Player Matchup

Cliodhna
Cliodhna
Hellvai
Cliodhna
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 118L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
SquidManJones_
Gilgamesh
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 77L
1,439 Elo+
Party 3
Hou Yi
Hou Yi
Ukenai
Hou Yi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,541 Elo+
Party 2
Poseidon
Poseidon
Vihert
Poseidon
Level 145
God Stats
11W - 8L
1,701 SR
Queue Stats
148W - 156L
1,532 Elo+
Party 2
Baron Samedi
Baron Samedi
lightthunda
Baron Samedi
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 94L
1,555 Elo+
Party 3
Team Averages
Level 128
1,540 SR
1,518 Elo+

VS

Team Averages
Level 112
1,568 SR
1,594 Elo+
Hachiman
Hachiman
KnownJAIR117
Hachiman
Level 65
God Stats
37W - 55L
1,588 SR
Queue Stats
504W - 576L
1,500 Elo+
Solo
Horus
Horus
MGL56k
Horus
Level 131
God Stats
3W - 4L
1,407 SR
Queue Stats
15W - 19L
1,538 Elo+
Party 1
Poseidon
Poseidon
SangerLefty
Poseidon
Level 158
God Stats
0W - 1L
1,635 SR
Queue Stats
9W - 9L
1,736 Elo+
Party 1
Baron Samedi
Baron Samedi
SillyCalf628895
Baron Samedi
Level 143
God Stats
0W - 1L
1,712 SR
Queue Stats
4W - 6L
1,736 Elo+
Party 1
Vamana
Vamana
tusksIV
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hellvai
Cliodhna
20
10 / 3 / 12
16,782
799
31,257
19,568
9,834
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SquidManJones_
Gilgamesh
20
6 / 3 / 12
16,897
805
16,524
27,328
28,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Ukenai
Hou Yi
20
6 / 7 / 14
15,910
758
21,167
21,582
7,798
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Vihert
Poseidon
20
8 / 8 / 18
16,605
791
29,646
18,965
6,421
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
lightthunda
Baron Samedi
20
6 / 3 / 16
17,067
813
22,954
16,796
8,689
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KnownJAIR117
Hachiman
20
3 / 6 / 5
14,559
693
13,134
23,327
7,938
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
MGL56k
Horus
20
1 / 5 / 10
13,372
637
10,936
28,706
36,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
SangerLefty
Poseidon
20
6 / 15 / 7
14,445
688
17,437
29,092
9,427
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SillyCalf628895
Baron Samedi
20
8 / 5 / 8
15,551
741
23,908
22,559
8,389
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
tusksIV
Vamana
20
6 / 5 / 8
15,318
729
15,572
31,515
30,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
62
36
Kills
24
24
Deaths
36
72
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Hellvai
Cliodhna
10
3
12
5.33
L
Hachiman
KnownJAIR117
Hachiman
3
6
5
0.92
L
Horus
MGL56k
Horus
1
5
10
1.2
L
Poseidon
SangerLefty
Poseidon
6
15
7
0.63
L
Baron Samedi
SillyCalf628895
Baron Samedi
8
5
8
2.4
W
Gilgamesh
SquidManJones_
Gilgamesh
6
3
12
4
W
Hou Yi
Ukenai
Hou Yi
6
7
14
1.86
W
Poseidon
Vihert
Poseidon
8
8
18
2.13
W
Baron Samedi
lightthunda
Baron Samedi
6
3
16
4.67
L
Vamana
tusksIV
Vamana
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,548
Damage
80,987
104,239
Taken
135,199
61,654
Mitigated
92,233
28,987
Healing
28,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Hellvai
Cliodhna
31,257
2,866
0
4,768
19,568
9,834
2,216
6,449
13,119
0
81,172
L
Hachiman
KnownJAIR117
Hachiman
13,134
7,054
191
3,694
23,327
7,938
0
7,471
15,639
0
61,895
L
Horus
MGL56k
Horus
10,936
4,190
1,646
5,551
28,706
36,414
47
11,118
16,902
459
31,924
L
Poseidon
SangerLefty
Poseidon
17,437
3,105
0
2,362
29,092
9,427
0
14,691
14,113
65,755
0
L
Baron Samedi
SillyCalf628895
Baron Samedi
23,908
861
2,973
5,914
22,559
8,389
53
10,858
11,406
67,821
0
W
Gilgamesh
SquidManJones_
Gilgamesh
16,524
3,668
2,062
2,738
27,328
28,912
629
10,179
16,932
3,745
48,092
W
Hou Yi
Ukenai
Hou Yi
21,167
10,755
0
5,932
21,582
7,798
3,457
9,963
11,619
0
51,498
W
Poseidon
Vihert
Poseidon
29,646
3,238
604
4,352
18,965
6,421
1,023
9,309
9,656
91,356
0
W
Baron Samedi
lightthunda
Baron Samedi
22,954
1,528
1,264
7,267
16,796
8,689
2,822
6,026
10,679
82,736
0
L
Vamana
tusksIV
Vamana
15,572
9,152
1,111
5,286
31,515
30,065
0
9,327
21,609
1,100
57,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,261
Gold Earned
73,245
430
Minions Killed
388
0
Camps Cleared
0
2,073,683
Distance Traveled
1,934,117
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,782
799
91
4
0
462,633
3
L
Hachiman
14,559
693
90
4
0
336,193
0
L
Horus
13,372
637
39
2
0
406,148
1
L
Poseidon
14,445
688
90
4
0
355,989
0
L
Baron Samedi
15,551
741
98
5
0
416,018
0
W
Gilgamesh
16,897
805
53
3
0
409,519
1
W
Hou Yi
15,910
758
62
3
0
390,013
0
W
Poseidon
16,605
791
81
4
0
425,467
1
W
Baron Samedi
17,067
813
143
7
0
386,051
0
L
Vamana
15,318
729
71
3
0
419,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role