Player Matchup

Anubis
Anubis
BoyceSyndrome
Anubis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,368 Elo+
Party 2
Hercules
Hercules
EdSyndrome
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,368 Elo+
Party 2
Da Ji
Da Ji
Trilltacular
Da Ji
Level 82
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 6L
1,368 Elo+
Party 2
Team Averages
Level 103
1,420 SR
1,368 Elo+

VS

Team Averages
Level 117
1,493 SR
1,662 Elo+
Baron Samedi
Baron Samedi
OttsoN
Baron Samedi
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 69L
1,662 Elo+
Party 1
Anhur
Anhur
Tinapatonki
Anhur
Level 141
God Stats
4W - 3L
1,479 SR
Queue Stats
93W - 51L
1,662 Elo+
Party 1
Horus
Horus
rautapatonki
Horus
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 71L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 6
11,710
781
13,110
16,062
5,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
EdSyndrome
Hercules
14
2 / 6 / 9
9,829
655
8,557
25,148
14,563
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 10 / 7
10,382
692
12,354
14,498
2,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OttsoN
Baron Samedi
16
4 / 4 / 17
11,319
755
20,513
12,826
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
17 / 1 / 5
13,615
908
21,624
13,516
4,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 8 / 16
10,186
679
6,264
18,799
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
13
Kills
22
22
Deaths
13
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
7
6
6
1.67
L
Hercules
EdSyndrome
Hercules
2
6
9
1.08
W
Baron Samedi
OttsoN
Baron Samedi
4
4
17
3.13
W
17
1
5
19.5
L
4
10
7
0.75
W
1
8
16
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,021
Damage
48,401
55,708
Taken
45,141
22,788
Mitigated
23,303
10,411
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,110
643
0
5,088
16,062
5,280
0
5,554
10,380
42,748
0
L
Hercules
EdSyndrome
Hercules
8,557
1,993
112
4,490
25,148
14,563
149
10,207
14,433
0
24,177
W
Baron Samedi
OttsoN
Baron Samedi
20,513
1,216
1,667
4,749
12,826
5,809
1,030
2,667
10,159
50,132
0
W
21,624
11,358
0
3,584
13,516
4,691
2,277
4,270
9,246
0
63,879
L
12,354
3,314
0
721
14,498
2,945
1,358
5,044
9,268
0
25,576
W
6,264
3,296
3,839
4,468
18,799
12,803
170
6,747
12,052
0
10,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
35,120
130
Minions Killed
160
5
Camps Cleared
6
705,443
Distance Traveled
795,347
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,710
781
72
5
0
231,825
0
L
Hercules
9,829
655
30
2
1
258,190
2
W
Baron Samedi
11,319
755
63
4
0
243,773
4
W
Anhur
13,615
908
91
6
6
290,422
1
L
Da Ji
10,382
692
28
2
4
215,428
3
W
Horus
10,186
679
6
0
0
261,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role