Player Matchup

Cliodhna
Cliodhna
Asianface102
Cliodhna
Level 100
God Stats
1W - 0L
1,499 SR
Queue Stats
5W - 3L
1,627 Elo+
Party 2
Bacchus
Bacchus
Bl nd Sh oT
Bacchus
Level 47
God Stats
3W - 2L
1,474 SR
Queue Stats
27W - 39L
1,574 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TheRioBird
Kumbhakarna
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,627 Elo+
Party 2
Horus
Horus
Verradux
Horus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,627 Elo+
Party 2
Ah Puch
Ah Puch
dinosaurdong
Ah Puch
Level 62
God Stats
15W - 18L
1,338 SR
Queue Stats
42W - 44L
1,395 Elo+
Party 3
Team Averages
Level 65
1,462 SR
1,570 Elo+

VS

Team Averages
Level 30
1,542 SR
1,503 Elo+
Cerberus
Cerberus
 
Cerberus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
PLT viegon
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Xxlocote 666
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Party 1
The Morrigan
The Morrigan
aSwampRat
The Morrigan
Level 47
God Stats
11W - 15L
1,452 SR
Queue Stats
23W - 39L
1,483 Elo+
Solo
Chang'e
Chang'e
hauntedvictorian
Chang'e
Level 47
God Stats
5W - 8L
1,757 SR
Queue Stats
42W - 52L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Asianface102
Cliodhna
19
19 / 5 / 10
12,728
796
26,596
19,273
10,507
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Bl nd Sh oT
Bacchus
18
2 / 0 / 9
11,155
697
9,735
11,185
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
TheRioBird
Kumbhakarna
18
5 / 3 / 19
11,864
742
6,967
18,192
23,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Verradux
Horus
19
8 / 1 / 19
12,853
803
9,641
17,468
22,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
dinosaurdong
Ah Puch
18
2 / 3 / 5
11,187
699
10,258
14,607
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
3 / 2 / 6
11,054
691
14,611
16,369
18,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
PLT viegon
Olorun
15
1 / 12 / 4
9,594
600
7,552
18,446
7,342
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Xxlocote 666
Ah Puch
17
2 / 12 / 5
10,525
658
7,400
17,517
6,444
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
aSwampRat
The Morrigan
17
2 / 7 / 7
10,862
679
12,208
10,433
3,882
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 3 / 6
11,608
726
17,443
12,055
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
36
Kills
12
12
Deaths
36
62
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
6
3
W
Cliodhna
Asianface102
Cliodhna
19
5
10
4.8
W
Bacchus
Bl nd Sh oT
Bacchus
2
0
9
6.5
L
Olorun
PLT viegon
Olorun
1
12
4
0.25
W
Kumbhakarna
TheRioBird
Kumbhakarna
5
3
19
4.83
W
Horus
Verradux
Horus
8
1
19
17.5
L
Ah Puch
Xxlocote 666
Ah Puch
2
12
5
0.38
L
The Morrigan
aSwampRat
The Morrigan
2
7
7
0.79
W
Ah Puch
dinosaurdong
Ah Puch
2
3
5
1.5
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,197
Damage
59,214
80,725
Taken
74,820
72,154
Mitigated
41,291
25,598
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,611
843
1,033
3,609
16,369
18,327
0
6,988
8,760
39,698
0
W
Cliodhna
Asianface102
Cliodhna
26,596
7,558
0
2,902
19,273
10,507
0
14,982
3,935
0
58,132
W
Bacchus
Bl nd Sh oT
Bacchus
9,735
728
284
2,102
11,185
11,365
561
8,496
2,499
37,054
0
L
Olorun
PLT viegon
Olorun
7,552
3,542
220
2,060
18,446
7,342
268
6,271
11,931
15,867
0
W
Kumbhakarna
TheRioBird
Kumbhakarna
6,967
721
0
2,018
18,192
23,435
0
11,754
5,998
19,328
0
W
Horus
Verradux
Horus
9,641
4,275
6,608
8,800
17,468
22,011
50
8,968
8,274
0
23,795
L
Ah Puch
Xxlocote 666
Ah Puch
7,400
757
0
1,086
17,517
6,444
474
5,124
12,147
23,419
0
L
The Morrigan
aSwampRat
The Morrigan
12,208
1,183
273
706
10,433
3,882
82
2,611
7,328
36,258
1,237
W
Ah Puch
dinosaurdong
Ah Puch
10,258
275
0
2,884
14,607
4,836
1,371
12,548
1,805
51,753
0
L
17,443
829
2,762
4,193
12,055
5,296
0
4,308
7,496
56,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,787
Gold Earned
53,643
235
Minions Killed
263
0
Camps Cleared
0
1,653,803
Distance Traveled
1,449,910
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,054
691
66
4
0
342,703
3
W
Cliodhna
12,728
796
29
2
0
344,474
0
W
Bacchus
11,155
697
60
4
0
354,163
0
L
Olorun
9,594
600
20
1
0
231,092
4
W
Kumbhakarna
11,864
742
28
2
0
321,733
0
W
Horus
12,853
803
31
2
0
357,469
2
L
Ah Puch
10,525
658
34
2
0
266,295
3
L
The Morrigan
10,862
679
56
4
0
292,817
2
W
Ah Puch
11,187
699
87
5
0
275,964
1
L
Chang'e
11,608
726
87
5
0
317,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role