Player Matchup

Cernunnos
Cernunnos
Ic1ngdth
Cernunnos
Level 50
God Stats
36W - 37L
1,404 SR
Queue Stats
507W - 568L
1,307 Elo+
Solo
Fenrir
Fenrir
Leinad2Hearts
Fenrir
Level 69
God Stats
0W - 2L
1,171 SR
Queue Stats
12W - 25L
1,248 Elo+
Party 1
Artio
Artio
MisfitCaptWillow
Artio
Level 4
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 1
Geb
Geb
icecake162
Geb
Level 67
God Stats
52W - 62L
1,533 SR
Queue Stats
86W - 90L
1,510 Elo+
Solo
Agni
Agni
socialglitch
Agni
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,274 Elo+
Party 1
Team Averages
Level 41
1,363 SR
1,308 Elo+

VS

Team Averages
Level 80
1,548 SR
1,541 Elo+
Tiamat
Tiamat
GoogleBlue3005
Tiamat
Level 128
God Stats
7W - 9L
1,688 SR
Queue Stats
197W - 220L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
NATIONWIDE HD
Baba Yaga
Level 158
God Stats
9W - 10L
1,421 SR
Queue Stats
183W - 219L
1,375 Elo+
Solo
Jormungandr
Jormungandr
Ridax11
Jormungandr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,679 Elo+
Solo
Chaac
Chaac
cakeman38
Chaac
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 58L
1,579 Elo+
Solo
Apollo
Apollo
tnards
Apollo
Level 35
God Stats
4W - 4L
1,633 SR
Queue Stats
20W - 20L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ic1ngdth
Cernunnos
16
2 / 2 / 3
11,339
1,134
10,933
14,210
5,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 2
10,865
1,087
13,397
22,454
8,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 6 / 0
9,687
969
1,273
15,639
16,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 1 / 0
9,144
914
524
1,072
657
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 14 / 3
10,746
1,075
7,241
19,018
6,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

78

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 15
13,660
1,366
18,498
6,749
5,026
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baba Yaga
NATIONWIDE HD
Baba Yaga
18
3 / 0 / 18
12,041
1,204
8,649
3,922
2,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
Ridax11
Jormungandr
17
3 / 2 / 15
10,858
1,086
9,780
8,855
5,082
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
cakeman38
Chaac
17
6 / 1 / 12
11,807
1,181
14,372
9,873
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
tnards
Apollo
18
6 / 2 / 15
11,672
1,167
12,970
8,451
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
105
5
Kills
30
30
Deaths
5
8
Assists
75
Player
Kills
Deaths
Assists
KDA
W
12
0
15
19.5
L
Cernunnos
Ic1ngdth
Cernunnos
2
2
3
1.75
L
2
7
2
0.43
L
0
6
0
0
W
Baba Yaga
NATIONWIDE HD
Baba Yaga
3
0
18
12
W
Jormungandr
Ridax11
Jormungandr
3
2
15
5.25
W
Chaac
cakeman38
Chaac
6
1
12
12
L
0
1
0
0
L
1
14
3
0.18
W
Apollo
tnards
Apollo
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,368
Damage
64,269
72,393
Taken
37,850
38,671
Mitigated
22,310
4,580
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,498
336
10
1,689
6,749
5,026
0
736
5,989
38,290
0
L
Cernunnos
Ic1ngdth
Cernunnos
10,933
3,958
0
1,212
14,210
5,473
0
7,913
6,167
0
38,264
L
13,397
1,030
88
1,629
22,454
8,914
0
12,979
9,185
0
26,335
L
1,273
91
86
620
15,639
16,898
0
5,610
9,741
7,927
0
W
Baba Yaga
NATIONWIDE HD
Baba Yaga
8,649
1,101
120
2,666
3,922
2,291
0
733
3,189
28,120
0
W
Jormungandr
Ridax11
Jormungandr
9,780
2,815
383
457
8,855
5,082
0
1,727
7,046
18,414
0
W
Chaac
cakeman38
Chaac
14,372
5,585
0
5,962
9,873
6,797
0
2,528
7,259
0
28,812
L
524
0
0
0
1,072
657
0
809
197
1,104
0
L
7,241
1,351
110
835
19,018
6,729
0
9,616
9,078
22,540
0
W
Apollo
tnards
Apollo
12,970
9,067
0
1,982
8,451
3,114
0
3,006
5,329
0
24,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,781
Gold Earned
60,038
125
Minions Killed
182
3
Camps Cleared
9
834,911
Distance Traveled
906,048
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,660
1,366
53
5
1
202,742
0
L
Cernunnos
11,339
1,134
56
6
0
165,556
0
L
Fenrir
10,865
1,087
29
3
1
204,503
0
L
Artio
9,687
969
14
1
0
124,437
0
W
Baba Yaga
12,041
1,204
48
5
5
187,366
0
W
Jormungandr
10,858
1,086
19
2
0
150,381
0
W
Chaac
11,807
1,181
28
3
2
195,311
1
L
Geb
9,144
914
0
0
0
232,490
1
L
Agni
10,746
1,075
26
3
2
107,925
0
W
Apollo
11,672
1,167
34
3
1
170,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role