Player Matchup

Chaac
Chaac
MadDogBtown
Chaac
Level 46
God Stats
2W - 1L
1,753 SR
Queue Stats
5W - 12L
1,214 Elo+
Party 1
Danzaburou
Danzaburou
NAEBART09
Danzaburou
Level 107
God Stats
15W - 23L
1,650 SR
Queue Stats
201W - 207L
1,544 Elo+
Solo
Fenrir
Fenrir
ShadowSealeo
Fenrir
Level 11
God Stats
4W - 7L
1,471 SR
Queue Stats
8W - 14L
1,257 Elo+
Solo
Sol
Sol
The_Alien_07
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
iLuv WarZone
Achilles
Level 65
God Stats
12W - 5L
1,533 SR
Queue Stats
64W - 63L
1,330 Elo+
Party 1
Team Averages
Level 46
1,581 SR
1,369 Elo+

VS

Team Averages
Level 78
1,487 SR
1,397 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
F1R3_X_ZOMBIE
Ah Muzen Cab
Level 89
God Stats
5W - 4L
1,320 SR
Queue Stats
132W - 128L
1,451 Elo+
Solo
Anubis
Anubis
Johnnywhatagent
Anubis
Level 48
God Stats
114W - 92L
1,617 SR
Queue Stats
318W - 306L
1,413 Elo+
Solo
Pele
Pele
lul-kassh
Pele
Level 13
God Stats
35W - 47L
1,500 SR
Queue Stats
137W - 180L
1,398 Elo+
Solo
Atlas
Atlas
ohGranzby
Atlas
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 51L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,469
747
5,375
9,476
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
NAEBART09
Danzaburou
15
1 / 3 / 1
7,631
763
3,514
7,119
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
13
3 / 2 / 0
7,152
715
5,339
12,362
5,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 8 / 2
6,227
623
2,445
8,418
2,038
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
iLuv WarZone
Achilles
13
0 / 2 / 2
6,585
659
5,510
11,080
8,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 0 / 4
7,116
712
4,086
6,619
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
F1R3_X_ZOMBIE
Ah Muzen Cab
15
7 / 0 / 3
8,384
838
9,484
2,981
1,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

16
4 / 0 / 8
8,455
846
10,716
4,332
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
13
2 / 2 / 11
7,197
720
4,086
8,608
3,515
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
ohGranzby
Atlas
12
1 / 3 / 9
7,697
770
9,125
12,118
8,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
16
16
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
4
4
W
Ah Muzen Cab
F1R3_X_ZOMBIE
Ah Muzen Cab
7
0
3
8.5
W
4
0
8
8
L
1
1
2
2
L
Danzaburou
NAEBART09
Danzaburou
1
3
1
0.5
L
Fenrir
3
2
0
1.5
L
0
8
2
0.13
L
Achilles
iLuv WarZone
Achilles
0
2
2
0.5
W
Pele
2
2
11
3.75
W
Atlas
ohGranzby
Atlas
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,183
Damage
37,497
48,455
Taken
34,658
26,076
Mitigated
20,556
17,477
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,086
1,006
232
2,365
6,619
5,224
0
379
6,204
0
9,652
W
Ah Muzen Cab
F1R3_X_ZOMBIE
Ah Muzen Cab
9,484
3,118
0
1,487
2,981
1,358
743
27
2,954
0
32,895
W
10,716
232
0
723
4,332
2,243
64
968
3,244
48,745
0
L
5,375
327
0
4,818
9,476
6,857
330
5,055
4,352
0
14,843
L
Danzaburou
NAEBART09
Danzaburou
3,514
1,341
470
1,759
7,119
2,764
1,331
1,312
5,590
0
29,014
L
Fenrir
5,339
649
0
5,506
12,362
5,837
192
5,212
7,074
0
17,067
L
2,445
1,448
700
790
8,418
2,038
0
3,098
5,147
5,056
0
L
Achilles
iLuv WarZone
Achilles
5,510
618
0
3,434
11,080
8,580
68
5,164
5,824
0
16,280
W
Pele
4,086
1,237
421
800
8,608
3,515
0
539
7,850
0
8,121
W
Atlas
ohGranzby
Atlas
9,125
4,837
2,240
2,531
12,118
8,216
17
532
10,559
17,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,064
Gold Earned
38,849
152
Minions Killed
187
0
Camps Cleared
0
957,591
Distance Traveled
1,064,295
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,116
712
9
1
0
187,096
3
W
Ah Muzen Cab
8,384
838
62
6
0
224,207
1
W
Anubis
8,455
846
85
9
0
211,290
4
L
Chaac
7,469
747
21
2
0
218,672
4
L
Danzaburou
7,631
763
63
6
0
184,930
0
L
Fenrir
7,152
715
21
2
0
214,645
4
L
Sol
6,227
623
10
1
0
134,628
2
L
Achilles
6,585
659
37
4
0
204,716
1
W
Pele
7,197
720
10
1
0
231,356
0
W
Atlas
7,697
770
21
2
0
210,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role