Player Matchup

Artio
Artio
COLAC145
Artio
Level 109
God Stats
2W - 3L
1,507 SR
Queue Stats
46W - 40L
1,852 Elo+
Party 3
Loki
Loki
Krakken8z
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NiceTryBrahh
Cthulhu
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 101L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
ShadowManafest
Kukulkan
Level 88
God Stats
10W - 9L
2,008 SR
Queue Stats
116W - 92L
1,688 Elo+
Party 1
Ullr
Ullr
ìDenny
Ullr
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 30L
1,787 Elo+
Party 3
Team Averages
Level 103
1,603 SR
1,657 Elo+

VS

Team Averages
Level 128
1,526 SR
1,528 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Kumtael
Charybdis
Level 101
God Stats
8W - 9L
1,628 SR
Queue Stats
124W - 121L
1,496 Elo+
Solo
Cabrakan
Cabrakan
Solarlink
Cabrakan
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 97L
1,515 Elo+
Solo
Atlas
Atlas
rotnaoborot
Atlas
Level 127
God Stats
23W - 30L
1,500 SR
Queue Stats
368W - 346L
1,565 Elo+
Party 2
Pele
Pele
thibaut13
Pele
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 47L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
COLAC145
Artio
9
1 / 2 / 1
5,878
420
3,128
11,471
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
11
3 / 3 / 0
6,762
483
3,341
10,550
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
NiceTryBrahh
Cthulhu
12
0 / 2 / 1
6,931
495
5,335
11,159
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
12
0 / 3 / 1
7,291
521
6,581
6,340
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
ìDenny
Ullr
11
1 / 4 / 2
6,666
476
6,204
8,054
1,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 1 / 5
8,021
573
3,800
3,245
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Kumtael
Charybdis
13
5 / 3 / 2
7,930
566
7,815
11,549
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Solarlink
Cabrakan
14
2 / 1 / 1
8,143
582
8,336
10,042
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 0 / 4
7,544
539
6,502
10,230
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
14
4 / 0 / 4
8,287
592
6,296
8,647
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
14
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
5
2.5
L
Artio
COLAC145
Artio
1
2
1
0.75
L
Loki
3
3
0
1
W
Charybdis
Kumtael
Charybdis
5
3
2
2
L
Cthulhu
NiceTryBrahh
Cthulhu
0
2
1
0.25
L
Kukulkan
0
3
1
0.17
W
Cabrakan
Solarlink
Cabrakan
2
1
1
2.5
W
2
0
4
4
W
Pele
4
0
4
6
L
Ullr
ìDenny
Ullr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,589
Damage
32,749
47,574
Taken
43,713
18,202
Mitigated
26,182
12,469
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,800
834
0
1,065
3,245
1,066
1,200
1,556
1,689
58,098
0
L
Artio
COLAC145
Artio
3,128
450
467
2,589
11,471
6,478
0
2,938
8,533
15,338
0
L
Loki
3,341
1,304
0
3,047
10,550
2,936
0
2,600
7,803
0
39,076
W
Charybdis
Kumtael
Charybdis
7,815
3,698
0
6,286
11,549
3,166
2,515
1,754
9,795
0
54,538
L
Cthulhu
NiceTryBrahh
Cthulhu
5,335
390
0
4,447
11,159
4,986
0
6,497
3,970
38,764
0
L
Kukulkan
6,581
575
0
1,099
6,340
1,943
0
2,712
3,628
60,811
0
W
Cabrakan
Solarlink
Cabrakan
8,336
1,271
0
4,030
10,042
9,972
132
3,898
5,480
49,698
0
W
6,502
2,364
333
3,621
10,230
8,982
288
5,710
4,438
19,670
3,497
W
Pele
6,296
1,584
0
2,051
8,647
2,996
0
1,380
7,267
0
60,920
L
Ullr
ìDenny
Ullr
6,204
2,290
0
820
8,054
1,859
0
2,200
5,854
0
42,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,528
Gold Earned
39,925
387
Minions Killed
450
0
Camps Cleared
0
1,351,263
Distance Traveled
1,358,283
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,021
573
116
8
0
265,248
1
L
Artio
5,878
420
16
1
0
259,274
5
L
Loki
6,762
483
77
6
0
292,632
0
W
Charybdis
7,930
566
104
7
0
254,169
3
L
Cthulhu
6,931
495
95
7
0
278,694
2
L
Kukulkan
7,291
521
123
9
0
266,688
6
W
Cabrakan
8,143
582
107
8
0
261,052
4
W
Atlas
7,544
539
20
1
0
275,055
2
W
Pele
8,287
592
103
7
0
302,759
1
L
Ullr
6,666
476
76
5
0
253,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role