Player Matchup

Thanatos
Thanatos
AluschI
Thanatos
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 87L
1,307 Elo+
Party 3
Bellona
Bellona
Grashuepferhh
Bellona
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 61L
1,307 Elo+
Party 3
Raijin
Raijin
Lafcia
Raijin
Level 86
God Stats
0W - 6L
1,500 SR
Queue Stats
252W - 240L
1,384 Elo+
Solo
Ne Zha
Ne Zha
MrShio
Ne Zha
Level 112
God Stats
9W - 13L
1,406 SR
Queue Stats
632W - 647L
1,470 Elo+
Solo
Ullr
Ullr
zafirlight
Ullr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 72L
1,881 Elo+
Solo
Team Averages
Level 110
1,481 SR
1,470 Elo+

VS

Team Averages
Level 99
1,579 SR
1,506 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Gravdehaug
Odin
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 106L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
Larushu
Gilgamesh
Level 84
God Stats
4W - 4L
1,895 SR
Queue Stats
128W - 120L
1,381 Elo+
Party 1
Hun Batz
Hun Batz
Olimoliroli
Hun Batz
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
110W - 76L
1,754 Elo+
Solo
Chiron
Chiron
Surupulu
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AluschI
Thanatos
15
5 / 7 / 8
9,556
735
11,408
16,554
9,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
19
3 / 4 / 20
11,073
852
11,302
26,591
31,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
Lafcia
Raijin
19
5 / 5 / 11
10,766
828
17,449
15,622
7,131
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
MrShio
Ne Zha
17
9 / 6 / 7
10,672
821
14,677
16,158
8,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 8 / 16
9,801
754
11,836
18,578
7,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
9 / 3 / 15
12,601
969
29,520
17,283
16,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 5 / 15
11,004
846
9,695
19,314
21,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Larushu
Gilgamesh
17
4 / 6 / 16
11,073
852
19,274
22,373
18,714
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Olimoliroli
Hun Batz
19
10 / 8 / 15
11,938
918
15,938
16,388
7,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Surupulu
Chiron
17
2 / 5 / 14
10,095
777
9,156
10,894
3,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
105
26
Kills
30
30
Deaths
27
62
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
3
15
5.5
L
Thanatos
AluschI
Thanatos
5
7
8
1.29
L
Bellona
3
4
20
3.25
W
5
5
15
2.5
L
Raijin
Lafcia
Raijin
5
5
11
2.1
W
Gilgamesh
Larushu
Gilgamesh
4
6
16
2
L
Ne Zha
MrShio
Ne Zha
9
6
7
2.08
W
Hun Batz
Olimoliroli
Hun Batz
10
8
15
2.19
W
Chiron
Surupulu
Chiron
2
5
14
1.8
L
4
8
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,672
Damage
83,583
93,503
Taken
86,252
64,231
Mitigated
68,859
28,896
Healing
24,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
29,520
2,100
2,500
7,043
17,283
16,492
2,212
3,410
13,873
50,181
0
L
Thanatos
AluschI
Thanatos
11,408
2,188
1,640
5,546
16,554
9,321
658
7,609
8,945
0
15,700
L
Bellona
11,302
1,194
1,257
6,461
26,591
31,712
0
11,079
15,512
0
21,045
W
9,695
2,436
2,586
2,017
19,314
21,982
693
4,659
14,655
4,627
11,275
L
Raijin
Lafcia
Raijin
17,449
1,001
3,433
3,030
15,622
7,131
49
6,034
9,588
36,762
0
W
Gilgamesh
Larushu
Gilgamesh
19,274
1,845
646
3,605
22,373
18,714
48
4,605
17,768
7,594
23,336
L
Ne Zha
MrShio
Ne Zha
14,677
2,908
2,807
2,695
16,158
8,068
490
5,429
10,729
0
27,642
W
Hun Batz
Olimoliroli
Hun Batz
15,938
3,515
1,458
928
16,388
7,886
111
1,424
14,964
0
34,570
W
Chiron
Surupulu
Chiron
9,156
2,495
1,638
2,391
10,894
3,785
2,480
3,351
7,543
0
19,581
L
11,836
4,276
1,148
879
18,578
7,999
553
6,540
12,038
0
20,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,868
Gold Earned
56,711
120
Minions Killed
138
0
Camps Cleared
0
1,143,390
Distance Traveled
1,191,700
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,601
969
63
5
0
234,274
0
L
Thanatos
9,556
735
9
1
0
228,829
0
L
Bellona
11,073
852
15
1
0
285,338
0
W
Odin
11,004
846
10
1
0
263,344
1
L
Raijin
10,766
828
55
4
0
214,115
3
W
Gilgamesh
11,073
852
19
1
0
243,325
0
L
Ne Zha
10,672
821
26
2
0
214,961
0
W
Hun Batz
11,938
918
29
2
0
226,103
1
W
Chiron
10,095
777
17
1
0
224,654
0
L
Ullr
9,801
754
15
1
0
200,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role