Player Matchup

Baron Samedi
Baron Samedi
Firenwolf
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,177 Elo+
Party 2
Terra
Terra
Hyäne
Terra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,177 Elo+
Party 2
Da Ji
Da Ji
RiddleStory
Da Ji
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 15L
1,177 Elo+
Party 2
Team Averages
Level 34
1,500 SR
1,177 Elo+

VS

Team Averages
Level 83
1,540 SR
1,473 Elo+
Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Janoll
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,266 Elo+
Party 1
Cthulhu
Cthulhu
Morzo
Cthulhu
Level 107
God Stats
1W - 1L
1,619 SR
Queue Stats
12W - 24L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Firenwolf
Baron Samedi
16
4 / 0 / 11
10,596
706
18,996
13,714
7,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Hyäne
Terra
15
3 / 2 / 11
10,055
670
7,363
19,454
13,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 6 / 4
10,535
702
11,672
14,866
6,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 5 / 3
10,645
710
15,605
14,640
9,114
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Janoll
Neith
12
0 / 4 / 6
8,826
588
5,691
10,753
5,302
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
Morzo
Cthulhu
14
3 / 6 / 3
10,422
695
15,833
16,052
16,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
15
Kills
8
8
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
5
3
1.3
W
Baron Samedi
Firenwolf
Baron Samedi
4
0
11
9.5
W
Terra
Hyäne
Terra
3
2
11
4.25
L
Neith
Janoll
Neith
0
4
6
0.75
L
Cthulhu
Morzo
Cthulhu
3
6
3
0.75
W
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,031
Damage
37,129
48,034
Taken
41,445
27,980
Mitigated
31,030
20,365
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,605
544
1,816
6,106
14,640
9,114
630
8,302
6,338
42,415
0
W
Baron Samedi
Firenwolf
Baron Samedi
18,996
2,472
5,107
6,142
13,714
7,645
771
10,024
3,690
55,876
0
W
Terra
Hyäne
Terra
7,363
1,601
3,776
4,275
19,454
13,736
250
14,252
5,202
13,816
0
L
Neith
Janoll
Neith
5,691
916
0
2,289
10,753
5,302
257
8,245
2,508
1,274
15,003
L
Cthulhu
Morzo
Cthulhu
15,833
1,347
316
1,118
16,052
16,614
306
9,974
6,078
30,435
0
W
11,672
3,127
0
1,065
14,866
6,599
622
8,890
5,976
0
24,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
29,893
115
Minions Killed
120
3
Camps Cleared
6
722,223
Distance Traveled
680,327
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,645
710
55
4
3
248,264
7
W
Baron Samedi
10,596
706
68
5
3
234,701
2
W
Terra
10,055
670
13
1
0
237,340
0
L
Neith
8,826
588
26
2
1
190,836
1
L
Cthulhu
10,422
695
39
3
2
241,227
3
W
Da Ji
10,535
702
34
2
0
250,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role