
Danzaburou
12,429
5,536
603
7,027
16,559
6,655
2,639
4,284
12,275
0
115,617
W
Ra
25,246
2,497
6,274
11,857
21,275
9,500
2,355
8,740
12,535
168,003
0
L
Bellona
Trey zx
Bellona
11,665
1,330
0
4,164
19,581
13,654
359
8,095
11,486
0
68,576
L
Izanami
kiwiIV
Izanami
10,884
6,895
602
6,455
20,044
5,861
108
7,406
12,638
0
67,094
L
17,640
101
0
423
14,579
4,829
0
6,103
8,476
86,934
0
W
Pele
7,501
1,097
0
9,742
19,151
7,781
1,010
3,155
15,996
0
76,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,485
Gold Earned
68,269
599
Minions Killed
792
0
Camps Cleared
0
2,226,375
Distance Traveled
2,535,695
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,695
529
50
2
0
516,514
0
W
Bastet
14,462
603
189
8
0
522,607
2
L
Cthulhu
9,695
404
60
3
0
499,109
6
L
Vamana
9,828
410
134
6
0
445,865
5
W
Danzaburou
12,999
542
177
7
0
448,284
4
W
Ra
15,413
642
256
11
0
503,337
3
L
Bellona
11,037
460
124
5
0
466,849
7
L
Izanami
10,016
417
134
6
0
374,643
3
L
Agni
10,909
455
147
6
0
439,909
6
W
Pele
12,700
529
120
5
0
544,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role