Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
GlizzKage
Hel
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 184L
1,577 Elo+
Party 1
Charybdis
Charybdis
OofMyBones8972
Charybdis
Level 160
God Stats
173W - 177L
1,561 SR
Queue Stats
379W - 356L
1,498 Elo+
Solo
Thoth
Thoth
Stankus14
Thoth
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
127W - 110L
1,584 Elo+
Solo
Mulan
Mulan
mrstartistic1315
Mulan
Level 124
God Stats
7W - 2L
1,500 SR
Queue Stats
103W - 108L
1,459 Elo+
Solo
Team Averages
Level 124
1,512 SR
1,524 Elo+

VS

Team Averages
Level 91
1,469 SR
1,504 Elo+
Charybdis
Charybdis
Mamberroi2498
Charybdis
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 36L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ReaganomicLambo
Gilgamesh
Level 60
God Stats
0W - 3L
1,271 SR
Queue Stats
24W - 28L
1,485 Elo+
Solo
Heimdallr
Heimdallr
RedWiccan
Heimdallr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
ShadowHaven6577
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,409 Elo+
Solo
Nu Wa
Nu Wa
dieguinhuhBr91
Nu Wa
Level 101
God Stats
376W - 326L
1,573 SR
Queue Stats
404W - 392L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 1 / 6
8,044
731
6,012
9,995
8,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 2 / 8
8,737
794
7,147
9,238
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
OofMyBones8972
Charybdis
17
5 / 1 / 9
9,439
858
8,512
6,509
2,174
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thoth
Stankus14
Thoth
15
3 / 0 / 11
8,702
791
20,513
5,691
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 4 / 7
8,697
791
8,326
13,655
12,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mamberroi2498
Charybdis
16
2 / 2 / 3
8,804
800
6,868
9,392
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ReaganomicLambo
Gilgamesh
13
2 / 3 / 4
7,509
683
7,289
14,700
10,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
RedWiccan
Heimdallr
13
1 / 7 / 3
7,313
665
4,224
10,487
4,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 4 / 5
7,645
695
2,706
15,854
14,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
3 / 5 / 4
8,065
733
12,307
9,430
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
21
Kills
8
8
Deaths
21
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
6
6
W
5
2
8
4.5
L
Charybdis
Mamberroi2498
Charybdis
2
2
3
1.75
W
Charybdis
OofMyBones8972
Charybdis
5
1
9
9.5
L
Gilgamesh
ReaganomicLambo
Gilgamesh
2
3
4
1.33
L
Heimdallr
RedWiccan
Heimdallr
1
7
3
0.36
L
0
4
5
0.63
W
Thoth
Stankus14
Thoth
3
0
11
8.5
L
3
5
4
1
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,510
Damage
33,394
45,088
Taken
59,863
28,815
Mitigated
36,701
22,242
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,012
392
0
750
9,995
8,544
571
4,410
5,371
19,421
0
W
7,147
419
11,767
5,856
9,238
3,590
527
3,004
6,120
23,768
0
L
Charybdis
Mamberroi2498
Charybdis
6,868
3,146
0
1,422
9,392
4,092
1,727
4,545
4,627
0
36,569
W
Charybdis
OofMyBones8972
Charybdis
8,512
4,601
0
1,181
6,509
2,174
3,603
1,659
4,768
0
37,732
L
Gilgamesh
ReaganomicLambo
Gilgamesh
7,289
1,087
108
2,095
14,700
10,088
0
8,125
6,053
0
16,695
L
Heimdallr
RedWiccan
Heimdallr
4,224
350
0
361
10,487
4,453
594
5,120
4,939
0
18,462
L
2,706
687
1,520
4,114
15,854
14,070
24
7,462
7,852
9,621
0
W
Thoth
Stankus14
Thoth
20,513
315
829
830
5,691
1,905
256
2,083
3,461
38,929
0
L
12,307
3,662
454
422
9,430
3,998
18
6,324
2,720
33,541
0
W
8,326
997
0
1,029
13,655
12,602
851
3,857
9,448
0
24,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,619
Gold Earned
39,336
223
Minions Killed
181
0
Camps Cleared
0
1,138,673
Distance Traveled
1,046,477
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,044
731
30
3
0
237,200
0
W
Hel
8,737
794
29
3
0
254,444
0
L
Charybdis
8,804
800
81
7
0
225,708
2
W
Charybdis
9,439
858
70
6
0
201,361
2
L
Gilgamesh
7,509
683
20
2
0
222,420
2
L
Heimdallr
7,313
665
24
2
0
206,649
0
L
Yemoja
7,645
695
10
1
0
198,861
2
W
Thoth
8,702
791
56
5
0
234,344
1
L
Nu Wa
8,065
733
46
4
0
192,839
1
W
Mulan
8,697
791
38
3
0
211,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role