Player Matchup

Yemoja
Yemoja
GoluckyWhistle7
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 3
Ah Puch
Ah Puch
KING_OF_DEMONS-5
Ah Puch
Level 103
God Stats
17W - 17L
1,267 SR
Queue Stats
343W - 396L
1,441 Elo+
Party 2
Izanami
Izanami
OliWarrior2
Izanami
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 68L
1,587 Elo+
Party 3
Cliodhna
Cliodhna
TJBear04
Cliodhna
Level 86
God Stats
3W - 4L
1,341 SR
Queue Stats
210W - 239L
1,569 Elo+
Party 3
Tyr
Tyr
ali_nabi1378
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,545 Elo+
Party 2
Team Averages
Level 56
1,422 SR
1,520 Elo+

VS

Team Averages
Level 53
1,406 SR
1,509 Elo+
Scylla
Scylla
Drenei69
Scylla
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,736 Elo+
Party 1
Hou Yi
Hou Yi
Hundemann
Hou Yi
Level 17
God Stats
1W - 2L
1,261 SR
Queue Stats
94W - 92L
1,403 Elo+
Party 1
Atlas
Atlas
Korebaton
Atlas
Level 57
God Stats
2W - 4L
1,500 SR
Queue Stats
228W - 225L
1,428 Elo+
Party 1
Chaac
Chaac
Sperrok
Chaac
Level 28
God Stats
3W - 4L
1,566 SR
Queue Stats
7W - 11L
1,530 Elo+
Party 1
Arachne
Arachne
hedeliot
Arachne
Level 139
God Stats
21W - 16L
1,201 SR
Queue Stats
323W - 332L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
5,235
476
2,207
8,237
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 6 / 0
5,443
495
7,180
9,022
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
OliWarrior2
Izanami
9
3 / 7 / 0
5,611
510
6,683
8,206
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TJBear04
Cliodhna
10
0 / 2 / 2
5,645
513
3,126
6,647
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 0
4,937
449
2,327
7,442
5,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drenei69
Scylla
10
1 / 4 / 4
5,631
512
1,655
3,472
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Hundemann
Hou Yi
9
3 / 2 / 7
5,808
528
7,152
7,864
2,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Korebaton
Atlas
10
5 / 1 / 12
7,079
644
6,692
9,578
5,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Sperrok
Chaac
11
6 / 0 / 4
6,924
629
5,745
6,397
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
hedeliot
Arachne
12
9 / 0 / 5
7,113
647
7,349
7,321
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
7
Kills
24
24
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
Drenei69
Scylla
1
4
4
0.75
L
1
4
2
0.5
W
Hou Yi
Hundemann
Hou Yi
3
2
7
3.25
L
3
6
0
0.5
W
Atlas
Korebaton
Atlas
5
1
12
11
L
Izanami
OliWarrior2
Izanami
3
7
0
0.43
W
Chaac
Sperrok
Chaac
6
0
4
8
L
Cliodhna
TJBear04
Cliodhna
0
2
2
0.5
L
0
5
0
0
W
Arachne
hedeliot
Arachne
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,523
Damage
28,593
39,554
Taken
34,632
15,033
Mitigated
14,807
8,616
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Drenei69
Scylla
1,655
248
0
0
3,472
984
752
1,904
1,342
18,191
0
L
2,207
994
420
1,533
8,237
2,621
0
2,561
5,634
6,638
0
W
Hou Yi
Hundemann
Hou Yi
7,152
5,325
0
2,612
7,864
2,239
79
1,193
6,665
0
29,875
L
7,180
184
0
1,564
9,022
2,547
0
2,205
6,544
27,765
0
W
Atlas
Korebaton
Atlas
6,692
2,900
1,961
3,553
9,578
5,501
595
2,051
7,253
19,121
0
L
Izanami
OliWarrior2
Izanami
6,683
4,668
0
935
8,206
1,819
0
2,369
5,757
0
29,414
W
Chaac
Sperrok
Chaac
5,745
1,025
0
3,424
6,397
3,791
0
157
6,240
1,886
22,734
L
Cliodhna
TJBear04
Cliodhna
3,126
152
0
2,545
6,647
2,180
0
1,337
5,240
0
38,935
L
2,327
490
0
1,619
7,442
5,866
0
167
6,823
0
17,101
W
Arachne
hedeliot
Arachne
7,349
4,736
17
2,820
7,321
2,292
0
3,578
3,559
0
33,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
32,555
251
Minions Killed
220
0
Camps Cleared
0
973,721
Distance Traveled
1,093,502
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,631
512
41
4
0
175,426
0
L
Yemoja
5,235
476
11
1
0
173,416
0
W
Hou Yi
5,808
528
54
5
0
194,728
1
L
Ah Puch
5,443
495
57
5
0
195,977
0
W
Atlas
7,079
644
18
2
0
223,894
0
L
Izanami
5,611
510
60
5
0
189,075
1
W
Chaac
6,924
629
51
5
0
224,467
0
L
Cliodhna
5,645
513
79
7
0
229,058
1
L
Tyr
4,937
449
44
4
0
186,195
3
W
Arachne
7,113
647
56
5
0
274,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role