Player Matchup

Ah Puch
Ah Puch
LegitAssasin 2
Ah Puch
Level 136
God Stats
7W - 11L
1,448 SR
Queue Stats
117W - 156L
1,580 Elo+
Solo
Medusa
Medusa
ViolasBlade
Medusa
Level 118
God Stats
25W - 27L
1,596 SR
Queue Stats
409W - 491L
1,603 Elo+
Solo
Athena
Athena
shimbowdarktree
Athena
Level 89
God Stats
1W - 0L
1,723 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 114
1,589 SR
1,561 Elo+

VS

Team Averages
Level 104
1,405 SR
1,558 Elo+
Achilles
Achilles
SergeantSkulFace
Achilles
Level 120
God Stats
4W - 5L
1,238 SR
Queue Stats
43W - 24L
1,565 Elo+
Party 1
Medusa
Medusa
Splendidspy
Medusa
Level 84
God Stats
44W - 16L
1,476 SR
Queue Stats
53W - 27L
1,438 Elo+
Party 1
Chang'e
Chang'e
precordialthumpr
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 28L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 5
9,165
833
11,578
8,941
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
12
3 / 3 / 10
8,398
763
7,597
8,841
3,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 11
9,294
845
7,559
14,926
16,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
8,059
733
10,655
10,341
9,358
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
3 / 7 / 5
7,867
715
12,908
12,132
4,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 4
7,444
677
4,599
9,369
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
15
Kills
8
8
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
4
3
4
2
L
Medusa
3
7
5
0.79
W
Medusa
3
3
10
2.67
L
1
5
4
0.6
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,734
Damage
28,162
32,708
Taken
31,842
26,360
Mitigated
18,581
9,132
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,578
964
0
3,537
8,941
6,582
649
1,437
7,504
33,308
0
L
10,655
3,308
0
1,869
10,341
9,358
0
6,100
4,241
0
20,146
L
Medusa
12,908
6,286
0
1,311
12,132
4,307
0
6,532
5,600
0
33,785
W
Medusa
7,597
4,253
0
1,016
8,841
3,391
2,004
791
8,050
0
25,902
L
4,599
360
2,385
2,375
9,369
4,916
0
6,660
2,709
18,442
0
W
7,559
2,219
432
4,147
14,926
16,387
249
2,692
12,234
13,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
23,370
105
Minions Killed
118
3
Camps Cleared
7
598,941
Distance Traveled
592,767
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,165
833
44
4
2
197,751
2
L
Achilles
8,059
733
18
2
1
222,890
1
L
Medusa
7,867
715
55
5
3
176,663
3
W
Medusa
8,398
763
46
4
1
185,046
0
L
Chang'e
7,444
677
45
4
3
193,214
3
W
Athena
9,294
845
15
1
0
216,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role