Player Matchup

Ullr
Ullr
Diosmartin05
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
DwnDragonfly
Ravana
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
257W - 261L
1,512 Elo+
Solo
The Morrigan
The Morrigan
Fairy Assassin
The Morrigan
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
291W - 289L
1,587 Elo+
Solo
Nox
Nox
JorgeSancho
Nox
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
JustaClam
Kuzenbo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,400 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,500 Elo+

VS

Team Averages
Level 130
1,495 SR
1,630 Elo+
Cliodhna
Cliodhna
DemonicHunter03
Cliodhna
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 71L
1,623 Elo+
Solo
Baba Yaga
Baba Yaga
Gnomba
Baba Yaga
Level 160
God Stats
2W - 0L
1,711 SR
Queue Stats
172W - 169L
1,682 Elo+
Solo
Neith
Neith
RainTiger
Neith
Level 156
God Stats
6W - 5L
1,262 SR
Queue Stats
817W - 826L
1,619 Elo+
Solo
Hou Yi
Hou Yi
Vezpor
Hou Yi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,873 Elo+
Solo
The Morrigan
The Morrigan
lSasukeVs
The Morrigan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 96L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 6
11,288
594
12,407
22,935
9,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
20
7 / 6 / 8
13,193
694
11,904
23,715
20,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Fairy Assassin
The Morrigan
20
5 / 4 / 6
13,166
693
13,437
13,910
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 6 / 3
11,299
595
12,336
17,428
6,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
JustaClam
Kuzenbo
20
0 / 6 / 14
12,580
662
15,458
33,994
55,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
8 / 4 / 15
13,823
728
23,647
17,369
7,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Gnomba
Baba Yaga
20
7 / 3 / 18
14,553
766
25,134
14,451
6,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
RainTiger
Neith
20
2 / 3 / 20
12,764
672
17,294
15,361
6,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Vezpor
Hou Yi
19
8 / 4 / 13
13,142
692
18,468
17,818
6,531
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

The Morrigan
lSasukeVs
The Morrigan
20
5 / 4 / 18
13,183
694
17,983
11,000
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
114
18
Kills
30
30
Deaths
18
37
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
8
4
15
3.88
L
4
8
6
0.88
L
Ravana
7
6
8
1.83
L
The Morrigan
Fairy Assassin
The Morrigan
5
4
6
2
W
Baba Yaga
Gnomba
Baba Yaga
7
3
18
5.33
L
2
6
3
0.58
L
Kuzenbo
JustaClam
Kuzenbo
0
6
14
1.17
W
Neith
RainTiger
Neith
2
3
20
4
W
Hou Yi
Vezpor
Hou Yi
8
4
13
3.63
W
The Morrigan
lSasukeVs
The Morrigan
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,542
Damage
102,526
111,982
Taken
75,999
98,364
Mitigated
30,820
40,758
Healing
37,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
23,647
1,007
3,612
3,452
17,369
7,037
1,724
8,677
8,465
0
56,074
L
12,407
3,547
3,968
6,397
22,935
9,962
854
7,283
15,652
0
24,673
L
Ravana
11,904
2,437
1,889
5,354
23,715
20,406
888
6,761
16,954
0
32,709
L
The Morrigan
Fairy Assassin
The Morrigan
13,437
1,461
2,582
3,592
13,910
5,251
621
10,290
3,620
52,601
4,790
W
Baba Yaga
Gnomba
Baba Yaga
25,134
253
3,797
5,091
14,451
6,744
510
5,941
8,465
73,156
0
L
12,336
404
3,563
3,642
17,428
6,908
184
8,590
8,723
42,719
0
L
Kuzenbo
JustaClam
Kuzenbo
15,458
3,326
3,074
6,697
33,994
55,837
101
7,740
26,254
30,824
0
W
Neith
RainTiger
Neith
17,294
5,291
1,911
4,187
15,361
6,021
2,297
7,779
7,470
0
47,649
W
Hou Yi
Vezpor
Hou Yi
18,468
6,352
2,448
4,828
17,818
6,531
1,270
10,259
7,381
0
37,163
W
The Morrigan
lSasukeVs
The Morrigan
17,983
2,068
3,969
3,726
11,000
4,487
765
5,714
4,706
36,050
6,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,526
Gold Earned
67,465
205
Minions Killed
295
0
Camps Cleared
0
1,723,295
Distance Traveled
1,863,099
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,823
728
50
3
0
410,319
1
L
Ullr
11,288
594
13
1
0
326,493
1
L
Ravana
13,193
694
30
2
0
356,507
3
L
The Morrigan
13,166
693
71
4
0
348,335
2
W
Baba Yaga
14,553
766
93
5
0
382,789
1
L
Nox
11,299
595
69
4
0
309,761
0
L
Kuzenbo
12,580
662
22
1
0
382,199
4
W
Neith
12,764
672
63
3
0
360,997
0
W
Hou Yi
13,142
692
27
1
0
354,506
0
W
The Morrigan
13,183
694
62
3
0
354,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role