Player Matchup

Khepri
Khepri
Fliegesau
Khepri
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
140W - 185L
1,226 Elo+
Party 1
Zeus
Zeus
Sausesau
Zeus
Level 88
God Stats
2W - 8L
1,329 SR
Queue Stats
10W - 29L
1,226 Elo+
Party 1
Neith
Neith
Trölölö
Neith
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 34L
1,226 Elo+
Party 1
Team Averages
Level 109
1,443 SR
1,226 Elo+

VS

Team Averages
Level 74
1,594 SR
1,503 Elo+
Kukulkan
Kukulkan
I XoW I 4Lv4rO
Kukulkan
Level 87
God Stats
11W - 15L
1,500 SR
Queue Stats
159W - 196L
1,635 Elo+
Solo
Sobek
Sobek
NL-Call-of-Fears
Sobek
Level 81
God Stats
6W - 3L
1,827 SR
Queue Stats
273W - 264L
1,437 Elo+
Party 2
Bastet
Bastet
Omnitje
Bastet
Level 53
God Stats
85W - 65L
1,456 SR
Queue Stats
274W - 268L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fliegesau
Khepri
11
0 / 5 / 1
8,463
529
2,034
12,174
9,798
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
13
0 / 6 / 1
9,017
564
10,978
14,281
3,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
2 / 5 / 0
10,192
637
11,524
12,398
4,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
8 / 0 / 5
11,962
748
13,681
4,704
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 1 / 13
11,827
739
9,787
23,200
26,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Omnitje
Bastet
17
7 / 1 / 8
11,801
738
12,790
10,723
4,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
16
16
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
Fliegesau
Khepri
0
5
1
0.1
W
Kukulkan
8
0
5
10.5
W
1
1
13
7.5
W
Bastet
Omnitje
Bastet
7
1
8
11
L
Zeus
0
6
1
0.08
L
Neith
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,536
Damage
36,258
38,853
Taken
38,627
17,589
Mitigated
33,026
2,998
Healing
19,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Fliegesau
Khepri
2,034
24
0
0
12,174
9,798
0
8,016
4,158
8,393
0
W
Kukulkan
13,681
682
299
1,782
4,704
2,028
1,580
2,211
2,493
62,837
0
W
9,787
518
596
11,133
23,200
26,653
260
7,628
15,029
31,001
0
W
Bastet
Omnitje
Bastet
12,790
2,189
412
5,052
10,723
4,345
707
3,707
6,272
0
36,679
L
Zeus
10,978
953
84
1,103
14,281
3,660
0
7,896
6,385
27,319
0
L
Neith
11,524
4,702
57
1,754
12,398
4,131
0
7,556
4,842
0
48,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,672
Gold Earned
35,590
138
Minions Killed
184
1
Camps Cleared
10
737,504
Distance Traveled
962,306
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,463
529
13
1
0
224,200
1
W
Kukulkan
11,962
748
111
7
3
285,975
2
W
Sobek
11,827
739
38
2
1
326,498
4
W
Bastet
11,801
738
35
2
6
349,833
1
L
Zeus
9,017
564
36
2
1
247,703
2
L
Neith
10,192
637
89
6
0
265,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role