Player Matchup

Olorun
Olorun
Callum l 74 l
Olorun
Level 41
God Stats
39W - 20L
1,990 SR
Queue Stats
97W - 55L
1,947 Elo+
Party 1
Ganesha
Ganesha
Heseltine
Ganesha
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 96L
1,681 Elo+
Party 1
Hercules
Hercules
Master MC95
Hercules
Level 155
God Stats
2W - 3L
1,720 SR
Queue Stats
132W - 118L
1,652 Elo+
Party 1
Susano
Susano
The_1tomi
Susano
Level 47
God Stats
3W - 6L
1,508 SR
Queue Stats
42W - 54L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yukon J
Ah Muzen Cab
Level 127
God Stats
72W - 43L
1,596 SR
Queue Stats
139W - 109L
1,794 Elo+
Party 1
Team Averages
Level 104
1,663 SR
1,723 Elo+

VS

Team Averages
Level 42
1,424 SR
1,460 Elo+
Izanami
Izanami
Ironbird101
Izanami
Level 43
God Stats
8W - 5L
1,267 SR
Queue Stats
368W - 381L
1,570 Elo+
Solo
King Arthur
King Arthur
MVProuds
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Solo
Nox
Nox
SamViper754
Nox
Level 35
God Stats
2W - 4L
1,342 SR
Queue Stats
12W - 23L
1,405 Elo+
Solo
Khepri
Khepri
darkshadows60
Khepri
Level 41
God Stats
6W - 4L
1,511 SR
Queue Stats
99W - 108L
1,454 Elo+
Solo
Mercury
Mercury
salsifiiiii
Mercury
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,090
609
3,585
6,104
2,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Heseltine
Ganesha
9
0 / 1 / 11
6,147
615
3,688
5,275
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Master MC95
Hercules
12
4 / 0 / 1
7,059
706
5,242
6,924
5,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Susano
The_1tomi
Susano
11
7 / 1 / 3
6,497
650
5,628
5,159
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Yukon J
Ah Muzen Cab
12
6 / 2 / 3
6,834
683
6,195
5,866
1,829

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ironbird101
Izanami
9
0 / 2 / 2
4,728
473
2,568
5,154
1,435
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
MVProuds
King Arthur
9
0 / 5 / 0
5,185
519
4,046
9,104
5,206
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 4
5,093
509
3,822
4,753
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 4 / 1
4,863
486
2,293
8,415
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
salsifiiiii
Mercury
9
3 / 4 / 2
5,778
578
3,252
7,840
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
5
5
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Ganesha
Heseltine
Ganesha
0
1
11
5.5
L
Izanami
Ironbird101
Izanami
0
2
2
0.5
L
King Arthur
MVProuds
King Arthur
0
5
0
0
W
Hercules
Master MC95
Hercules
4
0
1
4.5
L
1
4
4
0.75
W
Susano
The_1tomi
Susano
7
1
3
8.5
W
Ah Muzen Cab
Yukon J
Ah Muzen Cab
6
2
3
3.75
L
1
4
1
0.38
L
Mercury
salsifiiiii
Mercury
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,338
Damage
15,981
29,328
Taken
35,266
13,997
Mitigated
14,448
12,270
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,585
962
0
2,614
6,104
2,056
362
1,512
4,552
32,061
6,356
W
Ganesha
Heseltine
Ganesha
3,688
611
135
1,442
5,275
2,308
112
1,973
3,164
13,803
0
L
Izanami
Ironbird101
Izanami
2,568
1,470
0
1,063
5,154
1,435
0
2,226
2,928
0
26,827
L
King Arthur
MVProuds
King Arthur
4,046
665
0
2,242
9,104
5,206
0
1,122
7,982
0
27,059
W
Hercules
Master MC95
Hercules
5,242
1,723
0
3,616
6,924
5,875
0
0
6,924
7,209
30,670
L
3,822
658
27
556
4,753
1,326
64
1,341
3,412
16,361
0
W
Susano
The_1tomi
Susano
5,628
1,775
0
2,328
5,159
1,929
40
591
4,522
0
29,042
W
Ah Muzen Cab
Yukon J
Ah Muzen Cab
6,195
2,619
0
2,135
5,866
1,829
570
1,633
4,051
0
36,373
L
2,293
318
0
851
8,415
4,547
0
2,141
6,274
11,965
0
L
Mercury
salsifiiiii
Mercury
3,252
1,091
0
795
7,840
1,934
0
994
6,846
0
31,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
25,647
323
Minions Killed
238
0
Camps Cleared
0
965,764
Distance Traveled
946,829
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,090
609
94
9
0
173,464
0
W
Ganesha
6,147
615
1
0
0
183,007
3
L
Izanami
4,728
473
51
5
0
188,535
2
L
King Arthur
5,185
519
59
6
0
182,002
3
W
Hercules
7,059
706
105
11
0
190,451
0
L
Nox
5,093
509
48
5
0
189,515
3
W
Susano
6,497
650
51
5
0
221,792
0
W
Ah Muzen Cab
6,834
683
72
7
0
197,050
1
L
Khepri
4,863
486
22
2
0
183,187
4
L
Mercury
5,778
578
58
6
0
203,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role