Player Matchup

Danzaburou
Danzaburou
Acnologia132
Danzaburou
Level 57
God Stats
4W - 4L
1,800 SR
Queue Stats
57W - 71L
1,359 Elo+
Party 1
Jing Wei
Jing Wei
Darkplayer394
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 166L
1,351 Elo+
Party 1
Cernunnos
Cernunnos
Nexos_A
Cernunnos
Level 63
God Stats
8W - 7L
1,912 SR
Queue Stats
135W - 136L
1,394 Elo+
Party 1
Izanami
Izanami
ShadowWolfX666
Izanami
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 35L
1,043 Elo+
Party 1
Hachiman
Hachiman
stief22
Hachiman
Level 42
God Stats
2W - 3L
1,429 SR
Queue Stats
64W - 66L
1,363 Elo+
Party 1
Team Averages
Level 51
1,628 SR
1,302 Elo+

VS

Team Averages
Level 91
1,551 SR
1,490 Elo+
Cliodhna
Cliodhna
Cthumlu
Cliodhna
Level 117
God Stats
17W - 16L
1,578 SR
Queue Stats
131W - 144L
1,548 Elo+
Party 2
Ra
Ra
GewoonMilan0416
Ra
Level 44
God Stats
4W - 0L
1,713 SR
Queue Stats
17W - 13L
1,578 Elo+
Party 2
Odin
Odin
Simplisimus
Odin
Level 114
God Stats
11W - 7L
1,500 SR
Queue Stats
645W - 734L
1,446 Elo+
Solo
Cerberus
Cerberus
tomvg66
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,375 Elo+
Party 2
Danzaburou
Danzaburou
willumenowen
Danzaburou
Level 94
God Stats
21W - 18L
1,464 SR
Queue Stats
98W - 98L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acnologia132
Danzaburou
7
5 / 7 / 8
5,830
530
5,615
8,558
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Darkplayer394
Jing Wei
6
2 / 7 / 10
4,912
447
4,865
9,255
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Nexos_A
Cernunnos
7
4 / 1 / 10
5,762
524
7,438
6,732
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
2 / 8 / 7
4,582
417
4,577
6,898
1,063
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
stief22
Hachiman
6
4 / 9 / 7
5,317
483
3,201
8,242
1,334
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cthumlu
Cliodhna
10
11 / 3 / 12
7,341
667
8,774
7,297
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
3 / 4 / 20
5,514
501
5,817
4,949
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
7 / 3 / 11
6,229
566
5,372
8,040
3,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
tomvg66
Cerberus
7
5 / 2 / 20
6,374
579
4,013
9,391
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
willumenowen
Danzaburou
8
6 / 6 / 19
6,494
590
10,799
7,135
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
114
17
Kills
32
32
Deaths
18
42
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Acnologia132
Danzaburou
5
7
8
1.29
W
Cliodhna
Cthumlu
Cliodhna
11
3
12
5.67
L
Jing Wei
Darkplayer394
Jing Wei
2
7
10
1
W
3
4
20
3.25
L
Cernunnos
Nexos_A
Cernunnos
4
1
10
9
L
2
8
7
0.69
W
7
3
11
4.17
L
Hachiman
stief22
Hachiman
4
9
7
0.83
W
Cerberus
tomvg66
Cerberus
5
2
20
7.5
W
Danzaburou
willumenowen
Danzaburou
6
6
19
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,696
Damage
34,775
39,685
Taken
36,812
7,511
Mitigated
13,642
8,192
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Acnologia132
Danzaburou
5,615
2,588
688
1,280
8,558
1,923
354
2,467
5,768
0
17,672
W
Cliodhna
Cthumlu
Cliodhna
8,774
818
0
3,298
7,297
2,088
0
0
7,297
0
37,340
L
Jing Wei
Darkplayer394
Jing Wei
4,865
4,122
271
1,865
9,255
1,683
0
1,741
7,262
0
10,318
W
5,817
832
427
831
4,949
1,086
170
0
4,949
15,859
0
L
Cernunnos
Nexos_A
Cernunnos
7,438
2,943
0
2,959
6,732
1,508
212
2,437
3,974
0
16,900
L
4,577
3,969
0
0
6,898
1,063
283
1,144
5,629
0
9,286
W
5,372
622
0
1,032
8,040
3,598
0
0
8,040
0
16,306
L
Hachiman
stief22
Hachiman
3,201
1,442
0
1,129
8,242
1,334
206
1,260
6,773
0
9,209
W
Cerberus
tomvg66
Cerberus
4,013
357
732
4,844
9,391
5,050
0
0
9,391
7,625
0
W
Danzaburou
willumenowen
Danzaburou
10,799
3,961
0
1,296
7,135
1,820
88
0
7,135
0
24,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
31,952
101
Minions Killed
150
0
Camps Cleared
0
994,872
Distance Traveled
1,011,645
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,830
530
26
2
0
191,078
3
W
Cliodhna
7,341
667
59
5
0
220,272
2
L
Jing Wei
4,912
447
16
1
0
225,891
2
W
Ra
5,514
501
23
2
0
211,668
0
L
Cernunnos
5,762
524
27
2
0
194,558
3
L
Izanami
4,582
417
17
2
0
180,763
0
W
Odin
6,229
566
22
2
0
165,517
1
L
Hachiman
5,317
483
15
1
0
202,582
1
W
Cerberus
6,374
579
7
1
0
215,329
1
W
Danzaburou
6,494
590
39
4
0
198,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role