Player Matchup

Hel
Hel
Bigkalakona
Hel
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 39L
1,387 Elo+
Party 1
Yemoja
Yemoja
Goatse420xD
Yemoja
Level 27
God Stats
5W - 2L
1,716 SR
Queue Stats
20W - 21L
1,418 Elo+
Party 1
Bastet
Bastet
VinceCharming
Bastet
Level 106
God Stats
3W - 1L
1,510 SR
Queue Stats
84W - 77L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
Wiko37
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,652 Elo+
Solo
Skadi
Skadi
showtime0h9
Skadi
Level 90
God Stats
4W - 7L
1,782 SR
Queue Stats
15W - 19L
1,688 Elo+
Solo
Team Averages
Level 64
1,602 SR
1,539 Elo+

VS

Team Averages
Level 108
1,407 SR
1,600 Elo+
Discordia
Discordia
ALGEJO_7
Discordia
Level 102
God Stats
3W - 6L
1,085 SR
Queue Stats
40W - 56L
1,372 Elo+
Solo
Awilix
Awilix
Fanky95
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Havikforce
Atlas
Level 126
God Stats
4W - 10L
1,450 SR
Queue Stats
70W - 86L
1,510 Elo+
Solo
King Arthur
King Arthur
Kuristar
King Arthur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,776 Elo+
Party 2
Ravana
Ravana
Smμrf
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,843 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 18
13,038
724
15,157
25,513
12,622
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
19
1 / 1 / 17
13,297
739
3,626
17,234
27,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
13 / 6 / 6
14,509
806
23,568
26,745
11,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Wiko37
Gilgamesh
20
15 / 2 / 7
16,595
922
29,322
32,443
42,819
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 4 / 12
14,281
793
10,255
16,351
7,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALGEJO_7
Discordia
20
4 / 3 / 7
14,278
793
17,934
14,192
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Fanky95
Awilix
15
0 / 3 / 2
10,358
575
1,103
5,939
1,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
18
0 / 6 / 2
11,580
643
11,297
24,321
30,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Kuristar
King Arthur
20
2 / 8 / 8
13,313
740
25,318
29,728
27,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Smμrf
Ravana
20
11 / 11 / 4
15,510
862
35,279
26,601
14,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
31
Kills
17
17
Deaths
31
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
ALGEJO_7
Discordia
4
3
7
2.5
W
0
4
18
2.25
L
Awilix
Fanky95
Awilix
0
3
2
0.33
W
Yemoja
1
1
17
9.5
L
Atlas
0
6
2
0.17
L
King Arthur
Kuristar
King Arthur
2
8
8
0.75
L
Ravana
Smμrf
Ravana
11
11
4
1.18
W
13
6
6
2.67
W
Gilgamesh
Wiko37
Gilgamesh
15
2
7
9.25
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,928
Damage
90,931
118,286
Taken
100,781
101,960
Mitigated
79,305
47,967
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ALGEJO_7
Discordia
17,934
347
604
2,523
14,192
5,305
0
2,066
11,934
62,609
0
W
15,157
1,355
6,242
9,997
25,513
12,622
2,000
6,727
18,786
39,394
0
L
Awilix
Fanky95
Awilix
1,103
456
0
80
5,939
1,930
0
1,170
4,741
0
6,555
W
Yemoja
3,626
416
9,374
5,794
17,234
27,769
1,519
5,772
11,462
10,463
0
L
Atlas
11,297
5,092
315
725
24,321
30,915
0
7,819
16,026
36,624
0
L
King Arthur
Kuristar
King Arthur
25,318
3,285
0
3,410
29,728
27,132
162
6,395
23,153
0
68,327
L
Ravana
Smμrf
Ravana
35,279
11,996
0
3,275
26,601
14,023
2,420
5,280
21,158
0
69,812
W
23,568
5,874
0
4,900
26,745
11,711
683
7,186
19,559
0
48,971
W
Gilgamesh
Wiko37
Gilgamesh
29,322
7,428
2,231
6,720
32,443
42,819
1,069
6,507
25,936
7,430
68,315
W
10,255
4,391
384
2,325
16,351
7,039
4,239
3,039
13,312
0
67,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,720
Gold Earned
65,039
296
Minions Killed
317
0
Camps Cleared
0
1,912,054
Distance Traveled
1,502,651
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,278
793
102
6
0
363,256
0
W
Hel
13,038
724
70
4
0
389,108
2
L
Awilix
10,358
575
14
1
0
135,151
0
W
Yemoja
13,297
739
13
1
0
356,780
4
L
Atlas
11,580
643
47
3
0
323,638
3
L
King Arthur
13,313
740
85
5
0
337,500
0
L
Ravana
15,510
862
69
4
0
343,106
2
W
Bastet
14,509
806
30
2
0
411,987
2
W
Gilgamesh
16,595
922
75
4
0
375,871
0
W
Skadi
14,281
793
108
6
0
378,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role