Player Matchup

Chaac
Chaac
Eternal_Leader_
Chaac
Level 160
God Stats
6W - 2L
1,768 SR
Queue Stats
211W - 247L
1,652 Elo+
Party 2
Cthulhu
Cthulhu
KershawMT
Cthulhu
Level 109
God Stats
9W - 6L
1,665 SR
Queue Stats
32W - 33L
1,701 Elo+
Party 3
Thor
Thor
Pickle face1
Thor
Level 144
God Stats
5W - 6L
1,570 SR
Queue Stats
24W - 18L
1,543 Elo+
Party 3
Neith
Neith
ReapingStorm5
Neith
Level 160
God Stats
4W - 1L
1,832 SR
Queue Stats
51W - 48L
1,652 Elo+
Party 2
Janus
Janus
SappyLoveStick
Janus
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
109W - 131L
1,528 Elo+
Party 2
Team Averages
Level 128
1,667 SR
1,615 Elo+

VS

Team Averages
Level 74
1,661 SR
1,643 Elo+
Horus
Horus
Brianx321
Horus
Level 86
God Stats
68W - 39L
1,732 SR
Queue Stats
135W - 93L
1,787 Elo+
Party 1
Odin
Odin
DJTHADON18
Odin
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 37L
1,547 Elo+
Solo
Tiamat
Tiamat
HartmannAoE
Tiamat
Level 126
God Stats
134W - 107L
1,724 SR
Queue Stats
472W - 456L
1,762 Elo+
Party 1
Ratatoskr
Ratatoskr
SlightlySmiting
Ratatoskr
Level 26
God Stats
3W - 2L
1,656 SR
Queue Stats
11W - 10L
1,520 Elo+
Party 1
Scylla
Scylla
TheZigbot9000
Scylla
Level 103
God Stats
22W - 25L
1,693 SR
Queue Stats
171W - 164L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 15
12,469
733
17,654
18,744
21,940
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
KershawMT
Cthulhu
20
6 / 1 / 17
12,717
748
17,644
10,800
14,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 1 / 11
13,464
792
19,917
16,621
8,701
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 1 / 7
12,343
726
15,394
13,748
4,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
8 / 4 / 11
12,608
742
12,388
11,428
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brianx321
Horus
17
0 / 7 / 5
10,936
643
12,019
26,337
15,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 5 / 1
10,636
626
6,158
16,826
15,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
19
1 / 4 / 3
11,095
653
16,820
19,788
12,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
SlightlySmiting
Ratatoskr
15
0 / 7 / 0
9,494
558
6,822
19,390
14,087
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 8 / 0
11,670
686
12,493
19,135
6,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
31
Kills
8
8
Deaths
31
61
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
Brianx321
Horus
0
7
5
0.36
L
2
5
1
0.5
W
4
1
15
11.5
L
Tiamat
1
4
3
0.63
W
Cthulhu
KershawMT
Cthulhu
6
1
17
14.5
W
9
1
11
14.5
W
4
1
7
7.5
W
8
4
11
3.38
L
Ratatoskr
SlightlySmiting
Ratatoskr
0
7
0
0
L
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,997
Damage
54,312
71,341
Taken
101,476
53,411
Mitigated
63,525
19,702
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Brianx321
Horus
12,019
4,224
3,297
3,922
26,337
15,115
0
7,262
18,089
0
33,958
L
6,158
621
0
0
16,826
15,331
0
4,462
11,896
0
21,970
W
17,654
1,292
0
9,228
18,744
21,940
987
8,657
9,699
6,677
33,803
L
Tiamat
16,820
1,077
0
4,508
19,788
12,505
0
7,376
12,004
68,364
0
W
Cthulhu
KershawMT
Cthulhu
17,644
167
1,869
1,628
10,800
14,541
395
3,144
7,417
30,576
0
W
19,917
3,868
0
1,844
16,621
8,701
2,836
6,933
9,436
0
56,430
W
15,394
7,246
0
4,368
13,748
4,948
3,770
6,395
7,226
0
61,273
W
12,388
823
0
765
11,428
3,281
1,315
4,184
7,210
37,912
0
L
Ratatoskr
SlightlySmiting
Ratatoskr
6,822
510
59
2,511
19,390
14,087
0
6,146
12,330
0
24,846
L
12,493
865
0
302
19,135
6,487
0
5,829
12,779
31,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,601
Gold Earned
53,831
335
Minions Killed
235
0
Camps Cleared
0
1,701,292
Distance Traveled
1,585,764
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,936
643
35
2
0
302,097
1
L
Odin
10,636
626
33
2
0
336,278
0
W
Chaac
12,469
733
42
2
0
350,473
2
L
Tiamat
11,095
653
91
5
0
339,179
1
W
Cthulhu
12,717
748
47
3
0
384,641
2
W
Thor
13,464
792
95
6
0
353,801
2
W
Neith
12,343
726
99
6
0
321,069
3
W
Janus
12,608
742
52
3
0
291,308
2
L
Ratatoskr
9,494
558
36
2
0
325,881
1
L
Scylla
11,670
686
40
2
0
282,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role