Player Matchup

Fenrir
Fenrir
Brothertrucking
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 10L
1,682 Elo+
Party 1
Khepri
Khepri
Dajjas
Khepri
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 125L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
RFG Fox
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,487 Elo+
Party 1
Cupid
Cupid
SF Goddzzz
Cupid
Level 66
God Stats
6W - 2L
1,697 SR
Queue Stats
44W - 51L
1,379 Elo+
Party 1
Merlin
Merlin
siqzzz
Merlin
Level 37
God Stats
20W - 16L
1,617 SR
Queue Stats
73W - 76L
1,492 Elo+
Party 1
Team Averages
Level 62
1,563 SR
1,513 Elo+

VS

Team Averages
Level 46
1,614 SR
1,480 Elo+
Persephone
Persephone
BrujaHécate
Persephone
Level 16
God Stats
2W - 2L
1,835 SR
Queue Stats
6W - 9L
1,762 Elo+
Party 3
Discordia
Discordia
INbigDawg
Discordia
Level 65
God Stats
26W - 37L
1,271 SR
Queue Stats
472W - 667L
1,182 Elo+
Party 2
Sylvanus
Sylvanus
LuvlyK
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,655 Elo+
Solo
Fenrir
Fenrir
Shadowrouge6469
Fenrir
Level 65
God Stats
3W - 7L
1,724 SR
Queue Stats
236W - 379L
1,223 Elo+
Party 2
Cupid
Cupid
WITCHDIMITRY
Cupid
Level 15
God Stats
4W - 3L
1,738 SR
Queue Stats
5W - 7L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
8,113
738
5,491
10,106
7,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Dajjas
Khepri
14
1 / 0 / 9
8,076
734
4,024
5,402
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
RFG Fox
Baron Samedi
16
0 / 0 / 5
8,361
760
5,330
4,668
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
15
6 / 1 / 6
8,568
779
13,311
8,237
3,202
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
siqzzz
Merlin
15
2 / 0 / 6
7,844
713
6,968
4,001
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BrujaHécate
Persephone
13
0 / 3 / 3
7,497
682
7,420
8,357
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
INbigDawg
Discordia
13
2 / 3 / 0
7,663
697
5,537
7,057
2,338
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
LuvlyK
Sylvanus
14
0 / 2 / 1
7,255
660
1,643
6,472
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 5 / 1
7,443
677
4,396
16,376
9,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 2 / 0
6,462
587
2,562
6,211
1,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
15
Kills
3
3
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Persephone
BrujaHécate
Persephone
0
3
3
0.5
W
Khepri
Dajjas
Khepri
1
0
9
5.5
L
Discordia
INbigDawg
Discordia
2
3
0
0.67
L
Sylvanus
LuvlyK
Sylvanus
0
2
1
0.25
W
Baron Samedi
RFG Fox
Baron Samedi
0
0
5
2.5
W
Cupid
6
1
6
9
L
1
5
1
0.3
L
0
2
0
0
W
Merlin
siqzzz
Merlin
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,124
Damage
21,558
32,414
Taken
44,473
20,019
Mitigated
21,417
9,600
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,491
1,591
0
738
10,106
7,747
47
3,556
6,550
0
12,932
L
Persephone
BrujaHécate
Persephone
7,420
475
53
1,076
8,357
2,640
0
3,537
4,771
18,952
0
W
Khepri
Dajjas
Khepri
4,024
330
404
2,486
5,402
4,509
0
2,833
2,569
15,516
0
L
Discordia
INbigDawg
Discordia
5,537
187
219
1,290
7,057
2,338
0
1,860
5,157
23,480
0
L
Sylvanus
LuvlyK
Sylvanus
1,643
661
132
921
6,472
5,446
0
2,757
3,579
13,493
2,886
W
Baron Samedi
RFG Fox
Baron Samedi
5,330
41
186
795
4,668
2,793
268
782
3,886
38,807
0
W
Cupid
13,311
9,235
140
3,957
8,237
3,202
432
5,044
3,193
0
28,498
L
4,396
732
247
2,791
16,376
9,119
52
4,484
11,772
0
15,196
L
2,562
1,225
146
695
6,211
1,874
0
3,199
2,869
0
6,579
W
Merlin
siqzzz
Merlin
6,968
1,122
0
894
4,001
1,768
0
2,233
1,768
31,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
36,320
210
Minions Killed
123
0
Camps Cleared
0
1,122,352
Distance Traveled
928,148
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,113
738
20
2
0
231,059
0
L
Persephone
7,497
682
25
2
0
204,664
0
W
Khepri
8,076
734
15
1
0
228,465
3
L
Discordia
7,663
697
32
3
0
178,526
0
L
Sylvanus
7,255
660
34
3
0
150,817
1
W
Baron Samedi
8,361
760
69
6
0
220,900
2
W
Cupid
8,568
779
50
5
0
218,298
2
L
Fenrir
7,443
677
20
2
0
224,756
0
L
Cupid
6,462
587
12
1
0
169,385
0
W
Merlin
7,844
713
56
5
0
223,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role