Player Matchup

Thor
Thor
TheCowMoooo
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,520 Elo+
Party 1
Vulcan
Vulcan
Ugthar
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
WórstPláyer97
Sylvanus
Level 16
God Stats
3W - 4L
1,827 SR
Queue Stats
9W - 10L
1,574 Elo+
Party 1
Team Averages
Level 30
1,609 SR
1,542 Elo+

VS

Team Averages
Level 43
1,487 SR
1,414 Elo+
Da Ji
Da Ji
Jaghart
Da Ji
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 303L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
NotHERETIK
Ao Kuang
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,434 Elo+
Party 2
Zeus
Zeus
apotopolus
Zeus
Level 69
God Stats
50W - 71L
1,461 SR
Queue Stats
86W - 129L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 3
12,122
577
11,110
21,922
6,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Ugthar
Vulcan
18
4 / 8 / 1
13,009
619
30,526
19,716
6,369
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
16
0 / 9 / 6
12,442
592
7,984
25,323
21,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jaghart
Da Ji
20
6 / 3 / 16
15,011
715
17,586
24,104
15,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
NotHERETIK
Ao Kuang
20
18 / 0 / 10
17,387
828
30,463
25,622
30,328
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 4 / 12
14,031
668
14,075
13,505
4,468
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
7
Kills
28
28
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Jaghart
Da Ji
6
3
16
4.67
W
Ao Kuang
NotHERETIK
Ao Kuang
18
0
10
23
L
3
11
3
0.41
L
Vulcan
Ugthar
Vulcan
4
8
1
0.56
L
Sylvanus
0
9
6
0.33
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,620
Damage
62,124
66,961
Taken
63,231
34,503
Mitigated
50,461
8,341
Healing
20,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Jaghart
Da Ji
17,586
2,756
0
2,998
24,104
15,665
0
14,988
9,116
0
59,036
W
Ao Kuang
NotHERETIK
Ao Kuang
30,463
8,850
1,106
14,162
25,622
30,328
1,464
15,308
10,314
79,776
0
L
11,110
4,643
218
967
21,922
6,900
0
14,403
7,519
0
24,426
L
Vulcan
Ugthar
Vulcan
30,526
13,980
0
1,340
19,716
6,369
47
11,176
8,540
85,226
0
L
Sylvanus
7,984
1,256
1,423
4,393
25,323
21,234
162
19,198
6,125
18,456
0
W
14,075
564
157
2,171
13,505
4,468
477
8,904
4,601
69,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
46,429
170
Minions Killed
264
5
Camps Cleared
15
914,583
Distance Traveled
1,119,951
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,011
715
68
3
4
368,928
1
W
Ao Kuang
17,387
828
84
4
9
407,018
1
L
Thor
12,122
577
34
2
0
304,671
3
L
Vulcan
13,009
619
119
6
5
342,399
4
L
Sylvanus
12,442
592
17
1
0
267,513
2
W
Zeus
14,031
668
112
5
2
344,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role